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  • Coding
Micro:bit - Let's Code
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Learn how to get the micro:bit working, program its features and create your first projects.

The BBC micro:bit is a pocket-sized computer that introduces you to how software and hardware work together. It has an LED light display, buttons, sensors and many input/output features that, when programmed, let it interact with you and your world.

Computing in your classroom - The micro:bit makes it easy to have immediate success with coding. It’s great for simple, tangible introductions to digital and computing technologies. Helping students learn what digital and computing technologies are and how they work.

Subject:
21st Century Competencies
Coding
Computer & Digital Technologies
Education
Material Type:
GAP 4
GAP 5
GAP 6
Simulation
Teaching/Learning Strategy
Author:
Micro:bit Educational Foundation
Date Added:
05/02/2023
My Summer - Weekly Project from Tynker
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Summer vacation has come to an end and school is back in session! Students will reminisce about their summer fun as they follow a step-by-step HTML/CSS tutorial in the Text Code Editor, where they'll create their own web page that captures the spirit of their summer adventures. By the end of this lesson, students will have combined creativity with problem-solving skills while reinforcing coding concepts and HTML/CSS syntax.

Subject:
Coding
Computer & Digital Technologies
Computer Science
English Language Arts
Science
Material Type:
Activity/Lab
Author:
Tynker
Date Added:
08/31/2019
Physical Modeling in MATLAB
Read the Fine Print
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Most books that use MATLAB are aimed at readers who know how to program. This book is for people who have never programmed before. As a result, the order of presentation is unusual. The book starts with scalar values and works up to vectors and matrices very gradually. This approach is good for beginning programmers, because it is hard to understand composite objects until you understand basic programming semantics.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Science
Material Type:
Textbook
Provider:
Green Tea Press
Author:
Allen B. Downey
Date Added:
01/01/2009
Pixar in a Box
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"Pixar in a Box is a behind-the-scenes look at how Pixar artists do their jobs.

You will be able to animate bouncing balls, build a swarm of robots, and make virtual fireworks explode.

The subjects you learn in school — math, science, computer science, and humanities — are used every day to create amazing movies at Pixar.

This collaboration between Pixar Animation Studios and Khan Academy is sponsored by Disney. If you have questions or ideas, email us at piab@khanacademy.org."

Subject:
Arts Education
Coding
Computer & Digital Technologies
Education
English Language Arts
Material Type:
Activity/Lab
Lesson
Unit of Study
Author:
Khan Academy
Pixar
Date Added:
12/12/2019
Pixel Programming for Step 1 EAL Students
Rating
0.0 stars

Students will learn new vocabulary (directions, colours and letters) while using using an unplugged lesson of pixel programming.

Subject:
Coding
Computer & Digital Technologies
Education
Language Education (EAL, ESL)
Math
Material Type:
Activity/Lab
Provider:
Canada Learning Code
Author:
Canada Learning Code
Martha Sinopoli
Date Added:
04/01/2019
Quizizz - Free quizzes for every student
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"Free self-paced quizzes to review, assess, and engage—in class and at home."

This is a great formative assessment tool that makes learning and reviewing feel like a game.

This tool is great for students when working individually (compared to Kahoot! and Quizlet where the class plays together). Kids could do them at a station, centre or even for homework.

Turn your assessment into a game!

Subject:
Arts Education
Career & Work Exploration
Coding
Computer & Digital Technologies
Computer Science
English Language Arts
Language Education
Math
Practical & Applied Arts
Science
Social Studies
Material Type:
Activity/Lab
Game
Date Added:
11/20/2019
STEAM Design Club Log Book Template
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

STEAM education results in students who take thoughtful risks, engage in experiential learning, persist in problem-solving, embrace collaboration, and work through the creative process. These are the innovators, educators, leaders, and learners of the 21st century!  

Subject:
21st Century Competencies
Animation
Coding
Computer & Digital Technologies
Material Type:
Diagram/Illustration
GAP 4
GAP 5
GAP 6
Game
Simulation
Teaching/Learning Strategy
Author:
Jena-Lea Bang
Date Added:
05/02/2023
SaskCode – Equipping Saskatoon and area teachers to bring computational thinking and coding into their classrooms.
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Equipping Saskatoon and area teachers to bring computational thinking and coding into their classrooms.
A great resource for teachers to find resources for coding in SK!

Subject:
Coding
Computer & Digital Technologies
Computer Science
Math
Science
Material Type:
Primary Source
Author:
SaskCode
Date Added:
02/27/2019
Secondary PAA Implementation Support Resources from the Ministry of Education (SK) (Accounting , CWEX, Financial Literacy, Information Processing, Robotics & Automation)
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0.0 stars

Please note:
*You will need to be logged into your blackboard account to access these resources
*Click the green button on the left to enrol to gain access
*Contact network services if you require support at stans@gov.sk.ca or 1-866-933-8333

The Secondary PAA Implementation Support organization houses a variety of materials to support the implementation of several PAA curricula. As members of implementation working teams, teachers developed, adapted or identified resources/materials for:

Accounting 10, 20, 30;
Career and Work Exploration 10, 20, A30, B30;
Financial Literacy 20, 30;
Information Processing 10, 20, 30; and,
Robotics and Automation 10, 20, 30.
Disclaimer: These resources have not undergone a formal evaluation. Due to copyright permissions, full access to this space is limited to educators in Saskatchewan.

Educators can self-enrol in the organization after logging into Blackboard. Please note that any teacher in Saskatchewan has access to these resources.

