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CS Principles 2019-2020 7.3: Create PT - Complete the Task (12 hrs)
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It is finally time for students to take on the Create Performance Task. For a total of 12 class hours, students should work on their projects with only types of teacher support allowed (essentially: Advise on process, don’t influence or evaluate ideas). Students may also work with a collaborative partner in *in development of their program* - written responses must be done on their own.

The lesson includes reminders about how you can interact with students while they are working on their projects, and suggestions about time line. The Create PT requires a minimum of 12 hours of class time. At the end, students will submit their program code, program video, and written responses through their AP digital portfolio.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Lesson
Provider:
Code.org
Provider Set:
CS Principles 2019-2020
Date Added:
10/11/2019
CS Principles 2019-2020 8.1: Introduction to Data
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In this kickoff to the Data Unit, students begin thinking about how data is collected and what can be learned from it. To begin the lesson, students will take a short online quiz that supposedly determines something interesting or funny about their personality. Afterwards they will brainstorm other sources of data in the world around them, leading to a discussion of how that data is collected. This discussion motivates the introduction of the Class Data Tracker project that will run through the second half of this unit. Students will take the survey for the first time and be shown what the results will look like. To close the class, students will make predictions of what they will find when all the data has been collected in a couple weeks.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Lesson
Provider:
Code.org
Provider Set:
CS Principles 2019-2020
Date Added:
10/11/2019
CS Principles 2019-2020 8.2: Good and Bad Data Visualizations
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This is a pretty fun lesson that has two main parts. First students warm up by reflecting on the reasons data visualizations are used to communicate about data. This leads to the main activity in which students look at some collections of (mostly bad) data visualizations, rate them, explain why a good one is effective, and also suggest a fix for a bad one.

In the second part of class students compare their experiences and create a class list of common faults and best practices for creating data visualizations. Finally, students review and read the first few pages of **Data Visualization 101: How to design charts and graphs** to see some basic principles of good data visualizations and see how they compare with the list the class came up with.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Lesson
Provider:
Code.org
Provider Set:
CS Principles 2019-2020
Date Added:
10/11/2019
CS Principles 2019-2020 8.3: Making Data Visualizations
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Now that students have had the chance to see and evaluate various data visualizations, they will learn to make visualizations of their own. This lesson teaches students how to build visualizations from provided datasets. The levels in Code Studio provide a detailed walkthrough of how to use Google Sheets to create several different kinds of charts. While this lesson focuses on the Google Sheets tool, other tools may be substituted at the teacher’s discretion, and MS Excel support is coming soon to the lesson.

The main activity teaches students to build different chart types (scatter, line, and bar charts) from a single data set. It should be emphasized to students that the purpose of this lesson is to explore and experiment with creating different types of visualizations, not to build the perfect chart. Students will have a chance to create and customize their own charts. At the end of class, students compare their custom visualizations with those of their classmates.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Lesson
Provider:
Code.org
Provider Set:
CS Principles 2019-2020
Date Added:
10/11/2019
CS Principles 2019-2020 8.4: Discover a Data Story
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In this lesson, students will collaboratively investigate some datasets and use visualization tools to “discover a data story.” The lesson assumes that students know how to use some kind of visualization tool - in the previous lesson we used the charting tools of a basic spreadsheet program. Students should be working with a partner but without much teacher hand-holding. Most of the time should be spent with students poking around the data and trying to discover connections and trends using data visualization tools. It is up to them to discover a trend, make a chart, and accurately write about it.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Lesson
Provider:
Code.org
Provider Set:
CS Principles 2019-2020
Date Added:
10/11/2019
CS Principles 2019-2020 8.5: Cleaning Data
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In this lesson, students begin working with the data that they have been collecting since the first lesson of the chapter in the class "data tracker." They are introduced to the first step in analyzing data: cleaning the data. Students will follow a guide in Code Studio, which demonstrates the common techniques of filtering and sorting data to familiarize themselves with its contents. Then they will correct errors they find in the data by either hand-correcting invalid values or deleting them. Finally they will categorize any free-text columns that were collected to prepare them for analysis. This lesson introduces many new skills with spreadsheets and reveals the sometimes subjective nature of data analysis.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Lesson
Provider:
Code.org
Provider Set:
CS Principles 2019-2020
Date Added:
10/11/2019
CS Principles 2019-2020 8.6: Creating Summary Tables
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In this lesson students learn how create their own summary tables from raw data. A summary table typically represents one or more aggregations (groupings of items) and computations that are performed on the raw dataset. In most spreadsheet programs, a summary table is called a pivot table. In the lesson, students learn how to make pivot tables in Google Sheets using a provided dataset. Then students turn to the data they’ve collected as a class and, with their partner, use pivot tables to investigate it further.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Lesson
Provider:
Code.org
Provider Set:
CS Principles 2019-2020
Date Added:
10/11/2019
CS Principles 2019-2020 8.7: Tell a Data Story
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CC BY-NC-SA
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For this Practice PT students will analyze the data that they have been collecting as a class in order to demonstrate their ability to discover, visualize, and present a trend or pattern they find in the data. Leading up to this lesson, students will have been working in pairs to clean and summarize their data. Students should complete this project individually but can get feedback on their ideas from their data-cleaning partner.

