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Accounting - Online Learning - Canada
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Live and on demand webinars about accounting careers and skills.

Explore online courses, webinars, podcasts and virtual classrooms on a wide range of business and accounting topics. Apply filters to narrow your results by date or topics like leadership, strategy, taxation, finance or sustainability.

Subject:
Accounting
Business
Computer & Digital Technologies
Financial Literacy
Information Processing
Practical & Applied Arts
Robotics & Automation
Material Type:
Activity/Lab
Lesson
Author:
CPA Canada
Date Added:
11/10/2023
Ag Automation
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Working with either Edison or Microbit systems, students will gain an understanding of the importance of automation in agriculture while working together to complete a series of fun coding activities. Note: This resource is designed to compliment the Edison and Microbit courses offered through SaskCode. Edison and Microbit systems are not supplied by AITC-SK. You will need to have an AITC SK account and log in to access this resource.

Subject:
21st Century Competencies
Agriculture Studies
Agriculture, Food Sustainability & Security
Coding
Computer & Digital Technologies
Education
Math
Robotics & Automation
Science
Material Type:
Activity/Lab
GAP 5
GAP 6
Lesson
Author:
Agriculture in the Classrom Saskatchewan
Date Added:
05/05/2023
Ajustement des chaussettes servo - Make Stuff Move
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"Comment ajuster la position de début et de fin d'un servomoteur à l'intérieur d'une chaussette servo."

Subject:
Computer & Digital Technologies
Design Studies
Education
Educational Technology
Math
Practical & Applied Arts
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move Inc.
Date Added:
12/19/2023
Bouton d'Asservissement - Make Stuff Move
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Aperçu : Bienvenue dans une autre leçon de codage Make Stuff Move. Cette deuxième leçon va vous montrer comment déplacer un servo à l'aide du bouton sur votre bouclier d'animation.

Subject:
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move Inc.
Date Added:
12/18/2023
Compteur analogique - Make Stuff Move
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"Les compteurs analogiques sont tout autour de nous !. Ils sont utilisés pour représenter visuellement les mesures et les données. L'un des compteurs analogiques les plus courants est l'aiguille de carburant dans une voiture. Cela convertit une lecture du niveau de carburant dans le réservoir en une lecture vide à pleine sur le compteur.

Dans cette version, nous utiliserons un servo pour construire un compteur à commande électronique. Nous utiliserons d'abord simplement le bouton sur le tableau de commande pour déplacer l'aiguille en convertissant la position du bouton en mouvement de l'aiguille. Ensuite, un capteur sonore sera connecté pour convertir le niveau sonore (c'est-à-dire la musique) en une lecture de compteur. Cela en fera ce qu'on appelle communément un "VU-mètre"

COMPÉTENCES + OBJECTIFS
Menuiserie

Utilisation d'outils de base et de quincaillerie
Construction
Suivi des instructions visuelles d'assemblage
Code
Compréhension des mathématiques/du code pour convertir les lectures d'entrée en lectures de sortie (mètre)
Et bien plus encore !
** Des kits sont disponibles à l'achat sur makestuffmove.com **

Subject:
Computer & Digital Technologies
Education
Educational Technology
Math
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move Inc.
Date Added:
12/19/2023
Flinger-Batteur - Make Stuff Move
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"Cette construction est utile de deux manières : propulser des objets et tambouriner sur des surfaces. Le concept global vise à augmenter l'inertie du servo en faisant rapidement claquer le collier de serrage pour faire pivoter le bras. La mécanique de cette construction est modelée d'après une pédale utilisée dans une batterie.

L'aspect de propulsion est simplement amusant. Lancez des pièces de monnaie, des boutons et des balles de ping-pong. Lors de l'utilisation de la fonction d'enregistrement d'animation de l'Animate Shield, des rythmes peuvent être enregistrés et bouclés, y compris le réglage de la vitesse.

COMPÉTENCES + OBJECTIFS
Construction
-Construire le projet en suivant les instructions d'assemblage
Musique
-Animer un rythme
Menuiserie
-Principes de base de la menuiserie et quincaillerie
Codage
-Apprendre à utiliser des retards dans le code pour contrôler le timing du mouvement
& Plus !

** Des kits sont disponibles à l'achat sur makestuffmove.com **"

Subject:
Arts Education
Computer & Digital Technologies
Design Studies
Education
Educational Technology
Math
Practical & Applied Arts
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move Inc.
Date Added:
12/18/2023
GAP Infusion Poster
Unrestricted Use
CC BY
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Teachers understand that there are many layers of content, outcomes, skills, and experiences that our students require throughout their educational journey to become competent 21st century learners. Teachers have must dos, such as curricular outcomes and assessment, but there are also many additional elements to provide enrichment to learning for students. All of these layers can become overwhelming if only considered from the perspective of teaching these elements in silos. GAP or Grade Alike Planning in Sun West has offered opportunities to teachers to reimagine these elements by infusing them together. The GAP Infusion Poster illustrates a visual of this philosophy where many elements are blended thoughtfully together to meet many learning outcomes, provide many opportunities, and give students' voice and choice in their learning by exploring their interests and learning needs.

