In this lesson, students begin working with the data that they have …
In this lesson, students begin working with the data that they have been collecting since the first lesson of the chapter in the class "data tracker." They are introduced to the first step in analyzing data: cleaning the data. Students will follow a guide in Code Studio, which demonstrates the common techniques of filtering and sorting data to familiarize themselves with its contents. Then they will correct errors they find in the data by either hand-correcting invalid values or deleting them. Finally they will categorize any free-text columns that were collected to prepare them for analysis. This lesson introduces many new skills with spreadsheets and reveals the sometimes subjective nature of data analysis.
In this lesson students learn how create their own summary tables from …
In this lesson students learn how create their own summary tables from raw data. A summary table typically represents one or more aggregations (groupings of items) and computations that are performed on the raw dataset. In most spreadsheet programs, a summary table is called a pivot table. In the lesson, students learn how to make pivot tables in Google Sheets using a provided dataset. Then students turn to the data they’ve collected as a class and, with their partner, use pivot tables to investigate it further.
For this Practice PT students will analyze the data that they have …
For this Practice PT students will analyze the data that they have been collecting as a class in order to demonstrate their ability to discover, visualize, and present a trend or pattern they find in the data. Leading up to this lesson, students will have been working in pairs to clean and summarize their data. Students should complete this project individually but can get feedback on their ideas from their data-cleaning partner.
**Note**: This is NOT the official AP® Performance Task that will be submitted as part of the Advanced Placement exam; it is a practice activity intended to prepare students for some portions of their individual performance at a later time.
Media literacy is so important in today's society. This is CANADIAN program …
Media literacy is so important in today's society. This is CANADIAN program from CIVIX. It provides opportunities for: *Resources (including full lessons and pre/post assessments) *Example Bank *Workshops
You will need to sign up for a free account to access this excellent program.
"False and misleading information is rampant online, and people lack the skills and motivation to determine what to trust. To build the next generation of informed citizens, we need to adopt new ways to teach digital media literacy and source evaluation."
« La littératie médiatique est cruciale dans la société contemporaine. CTRL-F s'agit …
« La littératie médiatique est cruciale dans la société contemporaine. CTRL-F s'agit d'un programme CANADIEN de CIVIX. Il fournit :
-Des ressources (y compris des leçons complètes et des évaluations) -Une banque d'exemples -Des ateliers
Vous devriez vous inscrire (compte gratuit) pour accéder à ce programme excellent.
«Les informations fausses et trompeuses se multiplient sur le Web et les internautes ne disposent pas forcément des connaissances et des aptitudes nécessaires pour savoir à quoi ils peuvent se fier. Pour former la prochaine génération de citoyens informés, nous devons adopter de nouvelles méthodes d’enseignement en matière de littératie des médias numériques et d’évaluation des sources.»»
"Invitez des expert.es de la science, de la technologie et de l’innovation …
"Invitez des expert.es de la science, de la technologie et de l’innovation dans votre classe lors d’événements interactifs qui allumeront la curiosité des élèves et renforceront les liens qui se tissent entre les STIM, les parcours postsecondaires et les cheminements de carrière!"
Les opportunités comprennent :
Exploration de carrière Club STEM (de la 4e à la 6e année) Heure du conte STEM (de la maternelle à la 3e année) de nombreuses occasions Série de conception et de construction (de la maternelle à la 12e année) de nombreuses occasions Série de conférences avec des intervenants autochtones en STEM Formation professionnelle en direct Webinaires de formation professionnelle à la demande
Challenging hate online (Grades 10-12) In this lesson, students learn how digital …
Challenging hate online (Grades 10-12) In this lesson, students learn how digital media is used to promote or combat hatred and intolerance. After discussing the different ways that hate organizations get their messages out and how digital media have the potential to work against hatred, students visit and analyze anti-hate initiative websites.
"Now that generative AI tools like ChatGPT are available, classwork is bound …
"Now that generative AI tools like ChatGPT are available, classwork is bound to change as a result. How do we preserve academic integrity? What's cheating, and what's OK? Here are some ideas."
This resource can help facilitate some great conversations about AI.
It provides and editable template to use with your class.
This site offers the opportunity for students to Code a Dance Party …
This site offers the opportunity for students to Code a Dance Party to share with their friends. Use coding and music to be creative. Included are dance party activities, teacher resources, and an unplugged dance party activity where no computers are needed and student can learn coding concepts to choreograph a dance party. together. Look for lots of videos and resources for inspiration.
Kids can use Codeable Crafts to create simple animated stories. Give kids …
Kids can use Codeable Crafts to create simple animated stories. Give kids a general theme (for example, what did you do over the summer break?) and let them use their imaginations to create stories on that theme. Talk about storytelling, such as following a story arc and introducing characters. Kids can work on their language and verbal skills as they narrate their story. Save the stories and show them to the class. For a tech or computer class, Codeable Crafts can be a starter app for introducing programming. Carefully explain and explore what each coding block does, and give kids lots of room to experiment on their own.
