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Open Access Assets PAA Pathways 7-9
Conditional Remix & Share Permitted
CC BY-NC
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The following file contains the assets (or resources) to accompany the Sask DLC PAA Pathways for Grades 7-9. Please note that this is not the content of the course, but the assets used to support and deliver it. The following modules are currently available:EntrepreneurshipFinancial LiteracyFood StudiesSocial MediaTourismInformation Processing - SpreadsheetsEach mini course has been designed to take approximately 15 hours so 3 mini courses should be used to offer a 50 hour survey course. More modules are currently under development and will be made available as they are completed. 

Subject:
Clothing, Textiles & Fashion
Communication Media
Entrepreneurship
Financial Literacy
Food Studies
Graphic Arts
Information Processing
Practical & Applied Arts
Material Type:
Activity/Lab
Open Access Asset
Author:
Sask DLC
Correne McJannet
Lisa Katchin
Date Added:
09/07/2023
PAA 7-12: Cupcake Color Wheel
Unrestricted Use
CC BY
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The Cupcake Color Wheel activity provides a meaningful, memorable way for students to study Color Theory. Used in my Practical and Applied Arts 10- Survey class, it is part of the Interior Design module. Through this activity, students learn color terminology, mixing colors, and gain knowledge and understanding in the concepts of complementary colors, values, and chroma. If this activity is completed as part of a Food Studies class, it provides students an opportunity to gain knowledge and skills in the kitchen basics, and in the preparation of cakes and frostings.

Subject:
Arts Education
Design Studies
Food Studies
Interior Design
Practical & Applied Arts
Material Type:
Activity/Lab
Homework/Assignment
Date Added:
09/09/2018
Package Those Foods!
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Educational Use
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Student groups are challenged to create food packages for specific foods. They focus on three components in the design of their food packages; the packages must keep the food clean, protect or aid in the physical and chemical changes that can take place in the food, and present the food appealingly. They design their packaging to meet these requirements.

Subject:
Design Studies
Practical & Applied Arts
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Chloe Mawer
Date Added:
10/14/2015
Park It!
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Educational Use
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The difference between an architect and an engineer is sometimes confusing because their roles in building design can be similar. Students experience a bit of both professions by following a set of requirements and meeting given constraints as they create a model parking garage. They experience the engineering design process first-hand as they design, build and test their models. They draw a blueprint for their design, select the construction materials and budget their expenditures. They also test their structures for strength and find their maximum loads.

Subject:
Design Studies
Practical & Applied Arts
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Abigail Watrous
Denali Lander
Janet Yowell
Katherine Beggs
Melissa Straten
Sara Stemler
Date Added:
10/14/2015
Passive Solar Design Using Google Sketch-Up
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Students will learn the basic principles of passive solar heating and how it is applied to home design. Students will then use Google SketchUp to design and create a passive solar addition to a home or they can design a small passive solar house.

Subject:
Career & Work Exploration
Practical & Applied Arts
Material Type:
Lesson
Author:
David Grant
Date Added:
10/28/2019
Pinnguaq - STEM for Rural, Remote, Indigenous & Other Communities
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Pinnguaq works along side rural, remote, Indigenous & other communities to support STEAM skills through innovative technology, art and play.

Select LEARN from the top menu to get started - lessons, podcasts, courses, tutorials and more - all ages and grades, including adults.

Find STEAM lessons & resources!
*STEAM
*Art
*Robotics
*Energy
*Comics
*Lesson Plans
*Career Exploration
*Literacy
*Advocacy
*Computational Thinking
*Augmented Reality
*Climate
*& Much more!

Use the filters on the left side of the page to find what you need!

You can also subscribe to "Root & Stem" a free online (or print) STEAM resource to support K-12 educators. This resource contains lesson plans for teachers.

Subject:
21st Century Competencies
Arts Education
Computer & Digital Technologies
Education
English Language Arts
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Primary Source
Teaching/Learning Strategy
Author:
Pinnguaq
Date Added:
10/23/2023
Problem Solve Your School
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Educational Use
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Students apply what they have learned about the engineering design process to a real-life problem that affects them and/or their school. They chose a problem as a group, and then follow the engineering design process to come up with and test their design solution. This activity teaches students how to use the engineering design process while improving something in the school environment that matters to them. By performing each step of the design process, students can experience what it is like to be an engineer.

