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  • SAS.CE.CG6.1 - Investigate the influence of a positive self-image on one's life.
  • SAS.CE.CG6.1 - Investigate the influence of a positive self-image on one's life.
At My Best- PHE Canada
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"At My Best (AMB) is a free, curriculum-linked program designed to support children’s optimal development by inspiring and motivating them to make healthier choices and develop lifelong healthy habits. This goal is achieved when students recognize the holistic benefits (i.e., emotional, physical, mental and spiritual) associated with enhancing their personal health and supporting others. At My Best has been designed for teachers working with students in Kindergarten to Grade 6. It focuses on a variety of topics related to emotional well-being, physical activity, and healthy eating."

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Subject:
Education
Elementary Education
Health & Fitness
Health Education
Material Type:
GAP 4
GAP 5
GAP 6
Unit of Study
Author:
PHE Canada
Date Added:
03/27/2023
Avatars and body image
Only Sharing Permitted
CC BY-NC-ND
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In this lesson students are introduced to the concept of “avatars” and share their experiences creating and playing avatars in video games and virtual worlds. They then create avatars using a program that is intentionally limited in terms of available body types and gender markers, first creating an avatar of their own gender and then of the opposite gender, and then discuss the program and relate it to representations of gender and body image in games and virtual worlds and in other media. Students then create avatars using a much more flexible version of the program and compare that experience to the more limited version. Finally, students use the more versatile program to create avatars that represent how they see themselves and how they would like others to see them online and reflect on the choices that went into creating them.

Subject:
Career & Work Exploration
Practical & Applied Arts
Material Type:
Activity/Lab
GAP 5
GAP 6
Author:
Media Smarts
Date Added:
04/28/2023
Be Good People - Social Emotional Learning and Health
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Be Good People is an incredible health and social emotional learning resource that follows 5 themes: Self-Awareness, Self-Management, Social Awareness, Relationship Skills, and Responsible Decision Making.
Each section comes with more than 10 lessons or extension activities that help you address these themes with your students.

This resource has content for kindergarten through grade 12.

Made by Minnesota Educators
Educators at the St. Croix River Education District in rural Minnesota.

Subject:
Health & Fitness
Health Education
Material Type:
Activity/Lab
Diagram/Illustration
GAP 4
GAP 5
GAP 6
Game
Homework/Assignment
Lesson
Module
Simulation
Author:
Courtney Strelow
Molly Gavett
Raycheal Zamora
Ry Bostrom
Nic van Oss
Date Added:
03/02/2023
Edge Factor
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Edge Factor's smart platform and story-driven tools inspire people to explore, prepare and connect on their career journey. Together with schools, companies and service providers, we empower learners of all ages to discover careers and get connected to real-world opportunities.

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Subject:
Career & Work Exploration
Practical & Applied Arts
Material Type:
Activity/Lab
Author:
Edge Factor
Date Added:
11/04/2022
Everfi Courses for Students - K-12 Overview
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Students have access to a number of courses in the area of:

*Social & Emotional Learning
*Financial Education
*Health & Wellness
*College & Career Readiness
*Early Learning

NEW courses are being added regularly.

ECE- K-3
Word Force
Healthier Me Jr
Compassion Project

Elementary/Middle 4-8
Vault
Healthier Me Middle School
Hockey Scholar Math & Science
Endeavour STEM Career Exploration
Ignition Digital Safety & Citizenship
Character Playbook
Venture Entrepreneurship
Mental Wellness Basics

High Schools 9-12
Mental Wellness Basics
Venture Entrepreneurship
AlcoholEdu
Prescription Drug Safety
Marketplaces
EVERFI Financial Literacy
Honour Code

Subject:
Business
Career & Work Exploration
Computer & Digital Technologies
Education
Financial Literacy
Health & Fitness
Mental Wellness
Practical & Applied Arts
Wellness
Material Type:
Activity/Lab
Author:
Everfi
Date Added:
06/03/2021
Grade Six Year Plan
Conditional Remix & Share Permitted
CC BY-NC-SA
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This is a year plan created using GAP resources that any teacher can take and use. This is intended for teachers new to teaching Grade Six, but can be used by any Grade Six teacher to offer ideas of what can be used to teach the content of the Grade Six curriculum. 

Subject:
21st Century Competencies
Arts Education
Career & Work Exploration
Computer & Digital Technologies
Education
Elementary Education
English Language Arts
Health Education
Indigenous Perspectives
Math
Physical Education
Science
Social Studies
Treaty Education
Wellness
Material Type:
GAP 6
Author:
Sandra Lutz
Courtney Hopkins
Jena-Lea Bang
Brie Phillips
Fern Block
Kira Toews
Date Added:
06/30/2023
Gratitude Journal
Conditional Remix & Share Permitted
CC BY-NC
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This is a gratitude journal that your students can use to help build an understanding of themselves.

