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Full STEAM Ahead
Unrestricted Use
CC BY
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In this lunch and learn video, facilitator's explore how easy and inexpensive it is to implement STEAM activities into early year classrooms.  Facilitator's offer examples of supplies, costs, ideas, and make connections to cross curricular outcomes and beyond.  The video also illustrates a STEAM activity which was adapted for grades K-2 and how this STEAM activity was implemented to a K-2 classroom.  The STEAM activity and resources highlighted in the video are also shared within this resource.

Subject:
English Language Arts
Math
Physical Education
Science
Material Type:
Activity/Lab
Teaching/Learning Strategy
Author:
Correne McJannet
Jennifer Davey
Date Added:
10/28/2021
Future Goals - Hockey Scholar from Everfi (6 Math Lessons, 6 Science Lessons)
Only Sharing Permitted
CC BY-NC-ND
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The National Hockey League (NHL) and the National Hockey League Players’ Association (NHLPA) have partnered to launch the Future Goals program, a North-American initiative that provides K-12 students with STEM education. EVERFI’s Hockey Scholar course, with both a math and science edition, leverages highly interactive gameplay and the sport of hockey to reinforce key concepts like scientific thinking and data analysis, exposing students to foundational STEM concepts through real-life applications.
This Course Covers Foundational STEM Concepts Scientific Thinking,Data/Graphical Analysis

Uncover The Ice - Students derive area formula and proper units of measurement to calculate the area of each section of ice as they remove covering.
Area, units, unit square, square meters, formula 4 SS4.2 5 SS5.1-4 6 SS6.2 7 SS7.2 8 SS8.2-3

Paint The Ice - Students apply knowledge of geometric figures and coordinate planes to paint the ice rink. Point, coordinate, x/y-axis, line, chord, segment, parallel, right angle, congruent perpendicular, diameter, radius5 SS5.5 6 SS6.3-47 SS7.1-5

The Pass - Students measure and find patterns between angles lying on a straight line, by setting up a pass that bounces off the boards and discover the Law of Reflection based on their data. Protractor, degrees, right angle, straight angles, Law of Reflection, adjacent angles 6 SS6.1, SS6.3 7 SS7.1, SS7.3 8 OP8.1

The Shot - Students explore the interaction between applied force and frictional force and use this knowledge to hit specific targets on the ice.
Force, magnitude, direction, friction, Newton’s 1st Law 5 FM5.1-3 6 FL6.2

Speed - Students record and calculate a player’s average speed (using d = v/t formula) over short and long sprint distances Rate, units of distance (m, km, mi), trials, average, rounding, formula 5 SP5.3 6 SP6.1, N6.8 7 SP7.1-2 8 P8.1, N8.3

The Skate Blades - Students help players stop on a certain target based on the radius of hollow of their skate blades, and use this data to figure out the correlation between radius of hollow and stopping distance. Variables, radius, correlation 5 P5.1, FM5.1 6 P6.1, P6.3, FL6.3 7 P7.1, SS7.2, SP7.2 8 P8.1

Subject:
Education
Educational Technology
Math
Science
Material Type:
Unit of Study
Provider:
Everfi
Author:
Everfi
Date Added:
09/07/2018
GAP - Endeavour: STEM Career Exploration
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Educational Use
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STEM is everywhere—from businesses and organizations to the products that power our daily lives. That’s why it’s important to build the first fully STEM literate generation and encourage STEM career exploration at an early age.

Endeavor is a first-of-its-kind interactive program designed for exploring STEM careers for middle school students. This STEM curriculum for middle school is built to empower learners with the knowledge they'll need to discover their career pathways.

The STEM lesson plans for middle school provided in this course enable learners to engage with interactive content that reinforces key STEM skills while discovering some of the exciting STEM opportunities that await.

Sun West School Division: Access this EVERFI course through your clever account.

Subject:
21st Century Competencies
Career & Work Exploration
Computer & Digital Technologies
Education
Practical & Applied Arts
Material Type:
Activity/Lab
GAP 6
Provider:
Everfi
Author:
EVERFI
Date Added:
04/21/2023
Genius Christmas STEM Activities for the Classroom and Home
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Christmas is coming and the kids are getting EXCITED! To keep them focused and motivated young scientists during this crazy time of year, here are 24 days of fun Christmas STEM Activities.

It’s kind of like a STEM Advent Calendar of learning for the month of December! Included are lots of cool science, tech, math and engineering activities to keep little ones busy.

