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Computer and Digital Technologies

 Computer and Digital Technologies

  • The capacity to use computers and digital resources to access information and create knowledge, solutions, products and services.
  • The capacity to use social media for learning. 
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Pixar in a Box
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"Pixar in a Box is a behind-the-scenes look at how Pixar artists do their jobs.

You will be able to animate bouncing balls, build a swarm of robots, and make virtual fireworks explode.

The subjects you learn in school — math, science, computer science, and humanities — are used every day to create amazing movies at Pixar.

This collaboration between Pixar Animation Studios and Khan Academy is sponsored by Disney. If you have questions or ideas, email us at piab@khanacademy.org."

Subject:
Arts Education
Coding
Computer & Digital Technologies
Education
English Language Arts
Material Type:
Activity/Lab
Lesson
Unit of Study
Author:
Khan Academy
Pixar
Date Added:
12/12/2019
Pixel Programming for Step 1 EAL Students
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0.0 stars

Students will learn new vocabulary (directions, colours and letters) while using using an unplugged lesson of pixel programming.

Subject:
Coding
Computer & Digital Technologies
Education
Language Education (EAL, ESL)
Math
Material Type:
Activity/Lab
Provider:
Canada Learning Code
Author:
Canada Learning Code
Martha Sinopoli
Date Added:
04/01/2019
Powtoon - Make Animated Videos
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Moviemaking has never been easier than it is at PowToon.

To create a short animated clip, all you have to do is write a script and choose characters and other graphics using a simple drag-and-drop tool. The classroom possibilities are endless.

Subject:
Education
English Language Arts
Geography
History
Math
Science
Social Studies
Material Type:
Activity/Lab
Author:
Powtoon
Date Added:
02/06/2019
Pre-search checklist for Internet Research
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Students fill-in by listing what they're looking for, what they already know, and how they think other people would describe the same topic. Feel free to make a copy of the document and or modify it for your students.

Subject:
Education
Material Type:
Activity/Lab
Author:
Richard Byrne
Date Added:
01/11/2019
Privacy & Kids - Office of the Privacy Commissioner of Canada
Rating
0.0 stars

This excellent site includes:

Resource for Teachers,
Tips for Parents
and Research related to privacy

Be sure to check out the following (copy and paste the url into a browse):

**Privacy Presentation Packages https://www.priv.gc.ca/en/about-the-opc/what-we-do/awareness-campaigns-and-events/privacy-education-for-kids/presentation-packages/

**Social Smarts Graphic Novel with discussion guide https://www.priv.gc.ca/en/about-the-opc/what-we-do/awareness-campaigns-and-events/privacy-education-for-kids/social-smarts-privacy-the-internet-and-you/

**A video about protecting your online rep https://www.priv.gc.ca/en/about-the-opc/what-we-do/awareness-campaigns-and-events/privacy-education-for-kids/t-v/videos/rep/

**Lesson Plans https://www.priv.gc.ca/en/about-the-opc/what-we-do/awareness-campaigns-and-events/privacy-education-for-kids/resources-for-teachers/lesson-plans-for-the-classroom/

**Classroom Poster https://www.priv.gc.ca/en/about-the-opc/what-we-do/awareness-campaigns-and-events/privacy-education-for-kids/resources-for-teachers/educational-poster/

Subject:
Health & Fitness
Health Education
Material Type:
Primary Source
Author:
Office of the Privacy Commissioner of Canada
Date Added:
11/08/2019
Privacy Pirates: An Interactive Unit on Online Privacy (Ages 7-9)
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With Canadians of all ages spending more time online, it’s important for children to know that some information is better kept private. Privacy Pirates, an interactive game, introduces children to the concept of online privacy and comes with an overview of related issues and suggested extension activities for educators.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Homework/Assignment
Author:
Media Smarts
Date Added:
04/22/2020
Profile Publisher
Read the Fine Print
Rating
0.0 stars

Students use the Profile Publisher to draft online social networking profiles, yearbook profiles, and newspaper or magazine profiles for themselves, other real or fictional characters.

Subject:
English Language Arts
Material Type:
Activity/Lab
Provider:
ReadWriteThink
Provider Set:
ReadWriteThink
Date Added:
10/05/2018
Quick, Draw! by Google
Rating
0.0 stars

Google Quick, Draw! tells you what to draw and then uses artificial intelligence to try to guess what you're drawing. Fun!

