Only Sharing Permitted
CC BY-NC-ND
This card-based learning tool is designed to help participants explore the possibilities of unique pathways for learning. In teams of 4 -7 players, each participant takes on the role of a learner, aged 17-21. Based on their goal, a challenge and an interest, learners choose opportunities and resources that match their needs and meet the expectations of a learning framework.
- Subject:
- Education
- Higher Education
- Material Type:
- Activity/Lab
- Date Added:
- 12/14/2018