This site has an amazing variety of tools that students can use …
This site has an amazing variety of tools that students can use to share their learning. Let your students have voice and choice! Some of the best choices on this site include
FAKEBOOK - kids can make a mock facebook page ONLINE for a historical figure, or a character in a novel. Etc.
PAC MAN & ARCADE GAMES -transform your quiz into a trivia Pac Man game. The kids have to answer questions to play and if they die they must answer more questions to continue. The kids can make their own trivia games as well. This could be a great final product and you could play it on the smartboard as a class to evaluate it.
FAKE NEWS Headlines - this would be great for an important event in a novel, or current events, or historical info!
QR CODE TREASURE HUNT – no Internet needed. Kids can create these; or you could!
BURGER ESSAY PLANNER -students can plan and organized essays with the provided structure!
Other Options include: timers, turn your text into a Star Wars theme, 3D gallery, fake Twitter, random name picker, etc!
A behind the scenes look at the groundbreaking virtual production technology used …
A behind the scenes look at the groundbreaking virtual production technology used on The Mandalorian, Season One. Over 50 percent of The Mandalorian Season 1
Over 50 percent of The Mandalorian Season 1 was filmed using this ground-breaking new methodology, eliminating the need for location shoots entirely. Instead, actors in The Mandalorian performed in an immersive and massive 20’ high by 270-degree semicircular LED video wall and ceiling with a 75’-diameter performance space, where the practical set pieces were combined with digital extensions on the screens. Digital 3D environments created by ILM played back interactively on the LED walls, edited in real-time during the shoot, which allowed for pixel-accurate tracking and perspective-correct 3D imagery rendered at high resolution via systems powered by NVIDIA GPUs. The environments were lit and rendered from the perspective of the camera to provide parallax in real-time, as if the camera were really capturing the physical environment with accurate interactive light on the actors and practical sets, giving showrunner Jon Favreau, executive producer and director Dave Filoni, visual effects supervisor Richard Bluff, and cinematographers Greig Fraser and Barry Baz Idoine, and the episodic directors the ability to make concrete creative choices for visual effects-driven work during photography and achieve real-time in-camera composites on set.
The technology and workflow required to make in-camera compositing and effects practical for on-set use combined the ingenuity of partners such as Golem Creations, Fuse, Lux Machina, Profile Studios, and ARRI together with ILM’s StageCraft virtual production filmmaking platform and ultimately the real-time interactivity of the Unreal Engine platform.
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