Jamboard is a free Google tool that creates whiteboards that are a …
Jamboard is a free Google tool that creates whiteboards that are a lot like slides. You don't need an interactive whiteboard to use it. You can use the app for free on any device! It works with Google Drive and allows you to present your whiteboard to people viewing remotely. Which makes it a great online whiteboard option for distance learning.
Check out the "Getting started with Jamboard video" and the 10 Jamboard templates that you can use for remote learning.
Click on the the "The Google Teacher Center" link to discover has some great resources for educators looking to get started using Jamboard in their classrooms. Resources include: - a video library or tutorials - tips and trick from teachers - PDF guides - lesson plans and more
In today's world, 21st century skills are crucial for our learners as …
In today's world, 21st century skills are crucial for our learners as they provide the foundation for success in a rapidly evolving society. These skills, such as critical thinking, creativity, communication, collaboration, and digital literacy, equip children with the abilities to navigate complex challenges, adapt to change, and thrive in a globalized world. By nurturing these skills, we empower our learners to become agile, innovative, and socially responsible individuals who can actively contribute to the progress and well-being of our society.This resource has a 21st Century Skills poster, a big view 21st Century Skills Scope and Sequence document for grades 1-12, and a more focused view 21st Century Skills Scope and Sequence document for each of the following grade groupings 1-2, 3-6, 7-9, 10-12. This resource also has Digital Literacy Scope and Sequence documents for each of the following grade groupings 1-2, 3-6, 7-9, 10-12 (linked in each of the previous documents).
TWENTY amazing lessons to teach computer science to Grades 3 to 5. …
TWENTY amazing lessons to teach computer science to Grades 3 to 5. The curriculum is organized into 5 units: Scratch Review, Creative Commons, Makey Makey, Conditionals and Final Project. If you need something easier be sure to use the Green level (Level 1) by using the tabs at the top of the website or finding it in the resource bank. If you need something harder head to Purple (Level 3) using the same method.
This fabulous resource has everything you need to get started coding and computer science with your students TODAY!
TWENTY amazing lessons to teach computer science to Grades 3 to 5. …
TWENTY amazing lessons to teach computer science to Grades 3 to 5. The curriculum is organized into 5 units: Scratch review, variables, Makey Makey, advanced games and final project. If you need something easier be sure to use the Green level (Level 1) or Blue level (Level 2) by using the tabs at the top of the website or finding it in the resource bank.
This fabulous resource has everything you need to get started coding and computer science with your students TODAY!
This Back-to-School Challenge encourages students (and teachers) use an Adobe multi-page template …
This Back-to-School Challenge encourages students (and teachers) use an Adobe multi-page template to create back-to-school goals. That template can then be used to create an Adobe Express video in which voiceovers are added. Then the video can be submitted to a contest where a backpack, including an iPad and Apple Pencil, Rode Video Mic, tablet holder and tripod, power bank, ring light … and more, will be given away to several lucky winners.
Part 1: This short YouTube video gives an overview of the challenge.
For a more in depth video of how to use the template, visit https://www.youtube.com/watch?v=WUYAFEkeScI
The template itself can be accessed at https://express.adobe.com/sp/design/post/urn:aaid:sc:US:2141641d-87a0-4622-b157-a46db3fdee0f
Part 2 of the challenge involves using the information collected in the Adobe Express template to transform your multi-page portfolio into a reflection video to help guide your year. Head over to https://edex.adobe.com/challenges?sdid=D4P81QZ8&mv=social&mv2=ownsoc-org for the outline of the video project.
Be sure to view the Part 2 Video Tutorial and the Printable Lesson Plan.
To enter the contest to win the great prizes, fill out and submit the following form by September 30: https://docs.google.com/forms/d/e/1FAIpQLSe-RraSiOATA9mrJ6pGZtVML4iBb10HLXCVVT8oZuip3w6zDw/viewform
Working with either Edison or Microbit systems, students will gain an understanding …
Working with either Edison or Microbit systems, students will gain an understanding of the importance of automation in agriculture while working together to complete a series of fun coding activities. Note: This resource is designed to compliment the Edison and Microbit courses offered through SaskCode. Edison and Microbit systems are not supplied by AITC-SK. You will need to have an AITC SK account and log in to access this resource.
