This handout outlines how the design elements of a poster, brochure, or …
This handout outlines how the design elements of a poster, brochure, or advertisement help to set the mood and send a message. Design elements include: color, line, shape, type of lettering and use of space.
Students learn how to use wind energy to combat gravity and create …
Students learn how to use wind energy to combat gravity and create lift by creating their own tetrahedral kites capable of flying. They explore different tetrahedron kite designs, learning that the geometry of the tetrahedron shape lends itself well to kites and wings because of its advantageous strength-to-weight ratio. Then they design their own kites using drinking straws, string, lightweight paper/plastic and glue/tape. Student teams experience the full engineering design cycle as if they are aeronautical engineers—they determine the project constraints, research the problem, brainstorm ideas, select a promising design and build a prototype; then they test and redesign to achieve a successful flying kite. Pre/post quizzes and a worksheet are provided.
Students develop and solidify their understanding of the concept of "perimeter" as …
Students develop and solidify their understanding of the concept of "perimeter" as they engage in a portion of the civil engineering task of land surveying. Specifically, they measure and calculate the perimeter of a fenced in area of "farmland," and see that this length is equivalent to the minimum required length of a fence to enclose it. Doing this for variously shaped areas confirms that the perimeter is the minimal length of fence required to enclose those shapes. Then students use the technology of a LEGO MINDSTORMS(TM) NXT robot to automate this task. After measuring the perimeter (and thus required fence length) of the "farmland," students see the NXT robot travel around this length, just as a surveyor might travel around an area during the course of surveying land or measuring for fence materials. While practicing their problem solving and measurement skills, students learn and reinforce their scientific and geometric vocabulary.
Students' eyes are opened to the value of creative, expressive and succinct …
Students' eyes are opened to the value of creative, expressive and succinct visual presentation of data, findings and concepts. Student pairs design, redesign and perform simple experiments to test the differences in thermal conductivity (heat flow) through different media (foil and thin steel). Then students create visual diagrams of their findings that can be understood by anyone with little background on the subject, applying their newly learned art vocabulary and concepts to clearly communicate their results. The principles of visual design include contrast, alignment, repetition and proximity; the elements of visual design include an awareness of the use of lines, color, texture, shape, size, value and space. If students already have data available from other experiments, have them jump right into the diagram creation and critique portions of the activity.
This article is about the isoperimetric theorem. It states the theorem, explains …
This article is about the isoperimetric theorem. It states the theorem, explains its history and uses examples and exercises to demonstrate it. The resource is from PUMAS - Practical Uses of Math and Science - a collection of brief examples created by scientists and engineers showing how math and science topics taught in K-12 classes have real world applications.
This comprehensive site offers art lessons and activities at a wide range …
This comprehensive site offers art lessons and activities at a wide range of levels: - PreK-K - Grades 1-2 - Grades 3-5 - Grades 6-8 - Grades 9-12 - College/University
Same or Different? is a routine that provides students opportunities to construct …
Same or Different? is a routine that provides students opportunities to construct arguments when comparing objects, such as numbers or shapes.
A routine like Same or Different? provides accessible opportunities for even youngest students to learn how to talk about various features of mathematical objects – quantity, shape, color, orientation, and arrangement, to name a few.
This article discusses an example of a practical use of the square …
This article discusses an example of a practical use of the square root of 2 by explaining how this irrational number figures in printing two pages on one side of A series-sized paper. This resource is from PUMAS - Practical Uses of Math and Science - a collection of brief examples created by scientists and engineers showing how math and science topics taught in K-12 classes have real world applications.
Working as engineering teams, students design and create model beam bridges using …
Working as engineering teams, students design and create model beam bridges using plastic drinking straws and tape as their construction materials. Their goal is to build the strongest bridge with a truss pattern of their own design, while meeting the design criteria and constraints. They experiment with different geometric shapes and determine how shapes affect the strength of materials. Let the competition begin!
Students learn the value of writing and art in science and engineering. …
Students learn the value of writing and art in science and engineering. They acquire vocabulary that is appropriate for explaining visual art and learn about visual design principles (contrast, alignment, repetition and proximity) and elements (lines, color, texture, shape, size, value and space) that are helpful when making visual aids. A PowerPoint(TM) presentation heightens students' awareness of the connection between art and engineering in order to improve the presentation of results, findings, concepts, information and prototype designs. Students also learn about the science and engineering research funding process that relies on effective proposal presentations, as well as some thermal conductivity / heat flow basics including the real-world example of a heat sink which prepares them for the associated activity in which they focus on creating diagrams to communicate their own collected experimental data.
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