Scroll to find online Digital Citizenship books for students including: *Pause & …
Scroll to find online Digital Citizenship books for students including:
*Pause & Think Online (K-5) *Your Rings of Responsibility (K-5) *Heart's Online Friendships (K-5) *Say Goodbye to Technology (K-2) *The Words We Choose (3-5) *Digital Drama Unplugged (6-8) *Who Are You on Social Media? (9-12)
In 2022 Digital Citizenship Week is October 17-21.
Common Sense Education offers free pre-built lessons for K-12 surrounding digital citizenship …
Common Sense Education offers free pre-built lessons for K-12 surrounding digital citizenship and staying safe online. Their lessons include a teacher's guide, lesson slides, activities with answer keys, videos, and songs for younger grades to help deliver the lesson. Teachers do need to create an account in order to access the lessons but it is free and you have total access once you sign up. I personally use this in connection with my Media Studies course and love the lessons that they offer. Super simple, and relevant to the students and their interactions online. They also offer a tips sheet and a parent connection sheet for each of their small themed units.
Practice making smart choices online and in life with these free resources, …
Practice making smart choices online and in life with these free resources, games and activities from Common Sense Media. The resource include videos, downloadables, interactive websites and apps.
Practice making smart choices online and in life with these free resources, …
Practice making smart choices online and in life with these free resources, games and activities from Common Sense Media. The resource include videos, downloadables, interactive websites and apps.
Practice making smart choices online and in life with these free resources, …
Practice making smart choices online and in life with these free resources, games and activities from Common Sense Media. The resource include videos, downloadables, interactive websites and apps.
Practice making smart choices online and in life with these free resources, …
Practice making smart choices online and in life with these free resources, games and activities from Common Sense Media. The resource include videos, downloadables, interactive websites and apps.
Free, full-text scholarly articles from hundreds of universities and colleges around the …
Free, full-text scholarly articles from hundreds of universities and colleges around the world. The network includes peer-reviewed journal articles, book chapters, dissertations, working papers, conference proceedings and other scholarly work.
"Introduce students in grades 6–8 to Digital Compass™ by Common Sense Education. …
"Introduce students in grades 6–8 to Digital Compass™ by Common Sense Education. The award-winning game is an innovative way to give students the freedom to explore how decisions made in their digital lives can affect their relationships and futures.
Through the suite of popular choose-your-own-path games, students play through the perspective of one of eight main characters, each of whom is facing a different digital citizenship dilemma. The varied story paths and multiple decision points encourage students to play repeatedly in order to explore alternative courses of action. Games are also available in Spanish."
Students will be able to: • Find facts and gather data for conscientious decisions • Synthesize information and evaluate options • Assess situations in order to make informed judgments • Reflect on decisions and determine alternative choices • Build interpersonal empathy by role-playing and taking the perspective of others • Develop skill-based competencies through game-based learning • Apply learnings to real-world situations
The Digital Licence is an interactive resource that challenges young people to …
The Digital Licence is an interactive resource that challenges young people to examine their interactions online and to think more critically. Referencing current trends and applications, the resource helps students and educators on their path toward informed digital citizenship.
It features about eight scenarios, tailored by age level, that cover topics including what constitutes copyright violation and how to stay safe online. Each student registers individually and then progresses through background material related to a given scenario, which might include a video or examining a given situation. When a student feels confident she has mastered a topic, she can take a "prove it" quiz that puts her knowledge to the test. A passing score is 80 percent or greater. Scores, answer resets and attempts are logged for educators, who can follow each student's progress in an admin toolbar. Educators can further specify which scenarios will be required to earn a DDL.
At Sun West you can log into this using your Sun West Office 365 credentials.
17 great tools for assessing your student's understanding online! You could easily …
17 great tools for assessing your student's understanding online! You could easily provide this list to students and have them select their own formative assessment or have them build one to share with the class using the PeBL philosophy.
When students create digitally, that doesn't mean they can't interact face to …
When students create digitally, that doesn't mean they can't interact face to face. The digital gallery walk blends digital and face-to-face learning.
Here's how it works: 1. Students create a digital artifact of their learning. 2. When everyone is finished, students display their work on their screens. 3. Students stand up and leave their devices on their desks. 4. They circulate the room, stopping at their peers’ desks (and devices) to check out their work.
(This could be applied to professional learning as well)
It's that simple. Check out this post for more details!
Digital literacy frameworks for Canada divided into the age groups: K-3, 4-6, …
Digital literacy frameworks for Canada divided into the age groups: K-3, 4-6, 7-8, 9-12.
USE, UNDERSTAND & CREATE: A Digital Literacy Framework for Canadian Schools - this document provides an overview and the big picture of digital literacy.
When you click each grade level a series of lessons will be accessible. These are fabulous lessons and all materials are provided.
Geographic information systems (GIS), once used predominantly by experts in cartography and …
Geographic information systems (GIS), once used predominantly by experts in cartography and computer programming, have become pervasive in everyday business and consumer use. This unit explores GIS in general as a technology about which much more can be learned, and it also explores applications of that technology. Students experience GIS technology through the use of Google Earth on the environmental topic of plastics in the ocean in an area known as the Great Pacific Garbage Patch. The use of this topic in GIS makes the unit multidisciplinary, incorporating the physics of ocean currents, the chemistry associated with pollutant degradation and chemical sorption to organic-rich plastics, and ecological impact to aquatic biota.
The first video in the digital media series. Digital Media is defined …
The first video in the digital media series. Digital Media is defined as: any media that are encoded in a machine-readable format. It can be created, viewed, distributed, modified and preserved on computers.
In this lesson we will look at the following: -Digital Publications -Digital Audio -Digital Graphics -Digital Photography -Digital Video
We continue our look at digital media with digital publications. We examine …
We continue our look at digital media with digital publications. We examine eBooks, self publishing, two great authors, the death of traditional newspapers, blog and microblogs.
No restrictions on your remixing, redistributing, or making derivative works. Give credit to the author, as required.
Your remixing, redistributing, or making derivatives works comes with some restrictions, including how it is shared.
Your redistributing comes with some restrictions. Do not remix or make derivative works.
Most restrictive license type. Prohibits most uses, sharing, and any changes.
Copyrighted materials, available under Fair Use and the TEACH Act for US-based educators, or other custom arrangements. Go to the resource provider to see their individual restrictions.