Students use ultrasonic sensors and LEGO© MINDSTORMS© NXT robots to emulate how bats use echolocation to detect obstacles. They measure the robot's reaction times as it senses objects at two distances and with different sensor threshold values, and again after making adjustments to optimize its effectiveness. Like engineers, they gather and graph data to analyze a given design (from the tutorial) and make modifications to the sensor placement and/or threshold values in order to improve the robot's performance (iterative design). Students see how problem solving with biomimicry design is directly related to understanding and making observations of nature.
- Subject:
- Electrical & Electronics
- Practical & Applied Arts
- Material Type:
- Activity/Lab
- Provider:
- TeachEngineering
- Provider Set:
- TeachEngineering
- Author:
- James Muldoon
- Date Added:
- 09/18/2014