An interactive applet and associated web page that demonstrate the area of …
An interactive applet and associated web page that demonstrate the area of a circle. A circle is shown with a point on the circumference that can be dragged to resize the circle. As the circle is resized, the radius and the area computation is shown changing in real time. The radius and formula can be hidden for class discussion. Applet can be enlarged to full screen size for use with a classroom projector. This resource is a component of the Math Open Reference Interactive Geometry textbook project at http://www.mathopenref.com.
An interactive applet and associated web page that demonstrate the area of …
An interactive applet and associated web page that demonstrate the area of an ellipse. The major and minor axes can be dragged and the area is continuously recalculated. The ellipse has a grid inside it so that students can estimate the area and compare the result to the calculated one. The web page has the formula for the area calculation. The web page also has links to other pages defining the various properties of an ellipse and to some ellipse constructions. Applet can be enlarged to full screen size for use with a classroom projector. This resource is a component of the Math Open Reference Interactive Geometry textbook project at http://www.mathopenref.com.
A web page and interactive applet show how to compute the area …
A web page and interactive applet show how to compute the area of an annulus. Text on the page explains that the area is the overall area minus the area of the circular 'hole' in the center. For those who prefer it in a formula that is given. The user can resize the two circles defining the annulus and visually estimate the area from a unit grid drawn inside it. A companion page is Definition of an Annulus at http://www.mathopenref.com/annulus.html Applet can be enlarged to full screen size for use with a classroom projector. This resource is a component of the Math Open Reference Interactive Geometry textbook project at http://www.mathopenref.com.
At its core, the LEGO MINDSTORMS(TM) NXT product provides a programmable microprocessor. …
At its core, the LEGO MINDSTORMS(TM) NXT product provides a programmable microprocessor. Students use the NXT processor to simulate an experiment involving thousands of uniformly random points placed within a unit square. Using the underlying geometry of the experimental model, as well as the geometric definition of the constant π (pi), students form an empirical ratio of areas to estimate a numerical value of π. Although typically used for numerical integration of irregular shapes, in this activity, students use a Monte Carlo simulation to estimate a common but rather complex analytical form the numerical value of the most famous irrational number, π.
The purpose of this lesson is to learn about the circumference of …
The purpose of this lesson is to learn about the circumference of a circle and how the circumference is related to the diameter and radius of a circle.
Included is a YouTube video to support Grade 7 Blended Learning Math - Unit 4.2: Circles and Area - Circumference of a Circle.
The purpose of this lesson is to determine the surface area of …
The purpose of this lesson is to determine the surface area of composite objects made from right rectangular prisms and right cylinders.
Included is a YouTube video to support Grade 9 Blended Learning Math - Unit 1.4: Square Roots and Surface Areas - Surface Areas of Objects Made from Other Composite Objects.
Through this lesson and its two associated activities, students are introduced to …
Through this lesson and its two associated activities, students are introduced to the use of geometry in engineering design, and conclude by making scale models of objects of their choice. The practice of developing scale models is often used in engineering design to analyze the effectiveness of proposed design solutions. In this lesson, students complete fencing (square) and fire pit (circle) word problems on two worksheets—which involves side and radius dimensions, perimeters, circumferences and areas—guiding them to discover the relationships between the side length of a square and its area, and the radius of a circle and its area. They also think of real-world engineering applications of the geometry concepts.
Students practice their multiplication skills using robots with wheels built from LEGO® …
Students practice their multiplication skills using robots with wheels built from LEGO® MINDSTORMS® NXT kits. They brainstorm distance travelled by the robots without physically measuring distance and then apply their math skills to correctly calculate the distance and compare their guesses with physical measurements. Through this activity, students estimate parameters other than by physically measuring them, practice multiplication, develop measuring skills, and use their creativity to come up with successful solutions.
The ratio of a circle's circumference to its diameter is always the …
The ratio of a circle's circumference to its diameter is always the same: 3.14159... and on and on (literally!) forever. This irrational number, pi, has an infinite number of digits, so we'll never figure out its exact value no matter how close we seem to get. Reynaldo Lopes explains pi's vast applications to the study of music, financial models, and even the density of the universe.
Working as a team, students discover that the value of pi (3.1415926...) …
Working as a team, students discover that the value of pi (3.1415926...) is a constant and applies to all different sized circles. The team builds a basic robot and programs it to travel in a circular motion. A marker attached to the robot chassis draws a circle on the ground as the robot travels the programmed circular path. Students measure the circle's circumference and diameter and calculate pi by dividing the circumference by the diameter. They discover the pi and circumference relationship; the circumference of a circle divided by the diameter is the value of pi.
Math Antics has amazing videos to explain concepts for Math. The videos …
Math Antics has amazing videos to explain concepts for Math. The videos are very clear and explicit and students love them. All of the video lessons are FREE.
There are also follow up exercises, videos and worksheets that students can use to solidify learning - but you will be required to pay $20 a year to access these. hat being said, it's super useful even without a paid account!
The videos are organized by strand, and all are free.
This award winning math site is searchable by grade level (6-8, 9-10, …
This award winning math site is searchable by grade level (6-8, 9-10, 11-12), course content and activities. It encourages: Active Learning - The unique content format makes learning more interactive than ever before. Students can explore, discover and actively engage in problem solving and creativity. Personalization - The content can seamlessly adapt to different students, allowing everyone to achieve mastery. A virtual personal tutor gives real-time hints and encouragement. Storytelling - Every course has a captivating narrative and is full of colourful illustrations. Discover all the real-life applications of mathematics, and why it is incredibly beautiful.
Just a few topics include: - Virtual manipulatives (including Canadian money) - multiplication flash cards - Fractals - timeline of mathematics - graph theory - Pascal's triangle - Factris - Fibonacci - circles and pi - origami - Platonic Solids - Symmetry - Probability - Cylinders
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