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Code.org - Computer Science for K-12
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Anyone can learn computer science! Over 70 million students have learned on Code.org!

Get started coding today. Our courses and activities are free! Create an account to save your projects.

Code.org® is an education innovation nonprofit dedicated to the vision that every student in every school has the opportunity to learn computer science as part of their core K-12 education. The program increases diversity in computer science by reaching students of all backgrounds where they are — at their skill-level, in their schools, and in ways that inspire them to keep learning.

Subject:
21st Century Competencies
Coding
Computer & Digital Technologies
Computer Science
Education
Science
Material Type:
Activity/Lab
Assessment
Diagram/Illustration
GAP 4
GAP 5
GAP 6
Game
Homework/Assignment
Lesson
Module
Primary Source
Simulation
Teaching/Learning Strategy
Unit of Study
Author:
CODE
Hour of Code
Code.org
Date Added:
05/04/2023
Code to Learn
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Code to Learn offers free professional learning to Canadians on coding with young people. MicroWorlds coding software is available at no cost to engage youth across Canada. We work with educators and other community members to co-design curriculum activities & Coding Challenges—including the popular micro:bits!

We don't just focus on "learning to code" - we are interested in "coding to learn" by supporting activities in diverse subject areas and in leveraging coding activities to meet broad curricular goals.

Access the Code to Learn Community to get started with simple activities, request free books, resources and workshops, and find self-directed learning about computational thinking, MicroWorlds EX, JR and micro:bits coding activities.

Subject:
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Date Added:
12/14/2018
Code to Learn - Download MicroworldsEX for FREE
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Microworlds is a coding platform that is free for Canadian residents and schools.

Versions are also availalbe in Cree and Ojibwe.

If you download this the book "Getting Started with Coding: Get Creative with Code" by Camille McCue

Join the communities to get free activities, resources and projects!

Subject:
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Author:
Code to Learn
Date Added:
03/13/2019
Code to Learn @ Home
Read the Fine Print
Educational Use
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Whether you’re a parent/guardian or a student learning independently, the options below are engaging, easy-to-try ways to begin your exploration of computer science.

Try an Hour of Code
Watch a short video series about the basics of CS
Take an introductory, self-paced course
Create a game or an app
Try CS without a computer ('unplugged' & mobile options)
Learn CS from the Code.org team and special guests

Subject:
Coding
Computer & Digital Technologies
Material Type:
Activity/Lab
Author:
TakingITGlobal
Date Added:
03/27/2020
Code to Learn @ Home Videos
Rating
0.0 stars

"TakingITGlobal is launching Code to Learn@Home to continue to serve students during COVID-19 closures. In partnership with LCSI, Cisco, Fair Chance Learning, and with support from the Government of Canada, we're offering coding and computational thinking learning experiences for students of all ages."

You can find past live videos here to do at home (or at school!).

Subject:
Coding
Computer & Digital Technologies
Math
Material Type:
Activity/Lab
Provider:
TakingITGlobal
Author:
TakingITGlobal
Date Added:
04/29/2020
Coding AI Teaching Assistant - Code.org
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0.0 stars

"Introducing our AI Teaching Assistant: Designed for CS educators, it offers instant, insightful project assessments, enabling teachers to concentrate on inspiring and connecting with their students."

Also: AI curriculum, Professional Learning, AI Videos

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Science
Material Type:
Activity/Lab
Assessment
Author:
Code.org
Date Added:
09/16/2024
Coding - Brock U-NCDSB CT + Math Tasks – Math Knowledge Network
Rating
0.0 stars

With a focus on experiential learning, Brock University students worked collaboratively with Niagara Catholic District School Board teachers to develop engaging, coding-based activities for students that were explicitly or implicitly about mathematics. For more information, read the News Article from Brock University.

Teams first explored some resources developed by Dr. George Gadanidis, which led them to further develop 4 CT-based math tasks, which summaries you can access below.

