![A+Click Math Problems and Logic Puzzles for Grade K-12](https://img.oercommons.org/160x134/microsite-sws-prod/media/upload/materials/screenshots/materials-course-16578.png)
This site offers math and logic problems for ages 5 and up to adult.
- Subject:
- Math
- Material Type:
- Activity/Lab
- Game
- Homework/Assignment
- Author:
- Aplusclick
- Igor Kokcharov
- Date Added:
- 03/27/2020
This site offers math and logic problems for ages 5 and up to adult.
The inspiration for this site came from John Allen Paulos' book Innumeracy. From it Fawn Nguyen took the mathematical fun facts, etc. and created middle school mathematics critical thinking problems that relate to ratios and proportional reasoning and require students to compare stuff and really get them thinking.
Here's an example:
Tortoises have the longest lifespan among vertebrates, about 200 years.
A fruit fly's lifespan is about 45 days.
If we scaled both lifespans down so that a tortoise's 200 years is now 1 day, then what is the fruit fly's lifespan, in seconds?
A series of pamphlets has been developed with the goal of supporting parents and caregivers as they promote positive math thinking in the home. The printable pamphlets, developed in collaboration with sector partners, also provide an overview of what students will be taught in school in each of grades 1-9, based on Saskatchewan curricula.
Get your students coding in no time!
CodeMonkey is a fun and educational game-based environment where kids learn to code without any prior experience. After completing CodeMonkey's award-winning coding courses, kids will be able to navigate through the programming world with a sense of confidence and accomplishment.
Codesters combines a fun online coding platform for students, a powerful learning management system for teachers, and built-out coding lessons so you can start teaching kids to code in your school today.
This website has various video challenges with accompanying PDF's for student use . Students are able to post their own videos of how they solved the challenge, and take a look at how others solved it as well.
The purpose of this lesson is to learn how variables are used in algebraic expressions to represent numbers.
Included is a YouTube video to support Grade 7 Blended Learning Math - Unit 1.3: Patterns and Relations - Algebraic Expressions.
The purpose of this lesson is to use relations to represent various patterns.
Included is a YouTube video to support Grade 7 Blended Learning Math - Unit 1.4: Patterns and Relations - Relationships in Patterns.
The purpose of this lesson is to use a table of values to display a relation.
Included is a YouTube video to support Grade 7 Blended Learning Math - Unit 1.5: Patterns and Relations - Patterns and Relations in Tables.
The purpose of this lesson is to use graphs to show the relationship between two quantities.
Included is a YouTube video to support Grade 7 Blended Learning Math - Unit 1.1: Patterns and Relations - Patterns in Division.
The purpose of this lesson is to learn how to connect equations to word problems.
Included is a YouTube video to support Grade 7 Blended Learning Math - Unit 1.7: Patterns and Relations - Reading and Writing Equations.
The purpose of this lesson is to explore using tiles to solve equations.
Included is a YouTube video to support Grade 7 Blended Learning Math - Unit 1.8: Patterns and Relations - Solving Equations Using Algebra Tiles.
The purpose of this lesson is to learn how to use balance scale models to solve equations.
Included is a YouTube video to support Grade 7 Blended Learning Math - Unit 6.2: Equations - Using a Model to Solve Equations.
The purpose of this lesson is to learn how to use algebra tiles to model equations.
Included is a YouTube video to support Grade 7 Blended Learning Math - Unit 6.3: Equations - Solving Equations Using Integers.
The purpose of this lesson is to learn how to solve equations using algebra.
Included is a YouTube video to support Grade 7 Blended Learning Math - Unit 6.4: Equations - Solving Equations Using Algebra.
The purpose of this lesson is to use different methods used in this unit to solve equations.
Included is a YouTube video to support Grade 7 Blended Learning Math - Unit 6.5: Equations - Using Different Methods to Solve Equations.
Explore Learning offers 3 programs to support students learning at home:
Gizmos (Grades 3-12) Get hands-on with math and science.
Gizmos are online simulations that excite curiosity and invite interaction. We’ve got over 400 Gizmos in our library covering topics and concepts in math and science for grades 3-12. Gizmos help students dig deeper into subjects and really understand challenging concepts.
Reflex (Grades 2-6) When they use Reflex, kids love math.
Adaptive and individualized, Reflex is the most effective system for mastering basic math facts in addition, subtraction, multiplication and division.
Full of games that students love, Reflex takes students at every level and helps them quickly gain math fact fluency and confidence. And educators and parents love the powerful reporting that allows them to monitor progress and celebrate success.
Science4Us (Grades K-2) It’s never too early to learn science!
Science4Us covers Inquiry, Physical Science, Life Science and Earth & Space Science with lessons specifically designed for K-2 students. The sessions have 1000’s of online and offline activities that can be completed in as little as ten minutes, and teach students using videos, interaction, poems, songs, and digital notebooks.
This site offers 4 free math activities to assist students with increasing their fluency in operations with rational number and algebraic equations. The activities include:
Activity 7.7: "Would You Rather..." Routine
There are two versions of this routine with systems of linear equations—choosing different strategies (e.g., Use Tables or Use Graphs) and making choices within a strategy (e.g., For which variable will I substitute? Or Which variables will I eliminate?).
Activity 6.10: The Transformer Game
This game is a fun way to give students opportunities to choose and use different basic transformations to start solving equations.
Activity 5.7: Worked Examples For Ratios and Proportions
Use this activity for worked examples for ratios and proportions. Correctly worked examples and partially solved worked examples benefit students so that they can understand strategy.
ACTIVITY 4.11: Quotient Connect Game
This game is an engaging way to practice division using Partial Quotients. It is played similarly to the classic board game Boggle as students find quotients through connected digits.
Your mission is to plan a 1 week adventure holiday for 12 math students anywhere in Saskatchewan. At the end of the project, you will have a chance to “sell” your adventure holiday to other students and hope they choose yours! You have $2500 a person.
Math Learning Goals:
· Add, subtract, multiply and divide decimals (N7.2)
· Compare and order fractions, decimals and mixed numbers (N7.3)
· Convert between fractions and terminating/repeating decimals (N7.3)
· Solve problems involving fractions, decimals and percents (N7.3, N7.4)
· Adding and Subtracting Integers (N7.6)
· Developing and Evaluating Expressions (P7.1, P7.2)
Math-Drills.com includes over 50 thousand free math worksheets that may be used to help students learn math.