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Comprendre et réagir aux textes - 1ère à la 4e année (Idéllo)
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DOSSIER THÉMATIQUE
Comprendre et réagir aux textes - 1ère à la 4e année

Ce dossier contient des ressources afin de développer la compréhension d'une variété de textes chez les élèves. À travers les histoires, l'élève développe différentes stratégies de compréhension tout en utilisant leur écoute active, leur pensée critiquee

Subject:
French
Language Education
Material Type:
Activity/Lab
Primary Source
Author:
IdélloTFO
Date Added:
04/17/2024
Comprendre vos impôts (Gouvernement du Canada)
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«Ces pages ont été conçues pour aider les gens à en apprendre davantage sur les impôts. ...

Suivez ce cours en ligne pour comprendre l’impôt sur le revenu des particuliers au Canada.»

Y compris sont des plans de leçons et des activités pédagogiques. Thèmes abordés:

-Commencer un nouvel emploi
-Se préparer à remplir sa déclaration de revenus
-Remplir une déclaration de revenus de base
-Ce qui arrive de suite
-Utiliser «Mon dossier»
-À quoi servent les impôts
-Accéder à ses prestations et crédits

Subject:
Accounting
Business
Career & Work Exploration
Economics
Financial Literacy
French
Language Education
Math
Practical & Applied Arts
Social Studies
Workplace and Apprenticeship
Material Type:
Activity/Lab
Diagram/Illustration
Lesson
Module
Unit of Study
Author:
Agence du revenu du Canada (ARC)
Date Added:
12/19/2023
Compression: Crash Course Computer Science #21
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So last episode we talked about some basic file formats, but what we didn’t talk about is compression. Often files are way too large to be easily stored on hard drives or transferred over the Internet - the solution, unsurprisingly, is to make them smaller. Today, we’re going to talk about lossless compression, which will give you the exact same thing when reassembled, as well as lossy compression, which uses the limitations of human perception to remove less important data. From listening to music and sharing photos, to talking on the phone and even streaming this video right now the ways we use the Internet and our computing devices just wouldn’t be possible without the help of compression.

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Author:
Crashcourse
Date Added:
02/08/2019
Compte rendu 1 : Une journée dans la vie d’un athlète – Activités d'apprentissage (7e-9e)
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Dans cette activité, tu feras la découverte d’un nouveau genre de texte : le compte rendu. En complétant cette fiche, tu peaufineras aussi tes connaissances de la phrase impersonnelle.

Ce site inclut une leçon et des documents à télécharger.

Subject:
French
Language Education
Material Type:
Activity/Lab
Lesson
Reading
Author:
Le Centre franco
Date Added:
04/05/2024
Compte rendu 2 : L’ascension de l’Everest – Activités d'apprentissage (7e-9e)
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Dans cette fiche, tu continueras la découverte du compte rendu, cette fois en partant à la conquête de l’Everest!

Ce site inclut une leçon et des documents à télécharger.

Subject:
French
Language Education
Material Type:
Activity/Lab
Lesson
Primary Source
Author:
Le Centre franco
Date Added:
04/05/2024
Compteur analogique - Make Stuff Move
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"Les compteurs analogiques sont tout autour de nous !. Ils sont utilisés pour représenter visuellement les mesures et les données. L'un des compteurs analogiques les plus courants est l'aiguille de carburant dans une voiture. Cela convertit une lecture du niveau de carburant dans le réservoir en une lecture vide à pleine sur le compteur.

Dans cette version, nous utiliserons un servo pour construire un compteur à commande électronique. Nous utiliserons d'abord simplement le bouton sur le tableau de commande pour déplacer l'aiguille en convertissant la position du bouton en mouvement de l'aiguille. Ensuite, un capteur sonore sera connecté pour convertir le niveau sonore (c'est-à-dire la musique) en une lecture de compteur. Cela en fera ce qu'on appelle communément un "VU-mètre"

COMPÉTENCES + OBJECTIFS
Menuiserie

Utilisation d'outils de base et de quincaillerie
Construction
Suivi des instructions visuelles d'assemblage
Code
Compréhension des mathématiques/du code pour convertir les lectures d'entrée en lectures de sortie (mètre)
Et bien plus encore !
** Des kits sont disponibles à l'achat sur makestuffmove.com **

Subject:
Computer & Digital Technologies
Education
Educational Technology
Math
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move Inc.
Date Added:
12/19/2023
Computational Thinking Introduction for Teachers - YouTube
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"A Wonderville quick tips video on computational thinking.

In this video, learn about how to introduce coding and programming into your class by first adopting computational thinking practices. Discover what computational thinking is, it's benefits for your students, and examples that can give them the opportunity to practice this mindset and skill through exact instructions activities.

For more STEM related videos, games, and activities, head to: http://wonderville.org

And check out our other professional learning videos at: https://wonderville.org/professional-...

