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  • Electrical & Electronics
Generators: Three Mile Island vs. Hoover Dam
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Students are given a history of electricity and its development into the modern age lifeline upon which we so depend. The methods of power generation are introduced, and further discussion of each technology's pros and cons follows.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Brandon Jones
Date Added:
09/18/2014
Get Charged!
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Educational Use
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Students are introduced to the idea of electrical energy. They learn about the relationships between charge, voltage, current and resistance. They discover that electrical energy is the form of energy that powers most of their household appliances and toys. In the associated activities, students learn how a circuit works and test materials to see if they conduct electricity. Building upon a general understanding of electrical energy, they design their own potato power experiment. In two literacy activities, students learn about the electrical power grid and blackouts.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise W. Carlson
Jeff Lyng
Malinda Schaefer Zarske
Sharon D. Perez-Suarez
Date Added:
09/18/2014
Get Your Motor Running
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Educational Use
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Students investigate motors and electromagnets as they construct their own simple electric motors using batteries, magnets, paper clips and wire.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Abigail Watrous
Ashleigh Bailey
Denise Carlson
Janet Yowell
Joe Friedrichsen
Malinda Schaefer Zarske
Date Added:
10/14/2015
Go with the Flow
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Educational Use
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Students gain an understanding of the difference between electrical conductors and insulators, and experience recognizing a conductor by its material properties. In a hands-on activity, students build a conductivity tester to determine whether different objects are conductors or insulators. In another activity, students use their understanding of electrical properties to choose appropriate materials to design and build their own basic circuit switch.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Daria Kotys Schwartz
Denise Carlson
Joe Friedrichsen
Malinda Schaefer Zarske
Sabre Duren
Xochitl Zamora Thompson
Date Added:
09/18/2014
Gr 9 PAA iMovie for Assessment
Conditional Remix & Share Permitted
CC BY-NC
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DIY Video~ How to wire your home?After spending time learning about the various ways to wire outlets ( two way and three way) and light switches, the students had to create an imovie that was designed as a Do It Yourself video that specifically explains the various components and steps to wire light switches and outlets in a home.

Subject:
Electrical & Electronics
Practical & Applied Arts
Author:
Sun West School Division
Date Added:
06/19/2018
Hare and Snail Challenges
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Educational Use
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Students engage in the second design challenge of the unit, which is an extension of the maze challenge they solved in the first lesson/activity of this unit. Students extend the ideas learned in the maze challenge with a focus more on the robot design. Gears are a very important part of any machine, particularly when it has a power source such as engine or motor. Specifically, students learn how to design the gear train from the LEGO MINDSTORMS(TM) NXT servomotor to the wheel to make the LEGO taskbot go faster or slower. A PowerPoint® presentation, pre/post quizzes and a worksheet are provided.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Sachin Nair
Satish S. Nair
Date Added:
09/18/2014
How Does a Robot Work?
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This lesson introduces electricity, batteries and motors using a LEGO® MINDSTORMS NXT® robot. The associated activity guides students to build a simple LEGO NXT set-up and see the practical implementation of the concepts discussed. Before studying the importance of electricity and how it is crucial for robot movement, students consider various electronic devices they use in their daily lives so that they have an understanding of how engineers use electricity to power such devices, including robots. The lesson starts with a brief introduction to electricity and the working of batteries. A simple electrical circuit demonstration highlights how three basic electrical devices (buzzer, LED and motor) are driven by electricity. An activity at the end further reinforces these concepts.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ajay Nair
Kalyani Upendram
Satish Nair
Date Added:
09/18/2014
Ice, Ice, PV!
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Educational Use
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Students examine how the power output of a photovoltaic (PV) solar panel is affected by temperature changes. Using a 100-watt lamp and a small PV panel connected to a digital multimeter, teams vary the temperature of the panel and record the resulting voltage output. They plot the panel's power output and calculate the panel's temperature coefficient.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Eszter Horanyi
Jack Baum Abby Watrous
Malinda Schaefer Zarske
Stephen Johnson
William Surles
Date Added:
09/18/2014
Introduction to Circuits and Ohm's Law
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Educational Use
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Students explore the basics of DC circuits, analyzing the light from light bulbs when connected in series and parallel circuits. Ohm's law and the equation for power dissipated by a circuit are the two primary equations used to explore circuits connected in series and parallel. Students measure and see the effect of power dissipation from the light bulbs. Kirchhoff's voltage law is used to show how two resistor elements add in series, while Kirchhoff's current law is used to explain how two resistor elements add when in parallel. Students also learn how electrical engineers apply this knowledge to solve problems. Power dissipation is particularly important with the introduction of LED bulbs and claims of energy efficiency, and understanding how power dissipation is calculated helps when evaluating these types of claims. This activity is designed to introduce students to the concepts needed to understand how circuits can be reduced algebraically.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Erik Wemlinger
Date Added:
09/18/2014
Is It Shocking?