This site offer a comprehensive coding platform has impressive resources for teachers. …
This site offer a comprehensive coding platform has impressive resources for teachers. This learn-to-code program has the breadth and depth required to meet the needs of almost any teacher. The aim is to help teachers and families inspire the next generation of computer scientists.
Code to Learn offers free professional learning to Canadians on coding with …
Code to Learn offers free professional learning to Canadians on coding with young people. MicroWorlds coding software is available at no cost to engage youth across Canada. We work with educators and other community members to co-design curriculum activities & Coding Challenges—including the popular micro:bits!
We don't just focus on "learning to code" - we are interested in "coding to learn" by supporting activities in diverse subject areas and in leveraging coding activities to meet broad curricular goals.
Access the Code to Learn Community to get started with simple activities, request free books, resources and workshops, and find self-directed learning about computational thinking, MicroWorlds EX, JR and micro:bits coding activities.
Code to Learn offers free resources to Canadian students and teachers to …
Code to Learn offers free resources to Canadian students and teachers to help them learn coding, robotics, computational thinking, and 21st century skills.
Codingville offers an easy and engaging way for students to learn coding/digital …
Codingville offers an easy and engaging way for students to learn coding/digital skills in a self-directed online environment.
Students and teachers will develop their coding/digital skills through Blockly coding. Blockly coding is a visual coding language where the user builds code by stacking ‘blocks’ together. These ‘blocks’ are chunks of code that can be translated into professional textual code, which is JavaScript. Students will learn how to code by using Blockly in a series of ‘Journeys’. Each journey culminates with a capstone project, and a final project that focuses on developing a web app. A journey is approximately 21 hours of content and is differentiated into specific grade groupings and skill sets: Grades 1-3 students, Grades 4-6 students and Grades 7-12 (middle/high school).
The Hour of Code started as a one-hour introduction to computer science, …
The Hour of Code started as a one-hour introduction to computer science, designed to demystify "code", to show that anybody can learn the basics, and to broaden participation in the field of computer science. It has since become a worldwide effort to celebrate computer science, starting with 1-hour coding activities but expanding to all sorts of community efforts. Check out the tutorials and activities. This grassroots campaign is supported by over 400 partners and 200,000 educators worldwide.
Students can code for just an hour, or complete full courses.
The courses are in 45 different languages.
There are even coding activities that can be down without computers called "unplugged".
"APERÇU Construisez un cœur mécanique qui utilise un capteur de pouls pour …
"APERÇU Construisez un cœur mécanique qui utilise un capteur de pouls pour faire battre le cœur avec le vôtre.
COMPÉTENCES + OBJECTIFS Construction
Construire le projet en suivant les instructions d'assemblage Menuiserie Principes de base de la menuiserie et quincaillerie Codage & Plus ! ** Des kits sont disponibles à l'achat sur makestuffmove.com **"
"Les compteurs analogiques sont tout autour de nous !. Ils sont utilisés …
"Les compteurs analogiques sont tout autour de nous !. Ils sont utilisés pour représenter visuellement les mesures et les données. L'un des compteurs analogiques les plus courants est l'aiguille de carburant dans une voiture. Cela convertit une lecture du niveau de carburant dans le réservoir en une lecture vide à pleine sur le compteur.
Dans cette version, nous utiliserons un servo pour construire un compteur à commande électronique. Nous utiliserons d'abord simplement le bouton sur le tableau de commande pour déplacer l'aiguille en convertissant la position du bouton en mouvement de l'aiguille. Ensuite, un capteur sonore sera connecté pour convertir le niveau sonore (c'est-à-dire la musique) en une lecture de compteur. Cela en fera ce qu'on appelle communément un "VU-mètre"
COMPÉTENCES + OBJECTIFS Menuiserie
Utilisation d'outils de base et de quincaillerie Construction Suivi des instructions visuelles d'assemblage Code Compréhension des mathématiques/du code pour convertir les lectures d'entrée en lectures de sortie (mètre) Et bien plus encore ! ** Des kits sont disponibles à l'achat sur makestuffmove.com **
No restrictions on your remixing, redistributing, or making derivative works. Give credit to the author, as required.
Your remixing, redistributing, or making derivatives works comes with some restrictions, including how it is shared.
Your redistributing comes with some restrictions. Do not remix or make derivative works.
Most restrictive license type. Prohibits most uses, sharing, and any changes.
Copyrighted materials, available under Fair Use and the TEACH Act for US-based educators, or other custom arrangements. Go to the resource provider to see their individual restrictions.