All resources in Outcome Based Math

How to Teach Outcome Based Math at Sun West

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The following info-graphic spells out the steps required to establish a solid outcome based math program at your school! The steps are given, but the resources you use are up to what is available at your individual school, as well as what fits your teaching style and your students' needs best. Many resources can also be find in the resource bank! Join the Outcome Based Math Group for more ideas and support in your journey!

Material Type: Teaching/Learning Strategy

Authors: Kelli Boklaschuk, Melissa Lander, Nicole Francoeur

Continuum of Learning Video (A Clear Explanation of PeBL)

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This amazing video will clearly explain the PeBL philosophy at Sun West School Division. The who, what, when, where, why and how of PeBL are addressed. Topics include the continuum of learning, transfer of responsibility, personalized learning, the three pillars of PeBL. This resource will clearly explain everything you need to know to get started embracing PeBL at home or in the classroom today!

Material Type: Teaching/Learning Strategy, Primary Source

Authors: Kelli Boklaschuk, Melissa Lander

2D + 3D Shape Roll

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Students will roll a dice and use the legend at the top of the game-board to see which shape they roll. Students will then use a counter or marker to cover up the shape they rolled. This game is best set up as a math rotation/center. This game can be played individually or in partners.

Material Type: Activity/Lab, Game

Author: Kaitlyn Leurer

Addition Card Mat

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This addition card mat is meant to be set up as a center to use during your addition unit. Students will flip over 2 cards and place them in the card spots. They will then use a dry erase marker to write the full addition sentence. You will need to print the mat and laminate in order to use with dry erase. Alternatively, you could place sheet in a dry erase sleeve.

Material Type: Activity/Lab, Game

Author: Kaitlyn Leurer

Number Order

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Students will get a number and record it in the circle. They will then fill in the blank spaces surrounding the number with numbers that come before and after their selected number. All materials included.

Material Type: Activity/Lab, Game

Author: Kaitlyn Leurer

Grade 5 Science Resources - Science Outreach - University of Saskatchewan

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The University of Saskatchewan offers this tremendous resource that promotes the richness and diversity of the sciences, nurture curiosity and innovation, and inspire students to consider a career in science, and support teachers to provide exciting educational experiences. Check out the great collection of video and activity resources for teachers and parents to supplement and enhance Grade 5 science learning.

Material Type: Activity/Lab, Lesson, Homework/Assignment, GAP 5

Author: University of Saskatchewan

Coding - Brock U-NCDSB CT + Math Tasks – Math Knowledge Network

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With a focus on experiential learning, Brock University students worked collaboratively with Niagara Catholic District School Board teachers to develop engaging, coding-based activities for students that were explicitly or implicitly about mathematics. For more information, read the News Article from Brock University. Teams first explored some resources developed by Dr. George Gadanidis, which led them to further develop 4 CT-based math tasks, which summaries you can access below. 1. Probability & Scratch 2. Exploring Geometry & Patterning with Coding 3. Creating a T-Shaped Puzzle with CNC 4. DASHing the way to Scratch

Material Type: Activity/Lab

Author: Brock University

Computational Thinking in K-12 Education

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This is a great guide from ITSE about how to use Computational Thinking in your classroom. It includes an introduction, definition, vocab and progression chart as well as lessons on: *Sequenciong *Growing Plants *Food Chain *Persaude Me *Budget Buddy *Research Skills *Traffic Jam *Conway's Game of Life It also looks at Middle School and High School scenarios, and resources for educators,

Material Type: Lesson, Primary Source

Author: ITSE

Saskatchewan — Computer Science 20 Saskatchewan

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This open education resource has a massive collection of resources for students and teachers of Computer Science 20 in Saskatchewan. Even review is included! Topics covered include: Scratch, Reeborg, Python, Computing & Society and Career Exploration.

Material Type: Activity/Lab, Lesson, Teaching/Learning Strategy, Primary Source, Homework/Assignment, Unit of Study, Assessment, Syllabus, Reading, Textbook, Module

Author: Dan Schellenberg

Machine Learning & Artificial Intelligence: Crash Course Computer Science #34

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So we've talked a lot in this series about how computers fetch and display data, but how do they make decisions on this data? From spam filters and self-driving cars, to cutting edge medical diagnosis and real-time language translation, there has been an increasing need for our computers to learn from data and apply that knowledge to make predictions and decisions. This is the heart of machine learning which sits inside the more ambitious goal of artificial intelligence. We may be a long way from self-aware computers that think just like us, but with advancements in deep learning and artificial neural networks our computers are becoming more powerful than ever.

Material Type: Activity/Lab

Author: Crashcourse