**Note**: This is NOT the official AP® Performance Task that will be submitted as part of the Advanced Placement exam; it is a practice activity intended to prepare students for some portions of their individual performance at a later time.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Lesson
Provider:
Code.org
Provider Set:
CS Principles 2019-2020
Date Added:
10/11/2019
Canada Learning Code
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Canada Learning Code believes all teachers can teach coding.

Teachers Learning Code is designed to help K-12 teachers with little-to-no coding experience teach coding fundamentals with confidence!

A quick start guide is available for download, as well as a variety of lesson plans!

Subject:
Coding
Computer & Digital Technologies
Computer Science
Math
Science
Material Type:
Activity/Lab
Lesson
Teaching/Learning Strategy
Provider:
Canada Learning Code
Author:
Canada Learning Code
Date Added:
02/28/2019
Canada Learning Code Learning Tool
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When you join our new Learning Tool you gain access to:
• Learning courses designed to show you how to teach code to kids and teens
• Access to FREE resources including micro-lessons, (which can be as quick as 30 min), training videos, rubrics, language/tool assessments and so much more
• A national network of others who are learning to teach coding and computer science; together you can share what you’ve learned, ask questions and join a growing virtual community!

Subject:
Coding
Computer & Digital Technologies
Computer Science
Science
Material Type:
Primary Source
Author:
Canada Learning Code
Date Added:
05/06/2021
Canadian Art Education Teacher Resource Guides
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Canadian art is a door to learning about a wide range of subjects.

The Art Canada Institute teacher resource guides presented here offer students the opportunity to study a multitude of subjects—from environmental awareness to activism, social justice to gender studies, politics to computer science (to name a few)—through the art and artists who have defined this country’s visual culture.

Following our provinces’ education curricula, the teacher resource guides provide multidisciplinary learning activities that reveal how Canadian art powerfully reflects our world so we can better understand it.

Activities for K-12!

Subject:
Arts Education
Business
Computer & Digital Technologies
Computer Science
Drama
Education
English Language Arts
French
Geography
History
Indigenous Perspectives
Language Education
Practical & Applied Arts
Science
Social Studies
Visual Arts
Material Type:
Activity/Lab
Homework/Assignment
Lesson
Teaching/Learning Strategy
Unit of Study
Author:
Art Canada Institute
Date Added:
12/15/2022
The Central Processing Unit (CPU): Crash Course Computer Science #7
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Today we’re going to build the ticking heart of every computer - the Central Processing Unit or CPU. The CPU’s job is to execute the programs we know and love - you know like GTA V, Slack... and Power Point. To make our CPU we’ll bring in our ALU and RAM we made in the previous two episodes and then with the help of Carrie Anne’s wonderful dictation (slowly) step through some clock cycles. WARNING: this is probably the most complicated episode in this series, we watched this a few times over ourselves, but don't worry at about .03Hz we think you can keep up.

