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Derrière ma porte - Activité de création (L'art dans ma classe)
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«Certains objets du quotidien, qui peuvent nous sembler banals, nous révèlent parfois des détails originaux et fantaisistes. Toutefois, il faut être attentif et surtout de bons observateurs pour les remarquer. Pour l’artiste Éric Daudelin, l’art est partout. Fasciné par l’architecture, il a créé des mosaïques avec une série de photographies d’éléments urbains : des portes. Avec les œuvres Courtepointe rouge et Courtepointe verte, il réussit à magnifier ces portes d’entrée regroupées par couleur et nous permet de découvrir tous ces détails qui distinguent chacune d’entre elles et qui les rendent uniques. Après avoir observé les œuvres de l’artiste Éric Daudelin, les élèves expérimenteront le collage et le dessin en créant une porte derrière laquelle se cache leur famille.»

Subject:
Arts Education
Visual Arts
Material Type:
Activity/Lab
Lesson
Primary Source
Author:
Musée national des beaux-arts du Québec
Date Added:
03/19/2024
Describe That Face: An Interactive Writing Game
Read the Fine Print
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Students write descriptions of characters, incorporate new vocabulary words, practice using simile and metaphor, engage in peer editing, and post their revised descriptions on the walls for a matching game.

Subject:
English Language Arts
Material Type:
Activity/Lab
Lesson
Provider:
ReadWriteThink
Provider Set:
ReadWriteThink
Date Added:
10/05/2018
Design an Irrigation App
Conditional Remix & Share Permitted
CC BY-NC-SA
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This is lesson 3 of 4. Students will be creating an app for cell phones that will provide farmers with the opportunity to learn how different irrigation methods work depending on soil type.

Subject:
Agriculture Studies
Material Type:
Lesson
Author:
Felicia Rush
Date Added:
10/28/2019
Design and Graphics Communications
Conditional Remix & Share Permitted
CC BY-SA
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The Design Process is a modern approach to the teaching of practical skills in schools, colleges and universities. It is sometimes called Product Design. In this course learners will learn how to define the Design Process and explain the framework of design. This course discusses the advantages and disadvantages of the design process and it illustrates the design process diagrammatically. It explains problem identification techniques and discusses ways of analysing products to be designed. In addition, this course discusses the importance of investigating into problems before designing and making.

Subject:
Arts Education
Material Type:
Lesson
Provider:
WikiEducator
Date Added:
05/21/2018
A Design for a Fireplace: Extreme Home Makeover
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Students will examine a relief sculpture, focusing on its style, function, and design. They will then create a three-dimensional sketch for a decorative overmantel for a patron of their choice as part of an extreme home makeover. This sketch should reflect a current fashionable style.

Subject:
Arts Education
Material Type:
Diagram/Illustration
Lesson
Provider:
J. Paul Getty Museum
Provider Set:
Getty Education
Date Added:
10/18/2018
Designing Bridges
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Educational Use
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Students learn about the types of possible loads, how to calculate ultimate load combinations, and investigate the different sizes for the beams (girders) and columns (piers) of simple bridge design. Students learn the steps that engineers use to design bridges: understanding the problem, determining the potential bridge loads, calculating the highest possible load, and calculating the amount of material needed to resist the loads.

Subject:
Design Studies
Practical & Applied Arts
Material Type:
Activity/Lab
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Christopher Valenti
Denali Lander
Denise W. Carlson
Joe Friedrichsen
Jonathan S. Goode
Malinda Schaefer Zarske
Natalie Mach
Date Added:
09/18/2014
Designing Effective Poster Presentations
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Students explore the genre of posters, review informational writing and visual design, and then design poster presentations to share in class or at a school-wide fair.

Subject:
Arts Education
English Language Arts
Material Type:
Activity/Lab
Lesson
Unit of Study
Provider:
ReadWriteThink
Provider Set:
ReadWriteThink
Date Added:
10/05/2018
Designing Medical Devices for the Ear
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Educational Use
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Students are introduced to engineering, specifically to biomedical engineering and the engineering design process, through a short lecture and an associated hands-on activity in which they design their own medical devices for retrieving foreign bodies from the ear canal. Through the lesson, they learn the basics of ear anatomy and how ear infections occur and are treated. Besides antibiotic treatment, the most common treatment for chronic ear infections is the insertion of ear tubes to drain fluid from the middle ear space to relieve pressure on the ear drum. Medical devices for this procedure, a very common children's surgery, are limited, sometimes resulting in unnecessary complications from a simple procedure. Thus, biomedical engineers must think creatively to develop new solutions (that is, new and improved medical devices/instruments) for inserting ear tubes into the ear drum. The class learns the engineering design process from this ear tube example of a medical device design problem. In the associated activity, students explore biomedical engineering on their own by designing prototype medical devices to solve another ear problem commonly experienced by children: the lodging of a foreign body (such as a pebble, bead or popcorn kernel) in the ear canal. The activity concludes by teams sharing and verbally analyzing their devices.

Subject:
Health Science
Science
Material Type:
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Derek Harbin
Krista Warner
Leyf Starling
Shayn Peirce-Cottler
Date Added:
09/18/2014
Designing Museum Exhibits for "The Grapes of Wrath": A Multigenre Project
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Using "The Grapes of Wrath" as a backdrop, students conduct research on issues that the novel addresses, publishing their findings in a multigenre museum exhibit.

Subject:
English Language Arts
Material Type:
Activity/Lab
Lesson
Unit of Study
Provider:
ReadWriteThink
Provider Set:
ReadWriteThink
Date Added:
10/05/2018
Designing a Sustainable Guest Village in the Saguaro National Park
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Educational Use
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Students are challenged to design a permanent guest village within the Saguaro National Park in Arizona. The design must provide a true desert experience to visitors while emphasizing sustainable design, protection of the natural environment, and energy and resource conservation. To successfully address and respond to this challenge, students must acquire an understanding of desert ecology, environmental limiting factors, species adaptations and resource utilization. Following theintroduction, students generate ideas and consider the knowledge required to complete the challenge. The lectures and activities that follow serve to develop this level of comprehension. To introduce the concepts of healthy ecosystems, biomimetics and the importance of sustainable environmental design, students watch three video clips of experts. These clips provide direction for student research and challenge design solutions.

Subject:
Environmental Science
Science
Material Type:
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Amber Spolarich
Wendy J. Holmgren
Date Added:
09/18/2014
Designing an Open Spectrograph
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Learners will build an open spectrograph to calculate the angle the light is transmitted through a holographic diffraction grating. After finding the desired angles, the students will design their own spectrograph using the information learned. The activity is part of Project Spectra, a science and engineering program for middle-high school students, focusing on how light is used to explore the Solar System.

Subject:
Chemistry
Math
Physics
Science
Material Type:
Activity/Lab
Lesson
Provider:
NASA
Provider Set:
NASA Wavelength
Date Added:
10/05/2018