Subject:
Arts Education
Material Type:
Activity/Lab
Date Added:
12/12/2019
Reality Check: Authentication 101
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0.0 stars

In this lesson, students consider the different factors that make online sources reliable or unreliable. They then learn quick steps they can take to gauge an online source’s reliability and practice these steps by playing an interactive online game.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Game
Homework/Assignment
Author:
Media Smarts
Date Added:
04/22/2020
Reality Check: Authentication and Citizenship
Rating
0.0 stars

In this lesson, students consider the ways in which misinformation can have an impact on history and politics. After discussing a number of historical examples of misinformation, they examine the ways in which news sources may be biased and use an interactive online game to practice skills in getting more context on a story. Finally, students read a current news story and use what they have learned to find the context they need to understand it.

Subject:
English Language Arts
History
Social Studies
Material Type:
Lesson
Author:
MediaSmarts
Date Added:
03/22/2019
Reality Check: Getting the Goods on Science and Health
Rating
0.0 stars

In this lesson, students start by considering the wide range of science and health information they are likely to encounter in news or through social media. They read an article on a scientific topic to help them understand the particular challenges of verifying science and health information and then use an educational computer game to practice skills in critically reading health and science stories. Finally, students compile a list of reliable sources they can turn to for verifying health and science stories.

Subject:
Biology
Business
Communication Media
English Language Arts
Health Science
Media Studies
Science
Material Type:
Lesson
Author:
MediaSmarts
Date Added:
03/22/2019
Reality Check: News You Can Use
Rating
0.0 stars

In this lesson, students consider the meanings of the term “fake news” and learn facts about the news industry that will help them recognize legitimate sources of news. They use an educational computer game to learn how to track a news story to its original source before evaluating its reliability, then practice the same skills “in the wild” with actual news stories.

Subject:
Business
Communication Media
English Language Arts
Media Studies
Material Type:
Lesson
Author:
MediaSmarts
Date Added:
03/22/2019
Reality Check: We Are All Broadcasters
Rating
0.0 stars

In this lesson, students consider the ways in which our own biases can prevent us from being objective. They then learn ways to recognize and account for our biases and practice these by playing an interactive online game. Finally, students learn about how public service campaigns can change social norms and create their own PSA to promote ethical sharing of online information.

Subject:
Business
Communication Media
Communication Studies
English Language Arts
Material Type:
Lesson
Author:
MediaSmarts
Date Added:
03/22/2019
SEL in Digital Life Resource Center
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Support your students' social and emotional learning as they navigate the digital world.

Technology impacts students' social and emotional well-being, from how they express themselves to how they communicate with friends and family. With the right support, students can learn how to integrate technology into their lives to promote their well-being and be a positive influence in their communities.

You'll find quick activities, family conversation starters, and professional development resources.

There are sections for K-5, 6-8, 9-12.

Subject:
Education
Material Type:
Activity/Lab
Homework/Assignment
Teaching/Learning Strategy
Author:
Common Sense Education
Date Added:
11/28/2022
STEM lesson plans & hands-on activities from Microsoft
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Hacking STEM Lessons & Hands-On Activities

Build affordable inquiry and project-based activities to visualize data across science, technology, engineering, and math (STEM) curriculum. Middle school standards-based lesson plans written by teachers for teachers.

Lesson Plans, They’re Free!

Subject:
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Author:
Microsoft
Date Added:
01/09/2019
Sample  Digital Citizenship Agreements
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Cultivate Ethical Global Digital Citizens.
Global Digital Citizenship is about using your head and heart, and taking responsibility for others. A set of clear and meaningful guidelines helps foster lifelong Global Digital Citizenship practices.

These free Digital Citizenship Agreements give you just that. Join thousands of schools all over the world that are currently using them in their own digital citizenship practices.
You'll get guidelines for primary, middle, and senior grades in this valuable free resource, plus a shareable Global Digital Citizen Honour Code.

Use this resource to:

Develop understanding
Cultivate responsibility
Build a personal code of honour
Foster community
Deliver consistency K-12

Material Type:
Teaching/Learning Strategy
Provider:
Global Digital Citizen Foundation
Date Added:
08/15/2018
SaskCode – Equipping Saskatoon and area teachers to bring computational thinking and coding into their classrooms.
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Equipping Saskatoon and area teachers to bring computational thinking and coding into their classrooms.
A great resource for teachers to find resources for coding in SK!

Subject:
Coding
Computer & Digital Technologies
Computer Science
Math
Science
Material Type:
Primary Source
Author:
SaskCode
Date Added:
02/27/2019
Saskatchewan — Computer Science 20 Saskatchewan
Unrestricted Use
Public Domain
Rating
0.0 stars

This open education resource has a massive collection of resources for students and teachers of Computer Science 20 in Saskatchewan.

Even review is included!

Topics covered include: Scratch, Reeborg, Python, Computing & Society and Career Exploration.

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson
Module
Primary Source
Reading
Syllabus
Teaching/Learning Strategy
Textbook
Unit of Study
Author:
Dan Schellenberg
Date Added:
02/28/2019