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Code to Learn - Download MicroworldsEX for FREE
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Microworlds is a coding platform that is free for Canadian residents and schools.

Versions are also availalbe in Cree and Ojibwe.

If you download this the book "Getting Started with Coding: Get Creative with Code" by Camille McCue

Join the communities to get free activities, resources and projects!

Subject:
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Author:
Code to Learn
Date Added:
03/13/2019
Coding AI Teaching Assistant - Code.org
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"Introducing our AI Teaching Assistant: Designed for CS educators, it offers instant, insightful project assessments, enabling teachers to concentrate on inspiring and connecting with their students."

Also: AI curriculum, Professional Learning, AI Videos

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Science
Material Type:
Activity/Lab
Assessment
Author:
Code.org
Date Added:
09/16/2024
Codingville
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Codingville offers an easy and engaging way for students to learn coding/digital skills in a self-directed online environment.

Students and teachers will develop their coding/digital skills through Blockly coding. Blockly coding is a visual coding language where the user builds code by stacking ‘blocks’ together. These ‘blocks’ are chunks of code that can be translated into professional textual code, which is JavaScript. Students will learn how to code by using Blockly in a series of ‘Journeys’. Each journey culminates with a capstone project, and a final project that focuses on developing a web app. A journey is approximately 21 hours of content and is differentiated into specific grade groupings and skill sets: Grades 1-3 students, Grades 4-6 students and Grades 7-12 (middle/high school).

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Homework/Assignment
Author:
Codingville
Date Added:
04/07/2020
Coding with The Hour of Code
Unrestricted Use
CC BY
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The Hour of Code started as a one-hour introduction to computer science, designed to demystify "code", to show that anybody can learn the basics, and to broaden participation in the field of computer science. It has since become a worldwide effort to celebrate computer science, starting with 1-hour coding activities but expanding to all sorts of community efforts. Check out the tutorials and activities. This grassroots campaign is supported by over 400 partners and 200,000 educators worldwide.

Students can code for just an hour, or complete full courses.

The courses are in 45 different languages.

There are even coding activities that can be down without computers called "unplugged".

Subject:
Business
Computer Science
Education
Educational Technology
Elementary Education
Higher Education
Information Processing
Math
Science
Material Type:
Activity/Lab
Game
Homework/Assignment
Simulation
Teaching/Learning Strategy
Date Added:
08/16/2018
Coeur - Make Stuff Move
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"APERÇU
Construisez un cœur mécanique qui utilise un capteur de pouls pour faire battre le cœur avec le vôtre.

COMPÉTENCES + OBJECTIFS
Construction

Construire le projet en suivant les instructions d'assemblage
Menuiserie
Principes de base de la menuiserie et quincaillerie
Codage
& Plus !
** Des kits sont disponibles à l'achat sur makestuffmove.com **"

Subject:
Design Studies
Education
Educational Technology
Math
Practical & Applied Arts
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move Inc.
Date Added:
12/18/2023
Common Sense Media - Free Back-to-School Resources for Grades K–12
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"From AI to cellphone bans, being thoughtful about kids' media and tech use has never been more important."

Resources for: AI (free PD course for teachers), digital distractions, media, family engagement, getting set up for success, back to school activities!

Subject:
Education
Educational Technology
English Language Arts
Media Studies
Material Type:
Activity/Lab
Author:
Common Sense Media
Date Added:
08/26/2024
Compteur analogique - Make Stuff Move
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"Les compteurs analogiques sont tout autour de nous !. Ils sont utilisés pour représenter visuellement les mesures et les données. L'un des compteurs analogiques les plus courants est l'aiguille de carburant dans une voiture. Cela convertit une lecture du niveau de carburant dans le réservoir en une lecture vide à pleine sur le compteur.

Dans cette version, nous utiliserons un servo pour construire un compteur à commande électronique. Nous utiliserons d'abord simplement le bouton sur le tableau de commande pour déplacer l'aiguille en convertissant la position du bouton en mouvement de l'aiguille. Ensuite, un capteur sonore sera connecté pour convertir le niveau sonore (c'est-à-dire la musique) en une lecture de compteur. Cela en fera ce qu'on appelle communément un "VU-mètre"

COMPÉTENCES + OBJECTIFS
Menuiserie

Utilisation d'outils de base et de quincaillerie
Construction
Suivi des instructions visuelles d'assemblage
Code
Compréhension des mathématiques/du code pour convertir les lectures d'entrée en lectures de sortie (mètre)
Et bien plus encore !
** Des kits sont disponibles à l'achat sur makestuffmove.com **

Subject:
Computer & Digital Technologies
Education
Educational Technology
Math
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move Inc.
Date Added:
12/19/2023
Computer Education Week/Hour of Code: Not sure where to start? Give this curated list a try!
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If you're not sure where to start to give your students a great experience during Computer Education Week in early December (or any time during the year!) this resource has a curated list of suggestions!