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Author:
Crashcourse
Date Added:
02/08/2019
CodeCombat: Learn how to code by playing a game
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If you want to learn to program, you need to write (a lot of) code.
At CodeCombat, our job is to make sure you're doing that with a smile on your face.

Click "Play" then complete the pop up in the top right corner to create a free teacher account. Students can also get started without an account.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Math
Science
Material Type:
Activity/Lab
Date Added:
05/30/2019
CodeHS - Teach Coding and Computer Science at Your School
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CodeHS is a comprehensive teaching platform for helping schools teach computer science. We provide web-based curriculum, teacher tools and resources, and professional development.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Math
Science
Material Type:
Activity/Lab
Author:
Aaron Grill
Ali Gulsari
Charles Olson
Ellyn Kohrs
Jerome Schmidt
Date Added:
06/12/2019
Code Studio : Learn Computer Science & How to Code
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FULL COURSES are available here for students.

Learn to make your own game, app, or computer drawing. (K-5)

Build real working apps, games and websites using blocks, JavaScript, CSS, HTML and more. (6-9)

Go beyond Code.org and take university courses online or learn a new programming language. (10-12)

Plus access to all the Hour of Code games/coding activities!

Subject:
Coding
Computer & Digital Technologies
Computer Science
Math
Science
Material Type:
Activity/Lab
Unit of Study
Author:
CODE
Date Added:
01/22/2019
Code for Life
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This site offer a comprehensive coding platform has impressive resources for teachers. This learn-to-code program has the breadth and depth required to meet the needs of almost any teacher. The aim is to help teachers and families inspire the next generation of computer scientists.

Subject:
Computer Science
Education
Educational Technology
Science
Material Type:
Activity/Lab
Assessment
Game
Homework/Assignment
Author:
Ocado Technology
Date Added:
04/29/2021
Code.org - Computer Science for K-12
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Anyone can learn computer science! Over 70 million students have learned on Code.org!

Get started coding today. Our courses and activities are free! Create an account to save your projects.

Code.org® is an education innovation nonprofit dedicated to the vision that every student in every school has the opportunity to learn computer science as part of their core K-12 education. The program increases diversity in computer science by reaching students of all backgrounds where they are — at their skill-level, in their schools, and in ways that inspire them to keep learning.

Subject:
21st Century Competencies
Coding
Computer & Digital Technologies
Computer Science
Education
Science
Material Type:
Activity/Lab
Assessment
Diagram/Illustration
GAP 4
GAP 5
GAP 6
Game
Homework/Assignment
Lesson
Module
Primary Source
Simulation
Teaching/Learning Strategy
Unit of Study
Author:
CODE
Hour of Code
Code.org
Date Added:
05/04/2023
Code to Learn
Rating
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Code to Learn offers free professional learning to Canadians on coding with young people. MicroWorlds coding software is available at no cost to engage youth across Canada. We work with educators and other community members to co-design curriculum activities & Coding Challenges—including the popular micro:bits!

We don't just focus on "learning to code" - we are interested in "coding to learn" by supporting activities in diverse subject areas and in leveraging coding activities to meet broad curricular goals.

Access the Code to Learn Community to get started with simple activities, request free books, resources and workshops, and find self-directed learning about computational thinking, MicroWorlds EX, JR and micro:bits coding activities.

Subject:
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Date Added:
12/14/2018
Code to Learn - Download MicroworldsEX for FREE
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Microworlds is a coding platform that is free for Canadian residents and schools.

Versions are also availalbe in Cree and Ojibwe.

If you download this the book "Getting Started with Coding: Get Creative with Code" by Camille McCue

Join the communities to get free activities, resources and projects!

Subject:
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Author:
Code to Learn
Date Added:
03/13/2019