1. Probability & Scratch
2. Exploring Geometry & Patterning with Coding
3. Creating a T-Shaped Puzzle with CNC
4. DASHing the way to Scratch

Subject:
Coding
Computer & Digital Technologies
Math
Material Type:
Activity/Lab
Author:
Brock University
Date Added:
04/03/2019
Codingville
Rating
0.0 stars

Codingville offers an easy and engaging way for students to learn coding/digital skills in a self-directed online environment.

Students and teachers will develop their coding/digital skills through Blockly coding. Blockly coding is a visual coding language where the user builds code by stacking ‘blocks’ together. These ‘blocks’ are chunks of code that can be translated into professional textual code, which is JavaScript. Students will learn how to code by using Blockly in a series of ‘Journeys’. Each journey culminates with a capstone project, and a final project that focuses on developing a web app. A journey is approximately 21 hours of content and is differentiated into specific grade groupings and skill sets: Grades 1-3 students, Grades 4-6 students and Grades 7-12 (middle/high school).

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Homework/Assignment
Author:
Codingville
Date Added:
04/07/2020
Coding with The Hour of Code
Unrestricted Use
CC BY
Rating
0.0 stars

The Hour of Code started as a one-hour introduction to computer science, designed to demystify "code", to show that anybody can learn the basics, and to broaden participation in the field of computer science. It has since become a worldwide effort to celebrate computer science, starting with 1-hour coding activities but expanding to all sorts of community efforts. Check out the tutorials and activities. This grassroots campaign is supported by over 400 partners and 200,000 educators worldwide.

Students can code for just an hour, or complete full courses.

The courses are in 45 different languages.

There are even coding activities that can be down without computers called "unplugged".

Subject:
Business
Computer Science
Education
Educational Technology
Elementary Education
Higher Education
Information Processing
Math
Science
Material Type:
Activity/Lab
Game
Homework/Assignment
Simulation
Teaching/Learning Strategy
Date Added:
08/16/2018
Coeur - Make Stuff Move
Rating
0.0 stars

"APERÇU
Construisez un cœur mécanique qui utilise un capteur de pouls pour faire battre le cœur avec le vôtre.

COMPÉTENCES + OBJECTIFS
Construction

Construire le projet en suivant les instructions d'assemblage
Menuiserie
Principes de base de la menuiserie et quincaillerie
Codage
& Plus !
** Des kits sont disponibles à l'achat sur makestuffmove.com **"

Subject:
Design Studies
Education
Educational Technology
Math
Practical & Applied Arts
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move Inc.
Date Added:
12/18/2023
Coffee Break French
Rating
0.0 stars

"Free podcasts: Listen to our free podcasts and learn or improve your French on the go, where and when it suits you.

Online courses: Take the next step and sign up for a course on the Coffee Break Academy, accessing video materials, lesson notes and bonus audio content.

Join in: Improve your vocabulary, build your language skills and keep up with the Coffee Break French team on social media."

Subject:
French
Language Education
Material Type:
Activity/Lab
Podcast
Author:
Radio Lingua Ltd.
Date Added:
12/18/2023
The Cold War and Consumerism: Crash Course Computer Science #24
Rating
0.0 stars

Today we’re going to step back from hardware and software, and take a closer look at how the backdrop of the cold war and space race and the rise of consumerism and globalization brought us from huge, expensive codebreaking machines in the 1940s to affordable handhelds and personal computers in the 1970s. This is an era that saw huge government funded projects - like the race to the moon. And afterward, a shift towards the individual consumer, commoditization of components, and the rise of the Japanese electronics industry.

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Author:
Crashcourse
Date Added:
02/08/2019
Cole's Expulsion from the Garden of Eden
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This art history video discussion examines Thomas Cole's "Expulsion from the Garden of Eden," 1828, oil on canvas, 100.96 x 138.43 cm / 39-3/4 x 54-1/2 inches (Museum of Fine Arts, Boston).

Subject:
Arts Education
Material Type:
Activity/Lab
Diagram/Illustration
Provider:
Khan Academy
Provider Set:
Smarthistory
Author:
Beth Harris
Steven Zucker
Date Added:
10/10/2018