Subject:
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise W. Carlson
Jackie Sullivan
Malinda Schaefer Zarske
Megan Podlogar
Date Added:
10/14/2015
Prosthetic Party
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Educational Use
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Student teams investigate biomedical engineering and the technology of prosthetics. Students create a model prosthetic lower leg using various materials. Each team demonstrate its prosthesis' strength and consider its pros and cons, giving insight into the characteristics and materials biomedical engineers consider in designing artificial limbs.

Subject:
Health Science
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise W. Carlson
Malinda Schaefer Zarske
Megan Podlogar
Date Added:
09/18/2014
Protect Those Eyes
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Educational Use
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Students design and build prototypes for protective eyewear. They choose different activities or sports that require protective eyewear and design a device for that particular use. Students learn about the many ways in which the eyes can be damaged and how engineers incorporate different features and materials into eyewear designs to best protect the eyes.

Subject:
Health Science
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise W. Carlson
Lesley Herrmann
Malinda Schaefer Zarske
William Surles
Date Added:
10/14/2015
Pyramid Building: How to Use a Wedge
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Educational Use
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Students learn how simple machines, including wedges, were used in building both ancient pyramids and present-day skyscrapers. In a hands-on activity, students test a variety of wedges on different materials (wax, soap, clay, foam). Students gain an understanding of how simple machines are used in engineering applications to make our lives and work easier.

Subject:
Math
Physics
Science
Material Type:
Activity/Lab
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise Carlson
Jacquelyn Sullivan
Lawrence E. Carlson
Lindsey Wright
Malinda Schaefer Zarske
Date Added:
09/18/2014
ROVER - Level 20 (Grade 11)
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Check out these great video/curricular resources for Grade 11. The ROVER videos all indicate the curriculum outcomes that they address.

ROVER (Recommended Online Video Education Resources) is a video streaming service for Saskatchewan teachers and students in the PreK-12 education system. It is managed and maintained by the Saskatchewan Ministry of Education. ROVER is a video-on-demand service that provides teachers and students with the convenience of immediate access to streamed, educational videos that support curricula.

This site also offers all of the curriculum documents for all grade levels.

If you are unable to access the site, it may be because a Saskatchewan Ministry of Education Blackboard login is required. All students have an Edonline account, so contact your child's school or the Ministry of Education’s Support Desk at 1-866-933-8333 or email at stans@gov.sk.ca for login information. Your child's student number will be required.

Subject:
Arts Education
English Language Arts
Health & Fitness
Health Education
Indigenous Perspectives
Math
Physical Education
Science
Social Studies
Material Type:
Activity/Lab
Homework/Assignment
Author:
Saskatchewan Ministry of Education
Date Added:
11/17/2020
ROVER - Level 30 (Grade 12)
Rating
0.0 stars

Check out these great video/curricular resources for Grade 12. The ROVER videos all indicate the curriculum outcomes that they address.

ROVER (Recommended Online Video Education Resources) is a video streaming service for Saskatchewan teachers and students in the PreK-12 education system. It is managed and maintained by the Saskatchewan Ministry of Education. ROVER is a video-on-demand service that provides teachers and students with the convenience of immediate access to streamed, educational videos that support curricula.

This site also offers all of the curriculum documents for all grade levels.

If you are unable to access the site, it may be because a Saskatchewan Ministry of Education Blackboard login is required. All students have an Edonline account, so contact your child's school or the Ministry of Education’s Support Desk at 1-866-933-8333 or email at stans@gov.sk.ca for login information. Your child's student number will be required.

Subject:
Arts Education
English Language Arts
Health & Fitness
Health Education
Indigenous Perspectives
Math
Physical Education
Science
Social Studies
Material Type:
Activity/Lab
Homework/Assignment
Author:
Saskatchewan Ministry of Education
Date Added:
11/17/2020
Recycled Towers
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Educational Use
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Students learn about material reuse by designing and building the strongest and tallest towers they can, using only recycled materials. They follow design constraints and build their towers to withstand earthquake and high wind simulations.

