![CS Fundamentals 2.5: Programming with Harvester](https://resourcebank.ca/static/newdesign/images/materials/default-thumbnail-index.png)
Students will apply the programming concepts that they have learned to the Harvester environment. Now, instead of just getting the character to a goal, students have to collect corn using a new block. Students will continue to develop sequential algorithm skills and start using the debugging process.
- Subject:
- Coding
- Computer & Digital Technologies
- Computer Science
- Education
- Educational Technology
- Math
- Science
- Material Type:
- Activity/Lab
- Lesson
- Provider:
- Code.org
- Provider Set:
- CS Fundamentals 2019-2087
- Date Added:
- 10/11/2019