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Educational Use
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To better understand electricity, students investigate the properties of materials based on their ability to dispel static electricity. They complete a lab worksheet, collect experimental data, and draw conclusions based on their observations and understanding of electricity. The activity provides hands-on learning experience to safely explore the concept of static electricity, learning what static electricity is and which materials best hold static charge. Students learn to identify materials that hold static charge as insulators and materials that dispel charge as conductors. The class applies the results from their material tests to real-world engineering by identifying the best of the given materials for moving current in a solar panel.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Andrew Palermo
Cristian Heredia
Lauren Jabusch
Date Added:
10/14/2015
Keep It Moving! from Electrons to Electric Motors
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Educational Use
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Students act as engineers to apply what they know about how circuits work in electrical/motorized devices to design their own battery-operated model motor vehicles with specific paramaters. They calculate the work done by the vehicles and the power produced by their motor systems.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Christiana Chang
Duane Turner
Eduardo Guevera
Gangbing Song
Mark Bulger
Date Added:
09/18/2014
Light Up Your Life
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Educational Use
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Students are introduced to the correct technical vocabulary for lighting, which is different than layperson's terms. They learn about lamp (light bulb) technology and how to identify the various types of lighting in their spaces. They are also introduced to lighting controls as a means for saving energy- reducing costs, human energy consumption, and greenhouse gas emissions on the environment. Using an accompanying worksheet, students embark on a guided audit in which they survey the lighting in their classroom and identify the potential savings from using controls.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Darcie Chinnis
Janet Yowell
Date Added:
09/18/2014
Light Your Way
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Educational Use
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During a power failure, or when we go outside at night, we grab a flashlight so we can find our way. What happens inside a flashlight that makes the bulb light up? Why do we need a switch to turn on a flashlight? Have you ever noticed that for the flashlight to work you must orient the batteries a certain way as you insert them into the casing? Many people do not know that a flashlight is a simple series circuit. In this hands-on activity, students build this everyday household item and design their own operating series circuit flashlights.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Daria Kotys-Schwartz
Denise W. Carlson
Joe Friedrichsen
Malinda Schaefer Zarske
Sabre Duren
Xochitl Zamora Thompson
Date Added:
10/14/2015
Lights On!
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Students are introduced to circuits through a teacher demonstration using a set of Christmas lights. Then students groups build simple circuits using batteries, wires and light bulbs. They examine how electricity is conducted through a light bulb using a battery as a power source. Students also observe the differences between series and parallel circuits by building each type.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Wendy Lin
Date Added:
10/14/2015
Lights Out!
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Educational Use
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This lesson introduces the concept of electricity by asking students to imagine what their life would be like without electricity. Two main forms of electricity, static and current, are introduced. Students learn that electrons can move between atoms, leaving atoms in a charged state.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Daria Kotys-Schwartz
Denise Carlson
Malinda Schaefer Zarske
Date Added:
09/18/2014
Many Paths
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Educational Use
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Students explore the composition and practical application of parallel circuitry, compared to series circuitry. Students design and build parallel circuits and investigate their characteristics, and apply Ohm's law.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Daria Kotys-Schwartz
Denise Carlson
Janet Yowell
Malinda Schaefer Zarske
Sabre Duren
Xochitl Zamora Thompson
Date Added:
09/18/2014
Master Driver
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Educational Use
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As part of a design challenge, students learn how to use a rotation sensor (located inside the casing of a LEGO® MINDSTORMS ® NXT motor) to measure how far a robot moves with each rotation. Through experimentation and measurement with the sensor, student pairs determine the relationship between the number of rotations of the robot's wheels and the distance traveled by the robot. Then they use this ratio to program LEGO robots to move precise distances in a contest of accuracy. The robot that gets closest to the goal without touching the toy figures at the finish line is the winning programming design. Students learn how rotational sensors measure distance, how mathematics can be used for real-world purposes, and about potential sources of error due to gearing when using rotation sensor readings for distance calculations. They also become familiar with the engineering design process as they engage in its steps, from understanding the problem to multiple test/improve iterations to successful design.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Nishant Sinha
Pranit Samarth
Satish S. Nair
Date Added:
09/18/2014
Maze Challenge
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Educational Use
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As the first engineering design challenge of the unit, students are introduced to the logic for solving a maze. First they observe a blindfolded student volunteer being guided through a classroom maze by the simple verbal instructions of another student. In this demonstration, the blindfolded student represents a robot and the guiding student represents programming commands. Then student groups apply that logic to program LEGO MINDSTORMS(TM) NXT robots to navigate through a maze, first with no sensors, and then with sensors. A PowerPoint® presentation, pre/post quizzes and a worksheet are provided.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Sachin Nair
Satish S. Nair
Date Added:
09/18/2014
Music by Touch
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Educational Use
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Students' understanding of how robotic touch sensors work is reinforced through a hands-on design challenge involving LEGO MINDSTORMS(TM) NXT intelligent bricks, motors and touch sensors. They learn programming skills and logic design in parallel as they program robot computers to play sounds and rotate a wheel when a touch sensor is pressed, and then produce different responses if a different touch sensor is activated. Students see first-hand how robots can take input from sensors and use it to make decisions to move as programmed, including simultaneously moving a motor and playing music. A PowerPoint® presentation and pre/post quizzes are provided.

Subject:
Electrical & Electronics
Practical & Applied Arts
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Satish S. Nair
Trisha Chaudhary
Date Added:
09/18/2014