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Science at Home - Grade 8
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Every week Science North will provide Grade 8 teachers with a pre-recorded video and printable resource.

Teachers will be able to share these YouTube videos and resources with students weekly.

Included are classroom videos, student handouts, and offline lesson plans.

These videos and handouts can be sent to students to provide them with key concepts and activities that link to the curriculum.

Subject:
Computer & Digital Technologies
Computer Science
Earth Science
Math
Science
Material Type:
Activity/Lab
Homework/Assignment
Lesson
Reading
Author:
Science North
Date Added:
06/02/2021
Science at Home - Kindergarten
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0.0 stars

Every Friday Science North will provide Kindergarten teachers with a pre-recorded video and printable resource.

Teachers will be able to share these YouTube videos and resources with students every week.

Included are classroom videos, student handouts, and offline lesson plans.

These videos and handouts can be sent to students to provide them with key concepts and activities that link to the curriculum.

The offline lesson plans provide a detailed explanation of the concepts and the procedure. This can be used to help teach the lesson. These will also be made available to students without internet access.

Subject:
Computer & Digital Technologies
Computer Science
Earth Science
Math
Science
Material Type:
Activity/Lab
Homework/Assignment
Lesson
Reading
Author:
Science North
Date Added:
06/01/2021
Screencastify  - The #1 Screen Recorder for Chrome
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A free extension for Google Chrome.

More than 12 million people use Screencastify to easily record, edit, and share videos. Try it out and see what the hype's about.

Check out the tutorial on how to use this tool @ https://www.youtube.com/watch?v=ZY_AACU4Uj0 . Copy and paste this URL into your browser to get lots of great tips.

Subject:
Computer Science
Education
English Language Arts
History
Math
Science
Social Studies
Material Type:
Primary Source
Author:
Google
Date Added:
04/24/2020
Secondary Science Implementation Support in Saskatchewan
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Welcome to Secondary Science Implementation Support. This site from the Ministry of Education in SK has a huge collection of excellent supports for High School Science.

There are currently over 500 supports available.

Select "Support Materials" from the menu on the left.

This site houses materials developed to support teachers' implementation of secondary science courses. The Support Materials section contains materials that have been developed and refined by each of the course-specific Secondary Implementation Support teams. Teachers are free to use these materials as they wish.
Any teacher may post questions in the Discussion Board and/or share their materials. Note that copyright must be respected in all cases.

Support materials for Science 10, Health Science 20, Environmental Science 20, Physical Science 20, Chemistry 30, Physics 30, Biology 30, Earth Science 30, Computer Science 20 and Computer Science 30 have been posted.

You must be logged into Blackboard to see the supports.

This resource can help you access Blackboard as a SK Teacher if you are having difficulty: https://s3.amazonaws.com/sws.oercommons.org/media/editor/30/Accessing_Blackboard.pdf (Copy and paste this url into a browser).

Please note: You will need to click "Open this in a new window" to view the resource when the message appears.

Subject:
Biology
Career & Work Exploration
Chemistry
Computer Science
Environmental Science
Health Science
Physical Science
Physics
Practical & Applied Arts
Science
Material Type:
Activity/Lab
Homework/Assignment
Lesson
Teaching/Learning Strategy
Unit of Study
Author:
SK Science Implementation Support Team
Saskatchewan Ministry of Education
Date Added:
05/06/2019
Shaun the Sheep's Game Academy
Read the Fine Print
Educational Use
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Do you like video games? They're awesome! They let you explore strange worlds, become cool characters with mind blowing powers and take on quests you can only dream of. But wouldn't it be amazing to design your own quests, and create your own worlds?

The Game Academy teaches children how to code games using the amazing Scratch software. This helps remove some of the significant learning curve involved in using Scratch.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Math
Science
Material Type:
Activity/Lab
Date Added:
06/03/2019
Simulating the Bug
Read the Fine Print
Educational Use
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Students modify a provided App Inventor code to design their own diseases. This serves as the evolution step in the software/systems design process. The activity is essentially a mini design cycle in which students are challenged to design a solution to the modification, implement and test it using different population patterns The result of this process is an evolution of the original app.

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Douglas Bertelsen
Date Added:
09/18/2014
Smithsonian Learning Lab
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The Smithsonian Learning Lab puts the treasures of the world's largest museum, education, and research complex within reach. The Lab is a free, interactive platform for discovering millions of authentic digital resources, creating content with online tools, and sharing in the Smithsonian's expansive community of knowledge and learning.

Use the search tool to discover lots of resources on endless topics. The sky's the limit!

Subject:
Arts Education
Biology
Chemistry
Computer Science
Earth Science
Education
English Language Arts
Environmental Science
Geography
Health & Fitness
Health Education
Health Science
History
Math
Physical Science
Physics
Science
Social Studies
Material Type:
GAP 4
GAP 5
GAP 6
Author:
Smithsonian Institute
Smithsonian Learning Lab
Date Added:
03/04/2019
Software Engineering: Crash Course Computer Science #16
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Today, we’re going to talk about how HUGE programs with millions of lines of code like Microsoft Office are built. Programs like these are way too complicated for a single person, but instead require teams of programmers using the tools and best practices that form the discipline of Software Engineering. We'll talk about how large programs are typically broken up into into function units that are nested into objects known as Object Oriented Programming, as well as how programmers write and debug their code efficiently, document and share their code with others, and also how code repositories are used to allow programmers to make changes while mitigating risk.