Subject:
Career & Work Exploration
Material Type:
Activity/Lab
GAP 6
Author:
Adam Naismith
Date Added:
04/28/2023
Media Smarts - Education in Saskatchewan
Unrestricted Use
Public Domain
Rating
0.0 stars

This Website allows you to directly locate and find lessons through the SK curriculum and has specific activities aligned with a number of different SK Subject Outcomes.
- Arts Education
- Career Education
- Social Studies
- Science
- Math
- Health
- Practical and Applied Arts
- Cross-Curricular Competencies
- ELA
- Communication Media

Grade 6 Specific Health Related Activities:
o Avatars and Body Image USC6.1
o Gender Stereotypes and Body Image USC6.1 USC6.2
o Image Gap USC6.1
o Introduction to Cyberbullying: Avatars and Identity USC6.1 USC6.2 USC6.5
o Kids, Alcohol and Advertising – Lesson 1: Messages About Drinking USC6.7
o Kids, Alcohol and Advertising – Lesson 2: Young Drinkers USC6.7
o Kids, Alcohol and Advertising – Lesson 3: Understanding Brands USC6.7
o Kids, Alcohol and Advertising – Lesson 4: Interpreting Media Messages USC6.7
o Media Kids USC6.2 USC6.5 USC6.7
o Media Minute Lesson 2: Media are constructions USC6.2 USC6.7
o Mirror Image USC6.2 USC6.1
o Pay for Play USC6.7
o Prejudice and Body Image USC6.1 USC6.5
o Stereotyping and Bias USC6.1 USC6.2
o Tobacco Labels USC6.7
o Understanding the Internet: Communication and Social Media USC6.7

Educational Games:
o Data Defenders
o A Day in the Life of the Jos (same as above – paid for program) USC6.1 USC6.2

Subject:
21st Century Competencies
Arts Education
Education
Emotional Wellness
English Language Arts
Health & Fitness
Health Education
Math
Mental Wellness
Practical & Applied Arts
Psychology
Science
Social Studies
Wellness
Material Type:
Activity/Lab
Assessment
Diagram/Illustration
GAP 4
GAP 5
GAP 6
Game
Homework/Assignment
Lesson
Module
Primary Source
Reading
Teaching/Learning Strategy
Unit of Study
Author:
Anika Wallia
Bogi Tessier
Danielle deBelle
Diane Elliott
Dr. Samantha McAleese
Julia Ladouceur
Kathryn Ann Hill
Lynn Huxtable
Marc Alexandre Ladouceur
Matthew Johnson
Melinda Thériault
Penny Warne
Tricia Grant
Dr. Kara Brisson-Boivin
Date Added:
03/10/2023
PowerPlay Young Entrepreneurs
Unrestricted Use
CC BY
Rating
0.0 stars

PowerPlay Young Entrepreneurs is a highly engaging program that is designed for classrooms ranging from grades 4 to 8. Students have fun exploring their passions, talents and interests as they plan and carry out their own business ventures. They make real products, earn real money and donate a portion of their profits to charity.For more information about the program, visit powerplayforsuccess.com.

Subject:
21st Century Competencies
Accounting
Agriculture Production
Arts Education
Business
Communication Media
Computer & Digital Technologies
Education
English Language Arts
Entrepreneurship
Equine Studies
Financial Literacy
Marketing
Sheep Production
Special Education
Visual Arts
Material Type:
Assessment
GAP 4
GAP 5
GAP 6
Game
Homework/Assignment
Lesson
Module
Primary Source
Teaching/Learning Strategy
Unit of Study
Author:
Correne McJannet
Date Added:
08/02/2022
ROVER - Grade 6
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Check out these great video/curricular resources for Grade 6. The ROVER videos all indicate the curriculum outcomes that they address.

ROVER (Recommended Online Video Education Resources) is a video streaming service for Saskatchewan teachers and students in the PreK-12 education system. It is managed and maintained by the Saskatchewan Ministry of Education. ROVER is a video-on-demand service that provides teachers and students with the convenience of immediate access to streamed, educational videos that support curricula.

This site also offers all of the curriculum documents for all grade levels.

If you are unable to access the site, it may be because a Saskatchewan Ministry of Education Blackboard login is required. All students have an Edonline account, so contact your child's school or the Ministry of Education’s Support Desk at 1-866-933-8333 or email at stans@gov.sk.ca for login information. Your child's student number will be required.

Subject:
Arts Education
English Language Arts
Health & Fitness
Health Education
Math
Physical Education
Science
Social Studies
Material Type:
Activity/Lab
Homework/Assignment
Author:
Saskatchewan Ministry of Education
Date Added:
11/16/2020
Wellness: Stress & Anxiety
Conditional Remix & Share Permitted
CC BY-NC
Rating
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An authentic guide to learning about stress, anxiety, depression, self-awareness and wellness. included are TED Talks, definitions, causes, symptoms, triggers and reflections.Included is information and quizzes about stress, anxiety and depression. Also includes a 20+ Slide presentation about the role of the brain!

Subject:
Wellness
Material Type:
GAP 4
GAP 5
GAP 6
Homework/Assignment
Author:
Kirsten Elder
Nichole Bredy
Date Added:
05/04/2023
A Year of Wellness (Middle Years)
Unrestricted Use
CC BY
Rating
0.0 stars

A Year of Wellness for Middle Years was created by Sun West School Division teachers involved in the Mental Wellness PLC to support integrating all areas of wellness into the daily lives of our students and enhance their wellbeing. This resource includes monthly activities connected to the Middle Years leaning outcomes for each domain of wellness: Physical, Mental, Emotional, Spiritual, and Social. Students can work on this project independently, with their family, or as a class!

Subject:
Arts Education
Health Education
Physical Education
Material Type:
Activity/Lab
Primary Source
Author:
Melissa Lander
Elaina Guilmette
Arlene Low
Kelli Boklaschuk
Theodocia Quagraine
Date Added:
12/09/2020