You want to rotate a function around a vertical line, but do …
You want to rotate a function around a vertical line, but do all your integrating in terms of x and f(x), then the shell method is your new friend. It is similarly fantastic when you want to rotate around a horizontal line but integrate in terms of y.
In this tutorial, we'll think about how we can find the area …
In this tutorial, we'll think about how we can find the area under a curve. We'll first approximate this with rectangles (and trapezoids)--generally called Riemann sums. We'll then think about find the exact area by having the number of rectangles approach infinity (they'll have infinitesimal widths) which we'll use the definite integral to denote.
This 16-minute video lesson covers the Calculus-Derivative: Understanding that the derivative is …
This 16-minute video lesson covers the Calculus-Derivative: Understanding that the derivative is just the slope of a curve at a point (or the slope of the tangent line).
If a function is always smaller than one function and always greater …
If a function is always smaller than one function and always greater than another (i.e. it is always between them), then if the upper and lower function converge to a limit at a point, then so does the one in between. Not only is this useful for proving certain tricky limits (we use it to prove lim (x _ 0) of (sin x)/x, but it is a useful metaphor to use in life (seriously). :) This tutorial is useful but optional. It is covered in most calculus courses, but it is not necessary to progress on to the "Introduction to derivatives" tutorial.
Stokes' theorem relates the line integral around a surface to the curl …
Stokes' theorem relates the line integral around a surface to the curl on the surface. This tutorial explores the intuition behind Stokes' theorem, how it is an extension of Green's theorem to surfaces (as opposed to just regions) and gives some examples using it. We prove Stokes' theorem in another tutorial. Good to come to this tutorial having experienced the tutorial on "flux in 3D".
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