Subject:
Science
Material Type:
Activity/Lab
Homework/Assignment
Author:
STEAM POWERED FAMILY
Shelley Brewer
Date Added:
11/07/2022
Geological Events
Conditional Remix & Share Permitted
CC BY-NC-SA
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This lesson covers the following outcomes:
Outcome 7.1 – I can explore how movement and forces in the Earth’s crust, including earthquakes, volcanoes and mountainbuilding,
has added to the development of the theory of plate tectonics.
7.1 d. I can compare and contrast some of the catastrophic events (earthquakes, volcanic eruptions) of the past by on my
own.
7.1 h. I can describe how scientists measure the effects of earthquakes and volcanoes (e.g. seismology, Richter scale).
7.1 i. I can give examples of ways that science and technology can help reduce the effects of catastrophic events on people
and communities (e.g. building codes in earthquake zones, earthquake readiness training, reducing the effect of a volcanic
eruption).

Subject:
Science
Material Type:
Activity/Lab
Date Added:
09/18/2018
Geometric Shapes Activity Math and STEM Ideas for Kids
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This simple geometric shapes activity for kids is easy to do at home or as a math center in school. It also makes a terrific STEAM project including a bit of art and design too. Learn by doing, creating, discovering, and exploring with a simple, fun geometry activity.
Check out the long list of activities on the Little Bins Little Hands site that include STEM Challenges; free printables; indoor fun ideas; STEM at home projects; free math worksheets; distance learning activities; LEGO activities; STEM activities for physics, chemistry, edible science experiments, the scientific method, oceans, weather, space, and outdoors; all kinds of slime activities; and activities for different seasons.

Subject:
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Homework/Assignment
Author:
Little Bins Little Hands
Date Added:
05/13/2020
Gingerbread House STEM Challenge
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In this fun engineering activity, you are challenged to build a gingerbread house that meets specific design requirements.

Holiday fun!

Subject:
Science
Material Type:
Activity/Lab
Author:
Science Buddies
Date Added:
11/07/2022
Grade 3-5 Computer Science Curriculum (Green)
Unrestricted Use
Public Domain
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TWENTY amazing lessons to teach computer science to Grades 3 to 5.
The curriculum is organized into 5 units: sequence, events, Makey Makey, loops and final project.
This fabulous resource has everything you need to get started coding and computer science with your students TODAY!
Green is the starting level - you can progress to Blue (Level 2) once you complete this level, and then onto Purple (Level 3). These resources are also in the bank or available using the tabs along the top of the website.

Subject:
Arts Education
Coding
Computer & Digital Technologies
Education
Educational Technology
Material Type:
Activity/Lab
Lesson
Unit of Study
Author:
San Francisco Unified School District (SFUSD) Computer Science team: CSinSF.org.
Date Added:
09/27/2018
Grade 8 Math – Data Unit Project
Conditional Remix & Share Permitted
CC BY-NC-SA
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Summary of Plan for Communication and Computer and Digital Technologies:

I wanted the students to have a realistic scenario in which they would have to display and use data to persuade an audience of a particular point of view. I thought of a sales pitch by a travel agent. I created 13 different scenarios for my 13 students. Each scenario detailed the names of each individual travelling, the reason for the trip, the group’s budget, the duration of the trip, and preferred location of travel. Student blindly selected a scenario. The student would assume the role of the travel agent and their sales pitch to the class using a Power Point presentation. They would use the rubric to guide the development of their presentations.

Subject:
Math
Material Type:
Homework/Assignment
Date Added:
09/10/2018
How We Hear
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Join Proton the cat as he tests out the professor's newest invention - goggles that allow a person to see sound in addition to hearing it. As you take a tour of the lab, you'll learn all about the science of sound, from how our ears allow us to hear sound, to the differences between louder and softer sounds.

Ever wonder why you can’t hear a dog’s whistle, yet when you use one, all the neighborhood dogs come running? Dogs are able to hear at higher ranges than that of humans.
Sound is a type of energy created by a rapid back-and-forth movement or vibration. When an object vibrates in the air, the air particles move around and cause other particles to move and bump into other particles, which carry the vibration through the air. This sound wave will keep going until it runs out of energy. When your ear is in range of the sound wave (before it loses all its energy) you hear a sound.
Sounds differ from one another because they vibrate at different speeds. This means, how often a sound wave will occur over time, or its frequency. When the vibrations are fast, you will hear a high note, and when the vibration frequency slows, the note will lower. Your ears collect and process the sounds, and then send signals to your brain in response

Subject:
Science
Material Type:
Activity/Lab
Provider:
Wonderville
Author:
Wonderville
Date Added:
12/03/2018
Inquiry-Based Learning Educator Toolkit
Read the Fine Print
Educational Use
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This educator toolkit offers a general road map with a collection of tools and resources for developing and implementing a successful STEM-based project.

