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PeBL Mentors

A collection of resources for PeBL Mentors at Sun West School Division. 

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Creative Personality Styles or Types by Adobe Create
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Click "Take the test" in the bottom left corner to get started.

A short and quirky personality style test created by Adobe to showcase varieties of creativity.

The quiz will outline your creative strengths, untapped potential and your ideal way of contributing. For example "The Artist" has the strength of being able to bring ideas and concepts to life; but untapped is fearlessness in expression and this person make a good producer.

Types are the artist, thinker, adventurer, maker, producer, dreamer, innovator, and visionary. Each type includes a goofy animated character that represents the type, there is a description of each type, and who they work best with.

This would be a great addition to a learner profile, or to explore when examining creativity. We can all be creative - just in different ways. This is a great way to illustrate that and spark some rich discussion in your classroom!

Subject:
Arts Education
English Language Arts
Math
Practical & Applied Arts
Science
Social Studies
Material Type:
Activity/Lab
Author:
Adobe Create
Date Added:
04/29/2019
Decoding Deeper Learning in the Classroom
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This resource examines what deeper learning can actually look like in a classroom. Helpful diagrams of what you will see in a classroom along the way are included.

INTRODUCTION
INSIDE THE CLASSROOM
• Applying Content Knowledge
• Working Collaboratively
• Communicating Clearly
• Thinking Critically 1
• Developing an Academic Mindset
• Learning Independently
GLOSSARY
ADDITIONAL RESOURCES

Subject:
Education
Material Type:
Teaching/Learning Strategy
Author:
Hewlett Foundation
EWA
Date Added:
12/06/2019
Differentiation & Personalized Learning in Sun West
Only Sharing Permitted
CC BY-NC-ND
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The following is a Professional Development on Differentiated Instruction & Personalized Learning following the PeBL Philosophy.

The PowerPoint presentation is narrated. Please look in the bottom right of each slide for the speaker icon and click it to hear the narration. The presentation will take approximately an hour to an hour and a half to go through depending on if you take time to do the activities within or not. Please allow at least one hour to work through it.

The presentation covers: differentiation, personalization, content, process, product, REORDER, pyramid of growth, transfer of responsibility, and much more!

There is also a note-taking outline available to download and print below. It is suggested that you do this before working through the presentation.

Subject:
Education
Material Type:
Teaching/Learning Strategy
Date Added:
12/19/2018
Digital Citizenship Lessons - Common Sense Education
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Ready-to-teach lessons to address your changing needs in the classroom.

"Help students take ownership of their digital lives.

Common Sense digital citizenship topics include media balance, cyber-bullying, news and media literacy, online privacy, digital footprint, and communication.
All students need digital citizenship skills to participate fully in their communities and make smart choices online and in life. Our award-winning K–12 Digital Citizenship Curriculum:

Addresses top concerns for schools.
Prepares students with critical 21st-century skills.
Supports educators with training and recognition.
Engages the whole community through family outreach."

Lessons are available in grade groupings for K-2, 3-5, 6-8 and 9-12.

Subject:
Education
Health & Fitness
Health Education
Material Type:
Activity/Lab
Author:
Common Sense Media
Date Added:
12/11/2019
Digital Compass by Common Sense Education
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"Introduce students in grades 6–8 to Digital Compass™ by Common Sense Education. The award-winning game is an innovative way to give students the freedom to explore how decisions made in their digital lives can affect their relationships and futures.

Through the suite of popular choose-your-own-path games, students play through the perspective of one of eight main characters, each of whom is facing a different digital citizenship dilemma. The varied story paths and multiple decision points encourage students to play repeatedly in order to explore alternative courses of action. Games are also available in Spanish."

Students will be able to:
• Find facts and gather data for conscientious decisions
• Synthesize information and evaluate options
• Assess situations in order to make informed judgments
• Reflect on decisions and determine alternative choices
• Build interpersonal empathy by role-playing and taking the perspective of others
• Develop skill-based competencies through game-based learning
• Apply learnings to real-world situations

Subject:
Education
Material Type:
Activity/Lab
Game
Author:
Common Sense Media
Date Added:
12/11/2019
Digital Passport by Common Sense Education
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"Introduce students in grades 3–5 to Digital Passport™ by Common Sense Education. The award-winning suite of six interactive games addresses key issues kids face in today's digital world. Each engaging game teaches critical digital citizenship skills that help students learn to use technology responsibly to learn, create, and participate. Games are available in Spanish."

