These are example rubrics for measuring growth in CRITICAL THINKING. Rubrics are provided for K-5, 6-9 and 10-12.
- Subject:
- Education
- Material Type:
- Assessment
- Date Added:
- 02/24/2020
A collection of resources to teach students the 21st century skills they need to be successful in life!
These are example rubrics for measuring growth in CRITICAL THINKING. Rubrics are provided for K-5, 6-9 and 10-12.
Sun West Critical Thinking 10-12 High School Guidebook - please use the table of contents to navigate the guidebook. Also, we invite you to share resources you think would be suitable for this guidebook with any of the authors of this guidebook.
Sun West Critical Thinking Middle Years 6-9 Guidebook - please use the table of contents to navigate the guidebook. Also, we invite you to share resources you think would be suitable for this guidebook with any of the authors of this guidebook.
Sun West Critical Thinking Elementary K-5 Guidebook - please use the table of contents to navigate the guidebook. Also, we invite you to share resources you think would be suitable for this guidebook with any of the authors of this guidebook.
This resource provides video about critical thinking (about 7 min). Students can then apply what they learn, visualize it and explore more links about it.
This is a great resourced for high school students to prepare for university!
My goal was to bring 21st Century Competences with the focus of critical thinking into my Gr. 2 Math classroom. I show a droodle – an abstract drawing. I ask students to take a few moments and think about what it could be. Then they can discuss with a partner, and finally share what they thought. Afterwards we have a discussion around “right” and “wrong” answers – which is a common way to think around math. No one is wrong – these are all good ideas that could answer the question: What could this be?
These are example rubrics for measuring growth in CHARACTER. Rubrics are provided for K-5, 6-9 and 10-12.
Sun West Cultural and Ethical Citizenship High School 10-12 Guidebook - please use the table of contents to navigate the guidebook. Also, we invite you to share resources you think would be suitable for this guidebook with any of the authors of this guidebook.
Sun West Cultural and Ethical Citizenship Middle Years 6-9 Guidebook - please use the table of contents to navigate the guidebook. Also, we invite you to share resources you think would be suitable for this guidebook with any of the authors of this guidebook.
Sun West Cultural and Ethical Citizenship Elementary Guidebook - please use the table of contents to navigate the guidebook. Also, we invite you to share resources you think would be suitable for this guidebook with any of the authors of this guidebook.
The AI Family Challenge is a free, hands-on AI education program that brings families, schools, communities, and technology know-it-alls together to give everyone the chance to learn, play and create with AI.
A few different options for updated versions of the KWL chart.
In this fun learning to type game, kids can move through four levels to play, starting by learning the home row keys. Every level is divided into three stages with each building on previous lessons. The levels end by allowing students to test their typing speed before earning fun rewards!
As an opportunity to bring technology into the classroom, I chose to take my students on a virtual field trip to the San Diego Zoo. It was a fun way to review some of the learning that we did in the fall. It also allowed me to introduce a new way of experiencing the zoo and a field trip to the students. We used several of the zoo’s live cameras, and actually observed the animals, and then used the videos and web pages to discuss mammals, amphibians, birds, arthropods, and reptiles. Students had a snack, and brought a stuffed animal that they used to share the type of animal, the interactions with humans, and the life cycle as well as the habitat and diet of their animal.
This one-page "Cheat Sheet" puts information about PGs into a sustinct format that reminds us about:- what personalized goals are and are not- why we should be using PGs- what makes a foundational outcome - characteristics of a good PG- strategies to support achievement of PGs
For the past two years, Dinsmore Composite School has been developing a mentorship program for K-8 as part of the school timetable. The purpose of the program was to provide opportunities for older students to develop leadership skills and to foster collaboration, communication and problem-solving skills among all students. The planning and implementation process as well as an overview of the learning outcomes and activities will be highlighted. Participants will be invited to share their own experiences with mentorship in their schools and classrooms.
The following is a Professional Development on Differentiated Instruction & Personalized Learning following the PeBL Philosophy.
The PowerPoint presentation is narrated. Please look in the bottom right of each slide for the speaker icon and click it to hear the narration. The presentation will take approximately an hour to an hour and a half to go through depending on if you take time to do the activities within or not. Please allow at least one hour to work through it.
The presentation covers: differentiation, personalization, content, process, product, REORDER, pyramid of growth, transfer of responsibility, and much more!
There is also a note-taking outline available to download and print below. It is suggested that you do this before working through the presentation.
Ready-to-teach lessons to address your changing needs in the classroom.
"Help students take ownership of their digital lives.
Common Sense digital citizenship topics include media balance, cyber-bullying, news and media literacy, online privacy, digital footprint, and communication.
All students need digital citizenship skills to participate fully in their communities and make smart choices online and in life. Our award-winning K–12 Digital Citizenship Curriculum:
Addresses top concerns for schools.
Prepares students with critical 21st-century skills.
Supports educators with training and recognition.
Engages the whole community through family outreach."
Lessons are available in grade groupings for K-2, 3-5, 6-8 and 9-12.
A quick video on what is digital citizenship?
When students create digitally, that doesn't mean they can't interact face to face. The digital gallery walk blends digital and face-to-face learning.
Here's how it works:
1. Students create a digital artifact of their learning.
2. When everyone is finished, students display their work on their screens.
3. Students stand up and leave their devices on their desks.
4. They circulate the room, stopping at their peers’ desks (and devices) to check out their work.
(This could be applied to professional learning as well)
It's that simple. Check out this post for more details!