Subject:
21st Century Competencies
Aboriginal Languages
Accounting
Agribusiness
Agriculture Equipment Technician
Agriculture Production
Agriculture Studies
Agriculture, Food Sustainability & Security
Animation
Arts Education
Band
Business
Catholic Studies
Choral
Christian Ethics
Coding
Communication Media
Communication Studies
Computer & Digital Technologies
Construction & Carpentry
Cow/Calf Production
Creative Writing
Cybersecurity
Dairy Production
Dance
Drama
Early Childhood Development
Education
Educational Technology
Elementary Education
Energy & Mines
English Language Arts
Entrepreneurship
Equine Studies
Faith Studies
Financial Literacy
Forestry Studies
French
German
Graphic Arts
Health & Fitness
Health Education
Higher Education
Indigenous Perspectives
Information Processing
Instrumental Jazz
Interior Design
Journalism Studies
Language Education
Language Education (EAL, ESL)
Life Transition
Marketing
Math
Media Studies
Native Studies
Network & Systems Operation
Outdoor Education
Physical Education
Pork Production
Practical & Applied Arts
Robotics & Automation
Science
Sheep Production
Social Studies
Software Design & Development
Special Education
Theatre Arts
Treaty Education
Truth and Reconciliation
Visual Arts
Vocal Jazz
Wellness
Workplace and Apprenticeship
World Religion
Material Type:
GAP 4
GAP 5
GAP 6
Author:
Correne McJannet
Date Added:
06/15/2023
Make Stuff Move - Adjusting Servo Socks
Read the Fine Print
Educational Use
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How to adjust where the start and end position for a servo motor inside a Servo Sock.

Subject:
Computer & Digital Technologies
Design Studies
Education
Educational Technology
Math
Practical & Applied Arts
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move Inc.
Date Added:
11/23/2023
Make Stuff Move - Analog Meter
Read the Fine Print
Educational Use
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Analog meters are all around us!. They are used to visually represent measurements and data. One of the most common analog meters is the fuel needle in a car. This converts a reading of the fuel level in the tank to an empty to full reading on the meter.

In this build, we will use one servo to build an electronically controlled meter. We will first simply use the knob on the control the board to move the needle converting the knob position to movement of the needle. Then, a sound sensor will be connected to convert sound level (ie music) to a meter reading. This will make it what is commonly known as a “VU-meter”

SKILLS + GOALS
Carpentry
- Use of basic tools and hardware
Construction
- Following visual assembly instructions
Code
- Understand math/code behind converting input readings to output readings (meter)
& more!

** Kits are available for purchase at makestuffmove.com **

Subject:
Computer & Digital Technologies
Education
Educational Technology
Math
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move Inc.
Date Added:
11/23/2023
Make Stuff Move - Coding Lesson - Pixel On
Read the Fine Print
Educational Use
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Welcome to Make Stuff Move coding lessons. This first lesson is going to show you how to set the colour and brightness of the pixel and turn it on, on our Make Stuff Move animate shield.

Subject:
Computer & Digital Technologies
Education
Educational Technology
Math
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move
Make Stuff Move Inc.
Date Added:
11/23/2023
Make Stuff Move - Coding lesson - Servo Knobs
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Welcome to another Make Stuff Move coding lesson. This second lesson is going to show you how to move a servo using the knob on your animate shield.

Subject:
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move
Make Stuff Move Inc.
Date Added:
11/23/2023
Make Stuff Move - Flinger-Drummer
Read the Fine Print
Educational Use
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This build works out to be useful in two ways; flinging stuff and drumming on stuff. The overall concept is to increase the inertia of the moving servo by quickly snapping the cable tie to flick the arm. The mechanics of this build is modeled after a foot pedal used in a drum kit.

The flinging aspect is just fun. Fling coins, buttons and ping-pong balls. When using the animation recording feature of the Animate Shield, beats can be recorded an looped including adjusting the speed.

SKILLS + GOALS
Construction
-Build the project following assembly instructions
Music
-Animate a beat
Carpentry
-Basic carpentry principals and hardware
Coding
-Learn about using delays in code to control movement timing
& More!

** kits available for purchase at makestuffmove.com**

Subject:
Arts Education
Computer & Digital Technologies
Design Studies
Education
Educational Technology
Math
Practical & Applied Arts
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move
Make Stuff Move Inc.
Date Added:
11/23/2023
Make Stuff Move - Inch Worm
Read the Fine Print
Educational Use
Rating
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Inchworms are so simple in their movement which makes it a fun challenge to build and animate their movement. The inchworm shifts its weight during its "pinching/folding" to push the front and pull the back.