Subject:
Accounting
Business
Career & Work Exploration
Coding
Computer & Digital Technologies
Education
Educational Technology
Financial Literacy
Information Processing
Practical & Applied Arts
Robotics & Automation
Material Type:
Primary Source
Author:
Saskatchewan Government
Date Added:
04/21/2021
Semaine Canada en programmation - Sauvons la planète des cacas?!
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«Durant la Semaine Canada en programmation, des élèves à l’échelle du pays programmeront ensemble pour déverrouiller le Monde des émojis et bâtir un monde meilleur pour tous les émojis.

L’année dernière, les élèves à l’échelle du Canada ont appris à programmer et rempli le Monde des émojis de milliers d’émojis de 💩 caca 💩. Malheureusement, ces émojis ont relâché trop de CO₂ et le Monde des émojis est maintenant exposé à des changements climatiques majeurs.

En tant que membre du personnel enseignant, vous serez aux commandes, et nous serons vos copilotes. Notre mission est de réduire les émissions de CO₂ causées par les milliers d’émojis de caca du projet de la Semaine Canada en programmation de l’année dernière.

Commencez dès maintenant en recevant nos plans de leçons en vedette directement dans votre boîte de réception. C’est le temps de programmer! 🚀»

Subject:
Coding
Computer & Digital Technologies
Math
Practical & Applied Arts
Science
Material Type:
Activity/Lab
Lesson
Author:
Canada en programmation
Date Added:
12/12/2023
Shaun the Sheep's Game Academy
Read the Fine Print
Educational Use
Rating
0.0 stars

Do you like video games? They're awesome! They let you explore strange worlds, become cool characters with mind blowing powers and take on quests you can only dream of. But wouldn't it be amazing to design your own quests, and create your own worlds?

The Game Academy teaches children how to code games using the amazing Scratch software. This helps remove some of the significant learning curve involved in using Scratch.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Math
Science
Material Type:
Activity/Lab
Date Added:
06/03/2019
Studio Code : Learn Computer Science & How to Code
Read the Fine Print
Educational Use
Rating
0.0 stars

FULL COURSES are available here for students.

Learn to make your own game, app, or computer drawing. (K-5)

Build real working apps, games and websites using blocks, JavaScript, CSS, HTML and more. (6-9)

Go beyond Code.org and take university courses online or learn a new programming language. (10-12)

Plus access to all the Hour of Code games/coding activities!

Subject:
Coding
Computer & Digital Technologies
Computer Science
Math
Science
Material Type:
Activity/Lab
Unit of Study
Author:
CODE
Date Added:
01/22/2019
Study math for free – Mathplanet - High School
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Mathplanet is a FREE internet-based website dedicated to mathematics education, offering instructional videos, written materials, and practice exercises. Full courses to learn at your own pace.

*math playground (The Space Code: cross-curricular physics, tech, math)
*programming (basic programming in Python)
*pre-algebra
*algebra 1 & 2
*geometry

Subject:
Coding
Computer & Digital Technologies
Computer Science
Math
Science
Material Type:
Activity/Lab
Author:
Mattecentrum
Date Added:
01/15/2024
Teaching Coding & Video Game Design with Kodu
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

Kodu lets students create games on Windows PCs via a simple visual programming language. Kodu can be used to teach creativity, problem solving, storytelling, as well as programming. Anyone can use Kodu to make a game, young children as well as adults with no design or programming skills. No previous experience is required!
You will find videos, lessons, and many other resources to get started.
The software is free!

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Elementary Education
Higher Education
Math
Science
Material Type:
Activity/Lab
Date Added:
08/16/2018
Terry Fox Canada Learning Code
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Terry Fox is a Canadian hero. One of Terry’s main goals was to create awareness around how cancer affects everyone, so that they become inspired to help find a cure for cancer. He gathered support around this cause by applying his strong spirit of determination and his story has inspired so many people around the world. In this lesson, students will have the opportunity to share their personal stories through the medium of art. Computer art is amazing because anyone can create something cool regardless of ability.

Subject:
Coding
Computer & Digital Technologies
Health & Fitness
Math
Physical Education
Social Studies
Material Type:
Activity/Lab
Provider:
Canada Learning Code
Author:
Caitlin Davey
Canada Learning Code
Date Added:
04/01/2019
Think Complexity
Unrestricted Use
CC BY
Rating
0.0 stars

This book is about complexity science, data structures and algorithms, intermediate programming in Python, and the philosophy of science. This book focuses on discrete models, which include graphs, cellular automata, and agent-based models. They are often characterized by structure, rules and transitions rather than by equations. They tend to be more abstract than continuous models; in some cases there is no direct correspondence between the model and a physical system.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Science
Material Type:
Textbook
Provider:
Green Tea Press
Author:
Allen B. Downey
Date Added:
01/01/2012
Think DSP: Digital Signal Processing in Python
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

The examples and supporting code for this book are in Python. You should know core Python and you should be familiar with object-oriented features, at least using objects if not defining your own. If you are not already familiar with Python, you might want to start with my other book, Think Python, which is an introduction to Python for people who have never programmed, or Mark Lutz’s Learning Python, which might be better for people with programming experience.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Science
Material Type:
Textbook
Provider:
Green Tea Press
Author:
Allen B. Downey
Date Added:
01/01/2012
Think Java: How to Think Like a Computer Scientist
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Think Java is an introduction to Java programming for beginners. It is tailored for students preparing for the Computer Science Advanced Placement (AP) Exam, but it is for anyone who wants to learn Java.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Science
Material Type:
Textbook
Provider:
Green Tea Press
Author:
Allen B. Downey
Chris Mayfield
Date Added:
01/01/2012