Can you picture yourself in a career in agri-Food? A series of …
Can you picture yourself in a career in agri-Food? A series of videos from Agriculture in the Classroom showcases different career choices in agri food with a focus on art, business, engineering, math, science and technology. thinkAG is a initiative from Agriculture in the Classroom to introduce high school students to opportunities for a career in the agriculture and agri-food sector.
Instructors can now freely access "App Development with Swift" through the Canvas …
Instructors can now freely access "App Development with Swift" through the Canvas Commons. The course includes lessons, teacher guides and developer tools for use in the classroom. You will need to work with apple products or iOS for this resource.
"Parents driving the online safety conversation at home can encourage the entire …
"Parents driving the online safety conversation at home can encourage the entire family to get on the same page by reviewing the fundamentals and taking this pledge together."
"Thunkable enables anyone to build their own beautiful mobile apps. Using drag …
"Thunkable enables anyone to build their own beautiful mobile apps. Using drag and drop code, students can start from scratch or remix a sample app. Created app projects are accessible on both iOS and Android platforms. Thunkable has an active community with regular design challenges to keep students thinking outside the box with their app creations." (AASL)
"With the free version of Thunkable, all app projects are set to public mode. This means that all projects are automatically included in the Thunkable Public Gallery, for anyone to preview and remix. With a PRO membership, you have the ability to create and edit private projects. This means that no one else will have access to your apps." There are paid versions available as well.
In this lesson, students go further into the collection and interpretation of …
In this lesson, students go further into the collection and interpretation of data, including cleaning and visualizing data. Students first look at the how presenting data in different ways can help people to understand it better, and they then create visualizations of their own data. Using a the results of a preferred pizza topping survey, students must decide what to do with data that does not easily fit into the visualization scheme that they have chosen. Finally, students look at which parts of this process can be automated by a computer and which need a human to make decisions.
In this lesson students get practice making decisions with data based on …
In this lesson students get practice making decisions with data based on some problems designed to be familiar to middle school students. Students work in groups discussing how they would use the data presented to make a decision before the class discusses their final choices. Not all questions have right answers and in some cases students can and should decide that they should collect more data. The lesson concludes with a discussion of how different people could draw different conclusions from the same data, or how collecting different data might have affected the decisions they made.
Students begin the lesson by looking at a cake preference survey that …
Students begin the lesson by looking at a cake preference survey that allows respondents to specify both a cake and an icing flavor. They discuss how knowing the relationship between cake and icing preference helps them better decide which combination to recommend. They are then introduced to cross tabulation, which allows them to graph relationships to different preferences. They use this technique to find relationships in a preference survey, then brainstorm the different types of problems that this process could help solve.
In this lesson students look at a simple example of how a …
In this lesson students look at a simple example of how a computer could be used to complete the decision making step of the data problem solving process. Students are given the task of creating an algorithm that could suggest a vacation spot. Students then create rules, or an algorithm, that a computer could use to make this decision automatically. Students share their rules and what choices their rules would make with the class data. They then use their rules on data from their classmates to test whether their rules would make the same decision that a person would. The lesson concludes with a discussion about the benefits and drawbacks of using computers to automate the data problem solving process.
To conclude this unit, students design a recommendation engine based on data …
To conclude this unit, students design a recommendation engine based on data that they collect and analyze from their classmates. After looking at an example of a recommendation app, students follow a project guide to complete this multi-day activity. In the first several steps, students choose what choice they want to help the user to make, what data they need to give the recommendation, create a survey, and collect information about their classmates' choices. They then interpret the data and use what they have learned to create the recommendation algorithm. Last, they use their algorithms to make recommendations to a few classmates. Students perform a peer review and make any necessary updates to their projects before preparing a presentation to the class.
No restrictions on your remixing, redistributing, or making derivative works. Give credit to the author, as required.
Your remixing, redistributing, or making derivatives works comes with some restrictions, including how it is shared.
Your redistributing comes with some restrictions. Do not remix or make derivative works.
Most restrictive license type. Prohibits most uses, sharing, and any changes.
Copyrighted materials, available under Fair Use and the TEACH Act for US-based educators, or other custom arrangements. Go to the resource provider to see their individual restrictions.