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Author:
Crashcourse
Date Added:
02/08/2019
Software Engineering Program (Grades 6-12)
Conditional Remix & Share Permitted
CC BY-NC-SA
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The Software Engineering Program (SEP) is a multi-year, comprehensive, standards-aligned computer science education program for grades 6 to 12. The goals of the program are:

-Increase the number of high school graduates, particularly from traditionally underrepresented groups, that are ready to pursue new and emerging technology-driven roles across industries.

-Develop student computational thinking and problem-solving skills in real-world contexts.

The SEP curriculum gives students instruction and experience in the following areas: computer programming, robotics, web design, physical computing, and game design. SEP students participate in local and central hackathons, and in work-based experiences with major industry leaders and partners.

Subject:
Computer Science
Science
Material Type:
Unit of Study
Provider:
New York City Department of Education
Provider Set:
Computer Science for All
Date Added:
01/07/2019
Standford Online - Free Online Courses
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"Our free online courses provide you with an affordable and flexible way to learn new skills and study new and emerging topics. Learn from Stanford instructors and industry experts at no cost to you."

These are for undergraduates but can be used for high school enrichment as well.

Subject:
Arts Education
Biology
Career & Work Exploration
Computer & Digital Technologies
Computer Science
Cybersecurity
Economics
Education
Forestry Studies
Health Science
Law
Math
Physical Science
Physics
Practical & Applied Arts
Science
Social Studies
Material Type:
Lesson
Module
Unit of Study
Author:
Stanford
Date Added:
11/26/2024
Strong-Arm Tactics
Read the Fine Print
Educational Use
Rating
0.0 stars

Students generally do not know the complexity that goes into building and programming a robotic arm. In actuality, creating such an arm comes from a design that involves mechanical, electrical, and computer science engineers. This activity allows students to control a robotic arm from both a machine's and a computer science engineer's perspective by letting them perform a simple task with a few entertaining instructions and constraints.

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Lesson
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Chris Yakacki
Daria Kotys-Schwartz
Geoffrey Hill
Janet Yowell
Malinda Schaefer Zarske
Date Added:
09/26/2008
Study math for free – Mathplanet - High School
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Mathplanet is a FREE internet-based website dedicated to mathematics education, offering instructional videos, written materials, and practice exercises. Full courses to learn at your own pace.

*math playground (The Space Code: cross-curricular physics, tech, math)
*programming (basic programming in Python)
*pre-algebra
*algebra 1 & 2
*geometry

Subject:
Coding
Computer & Digital Technologies
Computer Science
Math
Science
Material Type:
Activity/Lab
Author:
Mattecentrum
Date Added:
01/15/2024
Sun West Technology Continuum K-12
Only Sharing Permitted
CC BY-NC-ND
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This continuum breaks down the necessary technology skills for kindergarten to Grade 12 in Sun West. It includes when to introduce the skill as well as the transfer of responsibility (I do, we do, you do) level expected at each grade.

Subject:
Computer Science
Education
Educational Technology
Science
Material Type:
Assessment
Date Added:
08/17/2018
TeacherTube
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TeacherTube is a free platform that allows teachers to share video lectures and various resources, including tutorials, lesson plans, and notes. Users can also attach assessments and learning activities, explore content created by other educators, and connect with colleagues who have similar interests.

Subject:
Agribusiness
Agriculture Studies
Arts Education
Astronomy
Biology
Business
Career & Work Exploration
Chemistry
Computer Science
English Language Arts
Environmental Science
French
German
Health & Fitness
History
Language Education
Math
Physical Education
Physical Science
Practical & Applied Arts
Science
Social Studies
Spanish
Visual Arts
Material Type:
Activity/Lab
Podcast
Date Added:
10/09/2024
Teaching Coding & Video Game Design with Kodu
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

Kodu lets students create games on Windows PCs via a simple visual programming language. Kodu can be used to teach creativity, problem solving, storytelling, as well as programming. Anyone can use Kodu to make a game, young children as well as adults with no design or programming skills. No previous experience is required!
You will find videos, lessons, and many other resources to get started.
The software is free!

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Elementary Education
Higher Education
Math
Science
Material Type:
Activity/Lab
Date Added:
08/16/2018
Technology, Simplified
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"Founded in 2007, MakeUseOf is an online publication that issues tips and guides on how to make the most of the internet, computer software, and mobile apps. Our mission is to help users understand and navigate modern trends in consumer technology."

A great first stop when trying to troubleshoot or fix your tech problems!

Definitely check out the cheat sheets. The productivity bundle is great.

Subject:
Computer Science
Education
Educational Technology
Science
Material Type:
Primary Source
Author:
MAKEUSEOF
Date Added:
10/11/2019
Telecommunication (05:05): Computer Networks (part 2)
Only Sharing Permitted
CC BY-ND
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We conclude out look at telecommunications and computer networks. We also give our list of additional resources to check out.

Links from Video:
-Wifi Analyzer https://play.google.com/store/apps/details?id=com.farproc.wifi.analyzer
-Cisco Networking Academy https://www.netacad.com/
-Monoprice http://www.monoprice.com

Subject:
Computer Science
Science
Material Type:
Lesson
Provider:
Mr. Ford's Class
Author:
Scott Ford
Date Added:
05/21/2018
Think Complexity
Unrestricted Use
CC BY
Rating
0.0 stars

This book is about complexity science, data structures and algorithms, intermediate programming in Python, and the philosophy of science. This book focuses on discrete models, which include graphs, cellular automata, and agent-based models. They are often characterized by structure, rules and transitions rather than by equations. They tend to be more abstract than continuous models; in some cases there is no direct correspondence between the model and a physical system.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Science
Material Type:
Textbook
Provider:
Green Tea Press
Author:
Allen B. Downey
Date Added:
01/01/2012