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A “Cool” Heat Challenge
Conditional Remix & Share Permitted
CC BY-NC-SA
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Science Background:
Encourage students to be creative in their problem-solving strategies, within the scope of the rules. Students will discover that any strategy that increases the amount of heat or increases the surface area of the ice will result in a faster melt. You might ask students how they would change their strategies if the ice cube were doubled in size, if they were melting a large block of ice, or if they were melting an equal mass of ice chips.
Materials: one ice cube for each student
Directions:
Melt an ice cube as fast as you can, using the following three rules:
1. You cannot put the ice cube in your mouth
2. You must collect as much of the melted water as possible (decide how you will collect the water)
3. You can only use what is at your desk right now

Subject:
Education
Material Type:
Activity/Lab
Date Added:
10/23/2018
Copyright Basics: Crash Course Intellectual Property 2
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This week, Stan Muller teaches you the basics of copyright in the United States. Copyright law is territorial, so we're going to cover the system we know the most about, and that's the US. Stan will talk about what kind of ideas can be copyrighted, who can get a copyright, and what protections the copyright grants. We'll also talk about the always contentious and seemingly ever-growing term of copyright. Stan will also teach you about the low bar for creativity, which means that original work doesn't have to be all that original, and he'll also touch on the problems with copyright in the modern world.

Subject:
Education
English Language Arts
Material Type:
Activity/Lab
Author:
Crashcourse
Date Added:
02/08/2019
Copyright & Creativity : K-12 Teaching Resources on Copyright and Fair Use
Unrestricted Use
CC BY
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Copyright & Creativity for Ethical Digital Citizens is a full K-12 suite of resources for teaching copyright, fair use, public domain, and Creative Commons. They have free resources for educators, which include:
• in-class lesson plans
• plug-n-play lesson slides
• independent learning videos
• visual aids
• a professional development course for teachers
All resources were developed on a nonprofit basis with input from independent educators, academic copyright experts, and online civil liberties advocates.

Subject:
Education
Material Type:
Activity/Lab
Primary Source
Author:
Copyright & Creativity
Date Added:
01/16/2020
Copyright, Exceptions, and Fair Use: Crash Course Intellectual Property #3
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Stan Muller teaches you a few things about copyright enforcement, and talks about the exceptions to copyright enforcement. While there are several, the one you've probably heard of is Fair Use, and it's a pretty tricky one. We'll try to explain it, and teach you just why fair use is so loosey goosey.

Subject:
Education
English Language Arts
Material Type:
Activity/Lab
Author:
Crashcourse
Date Added:
02/08/2019
Copyright for Educators (K-12)
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DESCRIPTION
Copyright and fair use are crucial topics for educators. In today’s digital world, copyright and fair use are also directly relevant to activities that students engage in virtually every day. This short course aims to make these concepts clear and accessible to educators. Completing this course should give educators the background they need to feel comfortable teaching these concepts to students using Copyright and Creativity for Ethical Digital Citizens, our free suite of K-12 teaching resources.

OBJECTIVES
At the end of this course, you’ll be able to:

Understand the purpose of copyright and its basic rights.
Understand the limitations of copyright, including fair use.
Understand how to acquire and share media in lawful and ethical ways.
Be prepared to apply copyright and fair use to project-based learning situations, including knowing how to help students find creative work that is free and legal to re-use and share.

Subject:
Education
Material Type:
Activity/Lab
Author:
Internet Education Foundation
Canvas Network
Date Added:
06/13/2022
Cosplay - A lesson for English Language Learners
Conditional Remix & Share Permitted
CC BY-SA
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This lesson for English Language Learners (ELLs) introduces the trend of dressing up as comic book or anime characters, cosplay. In this lesson, learners will practice reading, listening, speaking and writing. All activities are automatically graded with feedback provided to the learner upon submission.

Subject:
Education
Language Education (EAL, ESL)
Material Type:
Lesson
Author:
Elton LaClare
Date Added:
05/30/2024
Coursera - Online Courses & Credentials by Top Educators. Join for Free
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You will have to join this site to use it. It is free.

"Courera is an American online learning platform founded by Stanford professors Andrew Ng and Daphne Koller that offers massive open online courses (MOOC), specializations, and degrees. ... As of June 2018, Coursera had more than 33 million registered users and more than 2,400 courses." (Wikipedia).

Some partners are also Canadian, including: Alberta Machine Intelligence Institute, McMaster U, University of Toronto - which are partners along side well recognized international higher learning institutions.

Courses are available in pretty much all areas of study including: data science, business, computer science, info tech, languages, math and logic, social sciences, health, arts and humanities, physical science and engineering, etc.

Subject:
Education
Higher Education
Material Type:
Unit of Study
Author:
Coursera
Daphne Koller
Andrew Ng
Date Added:
09/10/2019
The Covid19 Teacher's Toolkit
Only Sharing Permitted
CC BY-NC-ND
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A day in the life of an online teacher can’t go without the following paper and online based resources!
This list was compiled as part of the Phase 1 Grade 4-6 PLC.

Subject:
Education
Material Type:
Primary Source
Date Added:
05/19/2020
Creatability - Experiments with Google for Accessibility
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"What is Creatability?

Creatability is a set of experiments made in collaboration with creators and allies in the accessibility community. They explore how creative tools – drawing, music, and more – can be made more accessible using web and AI technology. They’re just a start. We’re sharing open-source code and tutorials for others to make their own projects."

This short video will give you a good introduction here https://youtu.be/c5-bHJqtQS0 (copy and paste the url into your browser).

Subject:
Education
Special Education
Material Type:
Teaching/Learning Strategy
Author:
Google
Date Added:
01/15/2020
Create Account & Navigating  the Resource Bank- Quick Start Guide - (step-by-step guided tutorial)
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This Quick Start Guide is a step-by-step visual guide to walk you through creating a FREE account, doing a quick key word search, organizing and filtering the results, finding hubs and featured collections, and saving and retrieving resources. 

This is not a video but a guided step-by-step visual guide.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Date Added:
03/18/2024
Create a Mindful Space in Your Classroom or School - Smiling Mind
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"Developed by Smiling Mind psychologists in collaboration with Dulux colour experts and Aussie educators, this Toolkit is a guidebook to help whole-school communities imagine and create healthier places to live, play, work and learn."

Subject:
Education
Mental Wellness
Wellness
Material Type:
Primary Source
Author:
Smiling Mind
Date Added:
06/01/2021
Create classroom communities using social and emotional practices
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Social and emotional skills development is quickly taking center stage alongside cognitive skills, technical skills, and content knowledge in both the classroom and the workforce. Use this path to learn the fundamentals of how technology helps support social emotional learning in the classroom. Creating a strong community begins with mindfulness. It continues by supporting students through the use of social emotional learning techniques. Flipgrid helps engage students in meaningful ways through reflection activities. Lastly, we tie it all together by empowering educators in the hybrid classroom environment.
The course offers an overview of now various Microsoft products can assist teachers in developing social and emotional skills in their students: Minecraft, Teams, Flipgrid, Sway, OneNote, Reflect.

Subject:
Education
Material Type:
Activity/Lab
Teaching/Learning Strategy
Author:
Microsoft
Date Added:
06/13/2022
Create unique experiences with interactive images, videos & 360° media — ThingLink
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"ThingLink is an award-winning education technology platform that makes it easy to augment images, videos, and virtual tours with additional information and links. Over 4 million teachers and students use ThingLink for creating accessible, visual learning experiences in the cloud."

Subject:
Education
Educational Technology
English Language Arts
Science
Social Studies
Material Type:
Activity/Lab
Date Added:
12/11/2020