Students learn about power generation using river currents. A white paper is a focused analysis often used to describe how a technology solves a problem. In this literacy activity, students write a simplified version of a white paper on an alternative electrical power generation technology. In the process, they develop their critical thinking skills and become aware of the challenge and promise of technological innovation that engineers help to make possible. This activity is geared towards fifth grade and older students and computer capabilities are required. Some portions of the activity may be appropriate with younger students. CAPTION: Upper Left: Trey Taylor, President of Verdant Power, talks about green power with a New York City sixth-grade class. Lower Left: Verdant Power logo. Center: Verdant Power's turbine evaluation vessel in New York's East River. In the background is a conventional power plant. Upper Right: The propeller-like turbine can be raised and lowered from the platform of the turbine evaluation vessel. Lower Right: Near the East River, Mr. Taylor explains to the class how water currents can generate electric power.
Students discover how engineers can use biomimicry to enhance their designs. They learn how careful observation of nature becoming a nature detective, so to speak can lead to new innovations and products. In this activity, students reverse engineer a flower to glean design ideas for new products.
This book is designed for upper year undergraduate students and graduate students studying fundamental entrepreneurship concepts.
Sometimes a single unlikely idea can have massive impact across the world. Sir Harold Evans, the author of They Made America, describes how frustration drove Malcom McLean, a small-town truck driver, to invent the shipping container. Containerization was born, and it transformed the modern global economy. A quiz, thought provoking question, and links for further study are provided to create a lesson around the 5-minute video. Educators may use the platform to easily "Flip" or create their own lesson for use with their students of any age or level.
Adam Savage walks through two spectacular examples of profound scientific discoveries that came from simple, creative methods anyone could have followed -- Eratosthenes' calculation of the Earth's circumference around 200 BC and Hippolyte Fizeau's measurement of the speed of light in 1849. A quiz, thought provoking question, and links for further study are provided to create a lesson around the 7-minute video. Educators may use the platform to easily "Flip" or create their own lesson for use with their students of any age or level.
While news from Iran streams to the world, Clay Shirky shows how Facebook, Twitter and TXTs help citizens in repressive regimes to report on real news, bypassing censors (however briefly). The end of top-down control of news is changing the nature of politics. A quiz, thought provoking question, and links for further study are provided to create a lesson around the 20-minute video. Educators may use the platform to easily "Flip" or create their own lesson for use with their students of any age or level.
Kids Think Design explores careers in fashion design, graphic design, interior design, book design, product design, film and theatre, architecture, animation, and environmental design. Explore each area, meet a designer, and make your own designs.
Math 9: Play Structure Rubric
For this project, you must create a:
• Structure that is kid-friendly
• Structure show complexity and creativity
• Use a minimum of 6 3-D shapes, including at least one right rectangular prism, one right triangular prism and one cylinder in the play structure
• Include dimensions in your model/sketch (units)
• Calculate the total surface area of each 3-D object.
• Calculate the composite area of the entire 3-D object (Play Structure)
o Considering door, openings and overlaps
As globalization and technological advances bring us hurtling towards a new integrated future, Ian Goldin warns that not all people may benefit equally. But, he says, if we can recognize this danger, we might yet realize the possibility of improved life for everyone. Ian Goldin is director of the 21st Century School at Oxford. Through the school's program of research, collaboration and education, he's powering new, cross-disciplinary thinking about global problems from the near and far future. A quiz, thought provoking question, and links for further study are provided to create a lesson around the 7-minute video. Educators may use the platform to easily "Flip" or create their own lesson for use with their students of any age or level.
Using paper, paper clips and tape, student teams design flying/falling devices to stay in the air as long as possible and land as close as possible to a given target. Student teams use the steps of the engineering design process to guide them through the initial conception, evaluation, testing and re-design stages. The activity culminates with a classroom competition and scoring to evaluate how each team's design performed.
One of the most successful business models is the franchise, but it didn't originate with McDonald's. Sir Harold Evans describes the remarkable story of a beauty salon that allowed hundreds of women to own their own businesses. A quiz, thought provoking question, and links for further study are provided to create a lesson around the 5-minute video. Educators may use the platform to easily "Flip" or create their own lesson for use with their students of any age or level.
Student groups will design and complete the building of a tower- discovering the importance of writing a procedure to help solve Agriculture Studies challenges through research and innovation. They will also explore different areas of Agriculture Studies and continue to build their knowledge through brainstorming and class discussions.
This activity was designed for blind learners, but all types of learners can use it to understand general steps of setting up and running a small company.
Working as if they were engineers, students design and construct model solar sails made of aluminum foil to move cardboard tube satellites through “space” on a string. Working in teams, they follow the engineering design thinking steps—empathize, define, ideate, prototype, test, redesign—to design and test small-scale solar sails for satellites and space probes. During the process, learn about Newton’s laws of motion and the transfer of energy from wave energy to mechanical energy. A student activity worksheet is provided.
Students are introduced to the engineering design process, focusing on the concept of brainstorming design alternatives. They learn that engineering is about designing creative ways to improve existing artifacts, technologies or processes, or developing new inventions that benefit society. Students come to realize that they can be engineers and use the design process themselves to create tomorrow's innovations.
A recent blog by Grant Wiggins affirmed what I have long believed about creativity: it is a 21st-century skill we can teach and assess. Creativity fosters deeper learning, builds confidence and creates a student ready for college and career.
However, many teachers don't know how to implement the teaching and assessment of creativity in their classrooms. While we may have the tools to teach and assess content, creativity is another matter, especially if we want to be intentional about teaching it as a 21st-century skill. In a PBL project, some teachers focus on just one skill, while others focus on many. Here are some strategies educators can use tomorrow to get started teaching and assessing creativity -- just one more highly necessary skill in that 21st-century toolkit.