Problème de la semaine pour les élèves de la 3e à la 10e
- Subject:
- French
- Language Education
- Material Type:
- Activity/Lab
- Homework/Assignment
- Author:
- University Of Waterloo
- Date Added:
- 03/19/2024
Problème de la semaine pour les élèves de la 3e à la 10e
This site from the University of Waterloo offers a collection of games and printable follow up activities for Math.
The Problem of the Month is intended to challenge enthusiastic high school math students. Most problems are designed with the assumption that students attempting them have a solid understanding of grade 11 math, but some problems may still be of interest to motivated younger students.
A new problem will be posted on the first Tuesday of every month starting in October. A hint will follow 10 days later, and a solution another 10 days after that.
This site gives the background and information about a number of Inuit Games.
"Provided below are links to a series of free booklets to assist mathematics teachers of Grades 4, 5, 6.
These books will stimulate interest, competence, and pleasure in mathematics among students. The activities are appropriate for either individual or group work. Collaborative activities allow students to construct their own meanings and understanding. This emphasis, plus the "Extensions'' and related activities included with individual activities/projects, provide ample scope for all students' interests and ability levels. Related "Family Activities'' can be used to involve the students' parents/caregivers.
Each book is intended to occupy about one week of daily classes. However, teachers may choose to take extra time to explore the activities and extensions in more depth. The books have been designed for specific grades, but need not be so restricted. Activities are related to curriculum expectations."
"Named in honour of the mathematician Emmy Noether, this free online project aims to encourage the participation of both teachers and students at the Grade 5 and 6 level in solving problems for enjoyment and satisfaction. The 'circle' symbolizes an inclusive and collaborative setting, open to a variety of ability levels, wherein mutual support enhances individual investigations.
Each Circle is a set of six problems, plus hints, suggestions, and solutions. The problems can be used individually, or as a set, as time permits. While group work is a major focus, most problems are also accessible to students who prefer to work on their own."
The Problem of the Week is designed to provide students with an ongoing opportunity to solve mathematical problems.
Each week, problems from various areas of mathematics will be posted here and e-mailed to teachers for use with their students from grades 3 and up.
Sign up to get the weekly problem sent right to your email!
Current week and past problems with solutions are available.
"The Problem of the Week is designed to provide students with an ongoing opportunity to solve mathematical problems. Each week, problems from various areas of mathematics will be posted here and e-mailed to teachers for use with their students from grades 3 and up."
This is great way to stretch your mathematical muscle and develop good problem solving skills (Understand, plan, solve, reflect).
Solutions are always provided!
Archives of past questions are also available.
"CEMC at Home has been developed to support teachers, students and parents during these challenging times. Most weekdays, we will post something for each of four grade levels: Grade 4 to 6, Grade 7/8, Grade 9/10 and Grade 11/12. The goal is to provide a wide variety of fun and educational ways to do mathematics and computer science while at home practicing social distancing. The resources will include games, new problems to solve, applications, videos, pointers to existing materials and more."
Subscribe to have the new activity emailed directly to you daily!
From The University of Waterloo:
"Many instructors in engineering, math and science have students solve “problems”. But are their students solving true problems or mere exercises? The former stresses critical thinking and decision-making skills whereas the latter requires only the application of previously learned procedures. True problem solving is the process of applying a method – not known in advance – to a problem that is subject to a specific set of conditions and that the problem solver has not seen before, in order to obtain a satisfactory solution."
Details are provided on the principles of problem-solving as well as each step of the process outlined below:
Define the Problem
Think About it
Plan a Solution
Carry Out the Plan
Look Back