Learn about passwords, online safety, sharing private information online, cyberbullying, how to search and more - all by playing games.

A complete educator guide is available.

Subject:
Education
Material Type:
Activity/Lab
Game
Author:
Common Sense Media
Date Added:
12/11/2019
Elevating Student Voice in Education
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"This report outlines strategies to increase authentic student voice in education at the school, district, and state levels."

Subject:
Education
Material Type:
Primary Source
Author:
Ashley Jeffrey
Catherine Brown
Meg Benner
Date Added:
09/05/2019
Establishing Norms for Meetings, PLCs, or a Classroom
Conditional Remix & Share Permitted
CC BY-NC-SA
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Establishing Norms for Meetings, PLCs, or a Classroom
Establishing norms helps set clear expectations that everyone in the class or learning community can build together and agree to.

Subject:
Education
Material Type:
Activity/Lab
Date Added:
09/24/2018
Family Reading Night - Facilitator's Guide
Restricted Use
Copyright Restricted
Rating
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In this facilitator’s guide, you will find:
-A comprehensive Read and Rise program overview.
-Helpful tips for planning your program.
-A list of program materials and resources.
-A step-by-step outline and talking points to help you conduct a successful program.

Subject:
English Language Arts
Material Type:
Activity/Lab
Author:
Scholastic
Date Added:
02/11/2019
Five Ways Humor Boosts Creative Thinking and Problem-Solving in the Classroom
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"Humor, goofiness, joy, fun — these were actually vital to developing a creative classroom culture. When I taught middle school, we had a wordplay wall at the back with ridiculously bad dad jokes (things like “fire drill” and “slow jams” and “graduated cylinder”). We had Easter Eggs hidden throughout the classroom. We had our own version of a Rick Roll. If someone asked you to “share a link,” you had to “Cher a link” instead, sending them to a music video from Cher. "

This excellent resource includes videos, and some reading. It's very engaging - and fun! It's all about bringing joy to your classroom - which happens to spark community, creativity and foster risk taking! Win win win!

Subject:
Education
Material Type:
Activity/Lab
Primary Source
Author:
John Spencer
Date Added:
09/17/2019
GSSD Mathematics: A Guide to Instruction
Unrestricted Use
Public Domain
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This document produced by Good Spirit School Division outlines the gradual release of responsibility model as it relates to math instruction.

Subject:
Math
Material Type:
Reading
Teaching/Learning Strategy
Author:
Good Spirit School Division
Saskatchewan Reads
Date Added:
10/04/2018
Grade 1 Living Things PeBL Unit
Conditional Remix & Share Permitted
CC BY-NC-SA
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Everything you need to teach the Grade 1 Living Things Unit using the PeBL philosophy.
Start by opening the Living Things Lessons publisher document.

Subject:
Science
Material Type:
Lesson
Unit of Study
Date Added:
10/09/2018
Grade 3-5 Computer Science Curriculum (Green)
Unrestricted Use
Public Domain
Rating
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TWENTY amazing lessons to teach computer science to Grades 3 to 5.
The curriculum is organized into 5 units: sequence, events, Makey Makey, loops and final project.
This fabulous resource has everything you need to get started coding and computer science with your students TODAY!
Green is the starting level - you can progress to Blue (Level 2) once you complete this level, and then onto Purple (Level 3). These resources are also in the bank or available using the tabs along the top of the website.

Subject:
Arts Education
Coding
Computer & Digital Technologies
Education
Educational Technology
Material Type:
Activity/Lab
Lesson
Unit of Study
Author:
San Francisco Unified School District (SFUSD) Computer Science team: CSinSF.org.
Date Added:
09/27/2018
Instructables: How to make anything
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Instructables is a website specializing in user-created and uploaded do-it-yourself projects, currently owned by Autodesk. It was created by Eric Wilhelm and Saul Griffith and launched in August 2005.

Instructables is dedicated to step-by-step collaboration among members to build a variety of projects.

Subject:
Arts Education
Computer Science
Design Studies
Drafting & Design
Education
Educational Technology
Elementary Education
Higher Education
Math
Practical & Applied Arts
Science
Material Type:
Activity/Lab
Author:
Instructables
Date Added:
11/22/2018