The real world is seldom about whole numbers. If you precisely measure …
The real world is seldom about whole numbers. If you precisely measure anything, you're likely to get a decimal. If you don't know how to multiply these decimals, then you won't be able to do all the powerful things that multiplication can do in the real world (figure out your commission as a robot possum salesperson, determining how much shag carpet you need for your secret lair, etc.). Common Core Standards: 5.NBT.B.5, 5.NBT.B.7
The real world is seldom about whole numbers. If you precisely measure …
The real world is seldom about whole numbers. If you precisely measure anything, you're likely to get a decimal. If you don't know how to multiply these decimals, then you won't be able to do all the powerful things that multiplication can do in the real world (figure out your commission as a robot possum salesperson, determining how much shag carpet you need for your secret lair, etc.). Common Core Standards: 5.NBT.B.5, 5.NBT.B.7
The real world is seldom about whole numbers. If you precisely measure …
The real world is seldom about whole numbers. If you precisely measure anything, you're likely to get a decimal. If you don't know how to multiply these decimals, then you won't be able to do all the powerful things that multiplication can do in the real world (figure out your commission as a robot possum salesperson, determining how much shag carpet you need for your secret lair, etc.). Common Core Standards: 5.NBT.B.5, 5.NBT.B.7
The real world is seldom about whole numbers. If you precisely measure …
The real world is seldom about whole numbers. If you precisely measure anything, you're likely to get a decimal. If you don't know how to multiply these decimals, then you won't be able to do all the powerful things that multiplication can do in the real world (figure out your commission as a robot possum salesperson, determining how much shag carpet you need for your secret lair, etc.). Common Core Standards: 5.NBT.B.5, 5.NBT.B.7
The real world is seldom about whole numbers. If you precisely measure …
The real world is seldom about whole numbers. If you precisely measure anything, you're likely to get a decimal. If you don't know how to multiply these decimals, then you won't be able to do all the powerful things that multiplication can do in the real world (figure out your commission as a robot possum salesperson, determining how much shag carpet you need for your secret lair, etc.). Common Core Standards: 5.NBT.B.5, 5.NBT.B.7
The real world is seldom about whole numbers. If you precisely measure …
The real world is seldom about whole numbers. If you precisely measure anything, you're likely to get a decimal. If you don't know how to multiply these decimals, then you won't be able to do all the powerful things that multiplication can do in the real world (figure out your commission as a robot possum salesperson, determining how much shag carpet you need for your secret lair, etc.). Common Core Standards: 5.NBT.B.5, 5.NBT.B.7
Anything you can do with whole numbers, you can do with decimals. …
Anything you can do with whole numbers, you can do with decimals. Subtraction is no exception. In this tutorial, you'll get some good practice subtracting decimals! Common Core Standard: 5.NBT.B.7
Anything you can do with whole numbers, you can do with decimals. …
Anything you can do with whole numbers, you can do with decimals. Subtraction is no exception. In this tutorial, you'll get some good practice subtracting decimals! Common Core Standard: 5.NBT.B.7
As an introduction to bioengineering, student teams are given the engineering challenge …
As an introduction to bioengineering, student teams are given the engineering challenge to design and build prototype artificial limbs using a simple syringe system and limited resources. As part of a NASA lunar mission scenario, they determine which substance, water (liquid) or air (gas), makes the appendages more efficient.
Unit overview The unit will have students create a photographic journal consisting …
Unit overview
The unit will have students create a photographic journal consisting of 15 to 30 photographs. Accompanying the photographic journal will be a written journal. Students will choose a subject, prepare an outline and then spend 5-10 days documenting the subject. Students will write a brief synopsis for each photo taken and end the unit with a presentation (physical or digital) of their work.
Outcomes (1996 Visual Art 10, 20, 30 Curriculum Guide)
This site explores the elements of art and principles of design with …
This site explores the elements of art and principles of design with videos, examples and lessons.
The elements and principles of design are the building blocks used to create a work of art.
Elements of Art are the visual "tools" that artists use to create an art work - they are what makes up an image or an art object: line, shape/form, value, color, space, and texture.
Principles of Design are the ways artists use the Elements of Art in an artwork - this is "what we do with the Elements" - how we arrange them, how we balance them, what is being emphasized, etc. The principles are: balance, contrast, repetition, emphasis, and unity.
Be sure to check out Art 2 - Lesson plans for intermediate Art program @ https://resourcebank.ca/courses/art-1-lesson-plans-for-beginner-art-program
Art 2 offers a two semester program: Semester 1 Focus on drawing …
Art 2 offers a two semester program:
Semester 1 Focus on drawing skills: creative drawings, shading techniques review and practice, pen and graphite drawings, texture shading, colored pencils and oil pastels techniques, design stylizing techniques, non-traditional art media, mix-media, introduction to watercolor pencils, watercolor techniques, etc.
Semester 2 Focus on drawing, painting and printing media: unusual painting media, creative designs - practice eye-hand coordination, pen and ink drawings, pattern values and creative application, introduction to silk screen printing, optical illusions and OpArt - review perspective, collages and acrylic paintings, composition and colors in Art.
Be sure to check out Art 1 - Lesson plans for intermediate Art program @ https://resourcebank.ca/courses/art-1-lesson-plans-for-beginner-art-program-2
The NGAkids Art Zone app contains eight interactive activities inspired by works …
The NGAkids Art Zone app contains eight interactive activities inspired by works in the collection of the National Gallery of Art, plus a sketchbook for freehand drawing and a personal exhibition space where users can save and display art created with the program. The child-friendly interface, easy-to-use tools, and the overarching emphasis on discovery, careful looking, and artistic self-expression make the NGAkids app educational and fun for the whole family.
Welcome to our family YouTube channel, Art For Kids Hub! We love …
Welcome to our family YouTube channel, Art For Kids Hub! We love doing art together and hope you follow along with us. Many of our lessons are perfect for any age, all you need is a few supplies!
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