SKILLS + GOALS
Construction
-Build the project following assembly instructions
Carpentry
-Basic carpentry principals and hardware
Animation
-Learn how to animate a single cycle of movement to create continuous movement.
& More!

** Kits are available for purchase at makestuffmove.com **

Subject:
Computer & Digital Technologies
Education
Educational Technology
Math
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move
Make Stuff Move Inc.
Date Added:
11/23/2023
Make Stuff Move - Sock IO + Animate Shield Diagram
Read the Fine Print
Educational Use
Rating
0.0 stars

Welcome to Make Stuff Move! The following diagram will get things moving quickly.

Subject:
Computer & Digital Technologies
Design Studies
Education
Educational Technology
Math
Practical & Applied Arts
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move
Make Stuff Move Inc.
Date Added:
11/23/2023
MediaSmarts Algorithm Game
Conditional Remix & Share Permitted
CC BY-NC
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0.0 stars

MediaSmarts has designed a new educational card game for grades 9 to 12, #ForYou: A Game About Algorithms, to simulate the different roles that recommendation algorithms play in delivering videos and ads online. The card game is accompanied by a lesson plan (for classroom use) and a discussion guide (for use in a home, workshop or community group). For more details, please visit the MediaSmarts website.Contact: Julia Ladouceur, Project Manager at MediaSmarts, jladouceur@mediasmarts.ca 

Subject:
21st Century Competencies
Computer & Digital Technologies
Math
Robotics & Automation
Material Type:
Activity/Lab
Author:
Melissa Lander
Date Added:
05/11/2022
Perfectionnement et ressources - Comptables Professionnels Agrées Canada
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Webinaires en direct et à la demande sur les carrières et compétences en comptabilité.

Explorez des cours en ligne, des webinaires, des podcasts et des salles de classe virtuelles sur une large gamme de sujets liés aux affaires et à la comptabilité. Appliquez des filtres pour affiner vos résultats par date ou par thèmes tels que le leadership, la stratégie, la fiscalité, la finance ou la durabilité.

Subject:
Accounting
Business
Computer & Digital Technologies
Financial Literacy
Information Processing
Practical & Applied Arts
Robotics & Automation
Material Type:
Activity/Lab
Lesson
Author:
CPA Canada
Date Added:
02/13/2024
Pinnguaq - STEM for Rural, Remote, Indigenous & Other Communities
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Pinnguaq works along side rural, remote, Indigenous & other communities to support STEAM skills through innovative technology, art and play.

Find STEAM lessons & resources!
*STEAM
*Art
*Robotics
*Energy
*Comics
*Lesson Plans
*Career Exploration
*Literacy
*Advocacy
*Computational Thinking
*Augmented Reality
*Climate
*& Much more!

Use the filters on the left side of the page to find what you need!

You can also subscribe to "Root & Stem" a free online (or print) STEAM resource to support K-12 educators. This resource contains lesson plans for teachers.

Subject:
21st Century Competencies
Arts Education
Computer & Digital Technologies
Education
English Language Arts
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Primary Source
Teaching/Learning Strategy
Author:
Pinnguaq
Date Added:
10/23/2023
Pixel Activé - Make Stuff Move
Rating
0.0 stars

Aperçu : Bienvenue dans les leçons de codage Make Stuff Move. Cette première leçon va vous montrer comment définir la couleur et la luminosité du pixel et l'allumer sur notre bouclier d'animation Make Stuff Move.

Subject:
Computer & Digital Technologies
Education
Educational Technology
Math
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move Inc.
Date Added:
12/18/2023
Secondary PAA Implementation Support Resources from the Ministry of Education (SK) (Accounting , CWEX, Financial Literacy, Information Processing, Robotics & Automation)
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Please note:
*You will need to be logged into your blackboard account to access these resources
*Click the green button on the left to enrol to gain access
*Contact network services if you require support. mailto:NetworkServices@gov.sk.ca Support Desk: 1-866-933-8333

The Secondary PAA Implementation Support organization houses a variety of materials to support the implementation of several PAA curricula. As members of implementation working teams, teachers developed, adapted or identified resources/materials for:

Accounting 10, 20, 30;
Career and Work Exploration 10, 20, A30, B30;
Financial Literacy 20, 30;
Information Processing 10, 20, 30; and,
Robotics and Automation 10, 20, 30.
Disclaimer: These resources have not undergone a formal evaluation. Due to copyright permissions, full access to this space is limited to educators in Saskatchewan.

Educators can self-enrol in the organization after logging into Blackboard. Please note that any teacher in Saskatchewan has access to these resources.

Subject:
Accounting
Business
Career & Work Exploration
Coding
Computer & Digital Technologies
Education
Educational Technology
Financial Literacy
Information Processing
Practical & Applied Arts
Robotics & Automation
Material Type:
Primary Source
Author:
Saskatchewan Government
Date Added:
04/21/2021