Subject:
Environmental Science
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Carleigh Samson
Jake Crosby
Jonathan McNeil
Malinda Schaefer Zarske
William Surles
Date Added:
09/18/2014
Red Rover Robotics
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Educational Use
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This lesson will start with a brief history of robotics and explain how robots are beneficial to science and society. The lesson then will explore how robots have been used in recent space exploration efforts. The engineering design of the two Mars rovers, Spirit and Opportunity, will be used as prime examples. Finally, the maneuverability of their robotic arms and the functionality of their tools will be discussed.

Subject:
Science
Material Type:
Activity/Lab
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Chris Yakacki
Daria Kotys-Schwartz
Geoffrey Hill
Janet Yowell
Malinda Schaefer Zarske
Date Added:
09/18/2014
Repairing Broken Bones
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Educational Use
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Students learn about how biomedical engineers aid doctors in repairing severely broken bones. They learn about using pins, plates, rods and screws to repair fractures. They do this by designing, creating and testing their own prototype devices to repair broken turkey bones.

Subject:
Health Science
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise W. Carlson
Janet Yowell
Malinda Schaefer Zarske
Todd Curtis
Date Added:
09/18/2014
Robot Design Challenges
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Educational Use
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Through the two lessons and five activities in this unit, students' knowledge of sensors and motors is integrated with programming logic as they perform complex tasks using LEGO MINDSTORMS(TM) NXT robots and software. First, students are introduced to the discipline of engineering and "design" in general terms. Then in five challenge activities, student teams program LEGO robots to travel a maze, go as fast/slow as possible, push another robot, follow a line, and play soccer with other robots. This fifth unit in the series builds on the previous units and reinforces the theme of the human body as a system with sensors performing useful functions, not unlike robots. Through these design challenges, students become familiar with the steps of the engineering design process and come to understand how science, math and engineering including computer programming are used to tackle design challenges and help people solve real problems. PowerPoint® presentations, quizzes and worksheets are provided throughout the unit.

Subject:
Computer Science
Science
Material Type:
Unit of Study
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Riaz Helfer
Sachin Nair
Satish S. Nair
Date Added:
09/18/2014
Rockets
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Educational Use
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Students learn how and why engineers design satellites to benefit life on Earth, as well as explore motion, rockets and rocket motion. Through six lessons and 10 associated hands-on activities, students discover that the motion of all objects everything from the flight of a rocket to the movement of a canoe is governed by Newton's three laws of motion. This unit introduces students to the challenges of getting into space for the purpose of exploration. The ideas of thrust, weight and control are explored, helping students to fully understand what goes into the design of rockets and the value of understanding these scientific concepts. After learning how and why the experts make specific engineering choices, students also learn about the iterative engineering design process as they design and construct their own model rockets. Then students explore triangulation, a concept that is fundamental to the navigation of satellites and global positioning systems designed by engineers; by investigating these technologies, they learn how people can determine their positions and the locations of others.

Subject:
Physical Science
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Date Added:
10/14/2015
The Role of Lighting in Theatre | Donald Holder | TEDxBeaconStreet
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Mr. Holder discusses his work as a lighting designer in theatre, opera, and dance.

Donald Holder is an American lighting designer in theatre, opera, and dance based in New York. He has been nominated for eleven Tony Awards, winning the 1998 Tony Award for Best Lighting Design as well as the Drama Desk Award for Outstanding Lighting Design for The Lion King.

Subject:
Arts Education
Theatre Arts
Material Type:
Simulation
Author:
Donald Holder
Date Added:
01/24/2024
Rube Goldberg Assignment for 21st Century Skill Development
Conditional Remix & Share Permitted
CC BY-NC-SA
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Rube Goldberg machines are a fun and innovative way to integrate 21st century skills into your math, science, STEM or design learning class.
Rube Goldberg machines involve using a series of complex steps to do a simple task.
Students first begin reflecting on what 21st century skills they will need to pull this activity off. Then they must make an effective plan as a group before they are able to gather their materials and build. The plan can (and likely should!) change as they work and that is fine. Students should reflect on their 21st century skills daily to give them an opportunity to regroup and refocus as needed.
This is really a fun and valuable activity! This version was done a 7/8 Math class.
Image Details
Source: www.pxleyes.com
Title : rube goldberg photoshop contest (4530), pictures page 1 – pxleyes
Dimension : 1500 x 1230
File Type : JPG/JPEG

Subject:
Computer Science
Design Studies
Education
Math
Practical & Applied Arts
Science
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Date Added:
09/10/2018