The detailed steps in Inquiry-Based Learning Educator Toolkit are outlined as follows:
STEP 1: Identify and Clarify Your Project Idea
STEP 2: Craft the Focus Question
STEP 3: Plan the Assessment
STEP 4: Launch the Project
STEP 5: Manage the Project
Conclusion, Appendix and References

Subject:
Education
Material Type:
Activity/Lab
Homework/Assignment
Lesson
Reading
Teaching/Learning Strategy
Unit of Study
Provider:
Let's Talk Science
Author:
CurioCity
Date Added:
01/21/2019
Interactive/Virtual Labs
Conditional Remix & Share Permitted
CC BY-NC-SA
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As a pilot teacher for the new Physical Science 20 course, the challenge in the pilot year is to develop the
course content to meet student interests and student needs, while meeting the outcomes indicated by the new
curriculum. In an effort to teach outcomes and appropriate indicators, Aaron Biberdorf of Sun West Distance
Learning Centre and I developed an action plan to find interactive or virtual labs for each outcome for the
three major units of Physical Science 20. This would be most beneficial for the Distance Learning Centre,
where students are studying a science course but may not have access to lab materials while working
independently. Further, for students who are absent in a regular classroom and miss a lab, the virtual lab(s)
could be an alternative assignment.

Subject:
Science
Material Type:
Teaching/Learning Strategy
Date Added:
09/18/2018
K-2 Computer Science Curriculum
Unrestricted Use
Public Domain
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SFUSD's creative computing curriculum introduces computer science as a creative, collaborative, and engaging discipline to children in kindergarten through second grade.

Across 4 units and 15-20 lessons, students will learn about algorithms and programming, computing systems, the Internet, and impacts of computing, while developing strong practices and dispositions. Lessons are designed to be implemented in 45 to 60-minute periods approximately once per week.

There are three levels available and a flow chart to help you decide where your students should start!

Just because students are young doesn't mean they can't code! Get them started today.

Subject:
Computer Science
Education
Educational Technology
Elementary Education
Math
Science
Material Type:
Activity/Lab
Lesson
Unit of Study
Author:
San Francisco Unified School District (SFUSD) Computer Science team: CSinSF.org.
Date Added:
09/27/2018
Kid Scoop - Fun Learning Activities & News With Kids
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Kids Scoop is News magazine that features standards-aligned activity packs for kids K-5.

Kid Scoop News magazine is available as a free PDF or print newspaper delivered to classrooms. This magazine can be shared with students to read at home or in the classroom. After students have read through the magazine, teachers might have them share out to the class something they learned or had a question about. This could kick off a discussion and might even lead to further research into some of the more interesting topics.

Beyond the magazine, teachers will find dozens of downloadable activities and lesson plans -- some free, some paid -- to slot into lessons. Many of these would work well as ways to kick off or cool down a class period. The resources for home-school connections offer helpful tips for communicating with parents about ways kids can use and benefit from Kid Scoop News at home.

The "Kids" section includes the following topics: Answers, How to Draw, Just Plain Weird, Puzzles, Scrub Squad, Write On

The "Teachers" section includes: Next on Kid Scoop, WWC Topics, Teacher Guide, Teacher Scoop, Standards, STEM News

The "Parents" section includes: Crafts, Recipes, Try This At Home

Subject:
Arts Education
Education
English Language Arts
Health & Fitness
Health Education
Science
Social Studies
Material Type:
Activity/Lab
Game
Homework/Assignment
Lesson
Reading
Author:
Kids Scoop
Date Added:
03/23/2021
LEGO - Build To Launch: A STEAM Exploration Series
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Taking STEAM Learning to new heights! LEGO® Education is teaming up with NASA and the Artemis I team to bring students and teachers an out-of-this-world STEAM learning series. Build to Launch is an exploration of the technology, STEAM concepts and careers behind the Artemis I mission to the Moon. Join the all new LEGO® Space Team and their Artemis I team counterparts for a 10-week interactive digital learning adventure. Each episode students will find themselves in the shoes of NASA engineers, scientists, and of course astronauts. Through open ended lessons students will get hands-on and solve similar problems the Artemis I team faces as they build towards launch.

Downloadable teacher resources include: Teacher Resource Guide, LEGO Space Team Cards, Engineering Design Notebook, Module 1 Teacher Guide, Module 1 Student Lessons, Module 2 Teacher Guide, Module 2 Students Lessons, Module 3 Teacher Guide, Module 3 Student Lessons, Professional Development Resource Guide, Certificate of Completion.

There is a series overview webinar and videos for each of the episodes.

Check out the great fun!

Subject:
Education
Educational Technology
Math
Science
Material Type:
GAP 6
Author:
LEGO® Education
Date Added:
09/15/2022