Related exact instruction challenge videos found here :
How to put on winter clothes- https://youtu.be/LquWGTgRS7U
How to draw a butterfly- https://youtu.be/5ttqUx5KS9A "

Subject:
Coding
Computer & Digital Technologies
Education
English Language Arts
Math
Material Type:
Activity/Lab
Primary Source
Teaching/Learning Strategy
Author:
MindFuel Canada
Date Added:
01/23/2020
Computer Accuracy
Read the Fine Print
Educational Use
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Accuracy of measurement in navigation depends very much on the situation. If a sailor's target is an island 200 km wide, sailing off center by 10 or 20 km is not a major problem. But, if the island were only 1 km wide, it would be missed if off just the smallest bit. Many of the measurements made while navigating involve angles, and a small error in the angle can translate to a much larger error in position when traveling long distances.

Subject:
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Janet Yowell
Jeff White
Malinda Schaefer Zarske
Matt Lippis
Penny Axelrad
Date Added:
10/14/2015
Computer & Digital Technologies Guidebook - K-5 (Elementary) Sun West
Unrestricted Use
CC BY
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Sun West Computer & Digital Technologies K-5 Elementary Guidebook - please use the table of contents to navigate this guidebook. Also, we invite you to share resources you think would be suitable for this guidebook with any of the author's of this guidebook.

Material Type:
Activity/Lab
Date Added:
10/18/2018
Computer & Digital Technology - 10-12 (High School) Sun West
Conditional Remix & Share Permitted
CC BY-NC-SA
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Sun West Computer & Digital Technologies High School 10-12 Guidebook - please use the table of contents to navigate this guidebook. Also, we invite you to share resources you think would be suitable for this guidebook with any of the author's of this guidebook.s.

Subject:
Education
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson
Primary Source
Teaching/Learning Strategy
Date Added:
10/18/2018
Computer & Digital Technology Guidebook - 6-9 (Middle Years) Sun West
Conditional Remix & Share Permitted
CC BY-NC-SA
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Sun West Computer & Digital Technologies Middle Years 6-9 Guidebook - please use the table of contents to navigate this guidebook. Also, we invite you to share resources you think would be suitable for this guidebook with any of the author's of this guidebook.

Subject:
Education
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson
Primary Source
Teaching/Learning Strategy
Date Added:
10/18/2018
Computer Education Week/Hour of Code: Not sure where to start? Give this curated list a try!
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If you're not sure where to start to give your students a great experience during Computer Education Week in early December (or any time during the year!) this resource has a curated list of suggestions!

*grade level specific suggestions (K-2, 2+, 6+, unplugged)
*choice boards
*intro suggestions
*digital escape rooms
*a full unit
*robots
*more resources

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Author:
Ditch That Textbook
Date Added:
11/30/2023
Computer Linguist - Celebrate programmers by going on a Tynker coding adventure!
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Grades 3-5

"The Day of the Programmer is celebrated on the 256th day of the year. This is because programmers are familiar with bytes and 1 byte = 8 bits, which gives 256 (2 to the power of 8) different combinations of binary digits. In this lesson, students can celebrate programmers by creating art that showcases different programming languages! Students are provided a step-by-step tutorial, code blocks, and instructions to create a Computer Linguist project using Tynker. By the end of this lesson, students will have combined creativity and coding concepts such as simple motion, simple drawing, basic math, and input/output."

You can complete this task by using Tynker block coding - or click in the bottom right corner of the screen to use JavaScript.

This is a great activity to learn about programming languages.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Author:
Tynker
Date Added:
09/16/2019
Computer Networks: Crash Course Computer Science #28
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Today we start a three episode arc on the rise of a global telecommunications network that changed the world forever. We’re going to begin with computer networks, and how they grew from small groups of connected computers on LAN networks to eventually larger worldwide networks like the ARPANET and even the Internet we know today. We'll also discuss how many technologies like Ethernet, MAC addresses, IP Addresses, packet switching, network switches, and TCP/IP were implemented to new problems as our computers became ever-increasingly connected. Next week we’ll talk about the Internet, and the week after the World Wide Web!

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Author:
Crashcourse
Date Added:
02/08/2019
Computer Simulation of the Sonoran Desert Community
Read the Fine Print
Educational Use
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The computer program's simulation of a Sonoran desert community should ultimately strengthen the student's comprehension of what is required for a natural ecosystem to sustain itself (remain in balance). This computer simulation program has great flexibility. It allows the student to manipulate the population numbers of five Sonoran Desert species. A species natural history attachment provides vital information for the students to familiarize themselves with each species' behaviors, its niche and food resource needs. The program includes two producers, the Saguaro cactus and the Ironwood Tree. It also includes 3 consumers, but their interactions both toward the producers and each other differ. The community's ability to remain in balance and sustain all five species so that none die out rests on the student's assessment skills enabling him to correctly identify these dependencies. The student learns by trial and error as he continues to fine tune the ecosystem that he maintains stewardship of.

Subject:
Environmental Science
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Amber Spolarich
Wendy J. Holmgren
Date Added:
09/18/2014
Computer Vision: Crash Course Computer Science #35
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Today we’re going to talk about how computers see. We’ve long known that our digital cameras and smartphones can take incredibly detailed images, but taking pictures is not quite the same thing. For the past half-century, computer scientists have been working to help our computing devices understand the imagery they capture, leading to advancements everywhere, from tracking hands and whole bodies, biometrics to unlock our phones, and eventually giving autonomous cars the ability to understand their surroundings.

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Author:
Crashcourse
Date Added:
02/08/2019