Playing with LEGOS is fun. But, they can also teach us something …
Playing with LEGOS is fun. But, they can also teach us something about matter. In this episode of Crash Course Kids, Sabrina chats about chemical reactions and the Conservation of Matter.
Students use a LEGO® ball shooter to demonstrate and analyze the motion …
Students use a LEGO® ball shooter to demonstrate and analyze the motion of a projectile through use of a line graph. This activity involves using a method of data organization and trend observation with respect to dynamic experimentation with a complex machine. Also, the topic of line data graphing is covered. The main objective is to introduce students graphs in terms of observing and demonstrating their usefulness in scientific and engineering inquiries. During the activity, students point out trends in the data and the overall relationship that can be deduced from plotting data derived from test trials with the ball shooter.
These 3 - 5 minute YouTube videos show students how to dance …
These 3 - 5 minute YouTube videos show students how to dance the various Pow-Wow dances in a step-by-step instructional video. The Pow-Wow dances include Men's Fancy Dance, Men's Grass Dance, Chicken Dance, Jingle Dance, Double Beat, Crow Hop, Traditional, and Old Style.
The Lieutenant Governor of Saskatchewan reads "When We Had Sled Dogs: A …
The Lieutenant Governor of Saskatchewan reads "When We Had Sled Dogs: A Story from the Trapline—ācimowin ohci wanihikīskanāhk" by co-authors Ida Tremblay and...
L’enfant aura l’occasion d’écouter pour communiquer sa compréhension. Afin de bien communiquer, …
L’enfant aura l’occasion d’écouter pour communiquer sa compréhension. Afin de bien communiquer, il est important de pouvoir écouter pour réagir de façon appropriée. Le bon questionnement peut aider à diriger la communication.
**avec documents à télécharger et des liens aux vidéos
L'historien virtuelMC est un didacticiel interactif pour enseigner l'histoire élaboré par une …
L'historien virtuelMC est un didacticiel interactif pour enseigner l'histoire élaboré par une équipe de spécialistes de l’Université d’Ottawa. Conçu avec les plus récentes technologies en imagerie digitale et programmation web, L'historien virtuel a pour but de placer les élèves dans un environnement virtuel qui les amène à investiguer à l’aide d’une approche d’enquête des épisodes et des enjeux importants du passé canadien, tels que l'explosion d'Halifax (1917), L'affaire « personne » (1929), le raid de Dieppe (1942) ou La crise d'octobre (1970).
Vous y trouverez des ressources pédagogiques gratuites et vous pouvez devenir membre pour en avoir d'autres ainsi pour en partager.
L’Holocauste (aussi appelé Shoah, « catastrophe » en hébreu) est l’entreprise d’extermination …
L’Holocauste (aussi appelé Shoah, « catastrophe » en hébreu) est l’entreprise d’extermination systématique menée par l’Allemagne nazie contre le peuple juif pendant la Seconde Guerre mondiale. Entre 1941 et 1945, l’Allemagne nazie et ses collaborateurs ont systématiquement assassiné quelque six millions de Juifs à travers l’Europe occupée par les Allemands, soit environ les deux tiers de la population juive d’Europe. Les meurtres ont été perpétrés lors de pogroms et de fusillades de masse; par une politique d'extermination par le travail dans les camps de concentration; et dans les chambres à gaz et les camions à gaz dans les camps d’extermination allemands. Voici 19 titres qui aident à expliquer ce qui s'est passé pendant l'Holocauste.
In this 45-minute broadcast, students will explore the computational thinking skill of …
In this 45-minute broadcast, students will explore the computational thinking skill of decomposition - the breaking down of a problem into smaller parts to make the problem easier to solve. Students will also begin to explore the computational concepts of sequences and loops.
Includes a teacher's guide.
Should you encounter any technical difficulties, please e-mail Network Services at the Saskatchewan Ministry of Education at stans@gov.sk.ca or call 1-866-933-8333.
Decomposition: Kindergarten to Grade 3 Series: LIVE Code with Let’s Talk Science …
Decomposition: Kindergarten to Grade 3 Series: LIVE Code with Let’s Talk Science
In this 30-minute broadcast, students will explore the computational thinking skill of decomposition - the breaking down of a problem into smaller parts to make the problem easier to solve. Students will also begin to explore the computational concepts of sequences and loops.
Includes a teacher's guide.
Should you encounter any technical difficulties, please e-mail Network Services at the Saskatchewan Ministry of Education at stans@gov.sk.ca.ca or call 1-866-933-8333.
This is a great resource to connect coding and literacy in the …
This is a great resource to connect coding and literacy in the EY. Students watch recordings of broadcasts and then complete related activities!
Introduction Recording: Pre-Broadcast Webinar for Teachers Broadcast Activity and Materials How to Watch the Live Broadcast How to Watch the Post-Broadcast Recording Future Broadcasts EXTENSION ACTIVITIES Binary Extension Activity Graph Paper Programming Rosie's Walk LINKS Other Resources
This is a great resource to connect coding and literacy in the …
This is a great resource to connect coding and literacy in the EY. Students watch recordings of broadcasts and then complete related activities!
Introduction Recording: Pre-Broadcast Webinar for Teachers Broadcast Activity and Materials How to Watch the Live Broadcast How to Watch the Post-Broadcast Recording Future Broadcasts EXTENSION ACTIVITY Binary Extension Activity Rosie's Walk RELATED RESOURCES Other Resources
"In this 45-minute broadcast, students will explore the computational thinking skill of …
"In this 45-minute broadcast, students will explore the computational thinking skill of pattern recognition.
Pattern Recognition occurs when you can identify patterns. When you identify patterns, you can create rules that allow actions to be repeated automatically. Pattern recognition can also improve how quickly a problem can be solved."
The teacher's guide walks you through exactly how to use the broadcast in your classroom.
As part of their reporting process, they are required to report on participation and impact of our programs. If you could please take a moment to complete the following short survey with your students, it would be greatly appreciated. To access the survey, please visit : CanCode 2.0 (please copy and paste this web address into your browser) https://ccyouth.questionpro.ca/
"In this 30-minute broadcast, students will explore the computational thinking skill of …
"In this 30-minute broadcast, students will explore the computational thinking skill of pattern recognition.
Pattern Recognition occurs when you can identify patterns. When you identify patterns, you can create rules that allow actions to be repeated automatically. Pattern recognition can also improve how quickly a problem can be solved."
The teacher's guide walks you through exactly how to use the broadcast in your classroom.
As part of their reporting process, they are required to report on participation and impact of our programs. If you could please take a moment to complete the following short survey with your students, it would be greatly appreciated. To access the survey, please visit : CanCode 2.0 (please copy and paste this web address into your browser) https://ccyouth.questionpro.ca/
In this 45-minute broadcast, students will explore the computational thinking skill of …
In this 45-minute broadcast, students will explore the computational thinking skill of testing and evaluating.
Testing involves trying something and observing what happens.Evaluation is about using critical thinking and judgment to determine if a set of criteria are met. If not, then correction or improvement may be required. Computer programming tends to be an interactive process in which testing and evaluating are constantly occurring.
In this 30-minute broadcast, students will explore the computational thinking skill of …
In this 30-minute broadcast, students will explore the computational thinking skill of testing and evaluating.
Testing involves trying something and observing what happens.Evaluation is about using critical thinking and judgment to determine if a set of criteria are met. If not, then correction or improvement may be required. Computer programming tends to be an interactive process in which testing and evaluating are constantly occurring.
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