*grade level specific suggestions (K-2, 2+, 6+, unplugged)
*choice boards
*intro suggestions
*digital escape rooms
*a full unit
*robots
*more resources

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Author:
Ditch That Textbook
Date Added:
11/30/2023
Computer Linguist - Celebrate programmers by going on a Tynker coding adventure!
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Grades 3-5

"The Day of the Programmer is celebrated on the 256th day of the year. This is because programmers are familiar with bytes and 1 byte = 8 bits, which gives 256 (2 to the power of 8) different combinations of binary digits. In this lesson, students can celebrate programmers by creating art that showcases different programming languages! Students are provided a step-by-step tutorial, code blocks, and instructions to create a Computer Linguist project using Tynker. By the end of this lesson, students will have combined creativity and coding concepts such as simple motion, simple drawing, basic math, and input/output."

You can complete this task by using Tynker block coding - or click in the bottom right corner of the screen to use JavaScript.

This is a great activity to learn about programming languages.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Author:
Tynker
Date Added:
09/16/2019
Conker - AI Quizzes
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Conker allows you to design multiple-choice, read-and-respond, and fill-in-the-blank quizzes for students across different levels and topics. You can also paste reading material to generate quizzes based on that content.

Start by opening Conker and providing details about the quiz you want to create. Conker will generate a short quiz that you can assign to students using a code, or you can export it to Google Forms. Additionally, you can create a printable question sheet and answer sheet.

Conker is free.

Subject:
Education
Educational Technology
Material Type:
Artificial Intelligence (AI)
Assessment
Date Added:
10/08/2024
Create Account & Navigating  the Resource Bank- Quick Start Guide - (step-by-step guided tutorial)
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This Quick Start Guide is a step-by-step visual guide to walk you through creating a FREE account, doing a quick key word search, organizing and filtering the results, finding hubs and featured collections, and saving and retrieving resources. 

This is not a video but a guided step-by-step visual guide.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Date Added:
03/18/2024
Create unique experiences with interactive images, videos & 360° media — ThingLink
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"ThingLink is an award-winning education technology platform that makes it easy to augment images, videos, and virtual tours with additional information and links. Over 4 million teachers and students use ThingLink for creating accessible, visual learning experiences in the cloud."

Subject:
Education
Educational Technology
English Language Arts
Science
Social Studies
Material Type:
Activity/Lab
Date Added:
12/11/2020
Creative Commons - CC Licenses - How to Choose
Unrestricted Use
CC BY
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This website provides guidance and tools to help users choose the right Creative Commons license for their work, ensuring that they can easily understand and apply the appropriate permissions and conditions to their creations.

Subject:
Education
Educational Technology
Material Type:
Primary Source
Author:
creative commons
Date Added:
03/27/2024
Créer son propre balado (Parlons sciences)
Read the Fine Print
Educational Use
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« Les élèves en apprendront davantage sur la création de contenu en ligne et créeront leur propre balado.

-Les élèves en apprendront davantage sur les créateurs et créatrices de contenu et les types de médias qu’ils et elles créent.
-Les élèves planifieront, créeront et monteront un balado.
-Les élèves évalueront les balados des autres élèves et réfléchiront sur leur propre apprentissage. »

Matériel proposé:
-Fiches de lecture (connaissances préalables), de planification, de comparaison (script vs. synopsis), d'évaluation
-Exemples de balados
-Astuces, plans de leçon, questions de discussion, activités supplémentaires

Subject:
21st Century Competencies
Agriculture Studies
Arts Education
Business
Communication Studies
Computer & Digital Technologies
Education
Educational Technology
English Language Arts
French
Health & Fitness
Indigenous Perspectives
Journalism Studies
Language Education
Media Studies
Practical & Applied Arts
Science
Social Studies
Wellness
Material Type:
Activity/Lab
Assessment
Module
Podcast
Teaching/Learning Strategy
Provider:
Let's Talk Science
Author:
Parlons Sciences
Date Added:
02/09/2024
Curiopod - Lesson Design & Content Creation Tool
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Curipod is an AI tool that generates an interactive slide deck in seconds based on a given topic. The slide deck includes features like:

Polls
Word clouds
Open-ended questions
A drawing tool
Once the slide deck is created (typically consisting of 9-12 slides), you can edit and adjust it to meet your needs and add more slides as desired.

The free plan offers almost everything you would need.

Subject:
Education
Educational Technology
Material Type:
Artificial Intelligence (AI)
Lesson
Date Added:
10/04/2024
Curriculum Integration Guides
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From classroom management, to project ideas, to script writing and planning, the resources in these guides will help you implement creativity with technology across your curriculum.

The guides give strategies for implementing creative technology in: primary literacy, elementary literacy, elementary math, science, STEM, elementary social studies, digital story telling and English language skills.

Subject:
Computer & Digital Technologies
Education
Educational Technology
Elementary Education
English Language Arts
Language Education
Math
Science
Social Studies
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson
Module
Teaching/Learning Strategy
Unit of Study
Author:
Wixie
Date Added:
05/26/2021