A student’s sense of belonging can come from connections with both peers …
A student’s sense of belonging can come from connections with both peers and adults. This downloadable guide includes five strategies for building strong relationships with students and creating a positive school culture where everyone feels they belong.
"Learning skills to support our mental health early in life can provide …
"Learning skills to support our mental health early in life can provide significant benefits to our physical, emotional, and social growth for life. For example, for children to choose calm in times of stress, they first need the opportunity to experience calm and practice arriving at a calm state.
All of the tools you find in this toolkit help cultivate calm, mental health, and overall well being. In this resource, learn 9 yoga and mindfulness practices for mental health that are suitable for a variety of settings and time frames: each tool may be as brief as 1 minute or expanded as needed.
Use the tools individually or all together to tailor your own experience, now and for the long term."
Be Good People is an incredible health and social emotional learning resource …
Be Good People is an incredible health and social emotional learning resource that follows 5 themes: Self-Awareness, Self-Management, Social Awareness, Relationship Skills, and Responsible Decision Making. Each section comes with more than 10 lessons or extension activities that help you address these themes with your students.
This resource has content for kindergarten through grade 12.
Made by Minnesota Educators Educators at the St. Croix River Education District in rural Minnesota.
"The Compassion Project is a web-based learning platform focusing on social and …
"The Compassion Project is a web-based learning platform focusing on social and emotional learning (SEL) strengths like compassion and empathy. It begins with a tutorial, which students can always access by clicking the help button in the upper left corner. Each lesson starts with a pre-quiz to assess what students already know. After that, a bright and colorful two-minute video with cartoon characters describes the topic for the lesson. Four characters (Tye, Brandon, Alex, and David) narrate the videos in story format. After the video plays, there are reflection questions in the format of a text messenger app that students can click to answer. Characters introduce the SEL skills by describing what the skill (e.g., compassion) looks, sounds, and feels like.
Each skill has three activity lessons. For compassion, students identify when someone needs help and learn how to act with kindness. For empathy, students "see" life through the perspective of different characters. For mindfulness, students practice a breathing technique. Teachers can then provide debriefing and offline extension activities.
The teacher dashboard allows instructors to manage students, add classes, and re-teach when needed. Quiz grades are automatically uploaded and students can access their score by hovering over each lesson." (Common Sense Media)
Sun West School Division: To access The Compassion Project: Upper Elementary, log into EVERFI through your clever account.
"This guide offers two different approaches to teaching Encanto: 1. Show a …
"This guide offers two different approaches to teaching Encanto:
1. Show a few specific clips, paired with discussion questions. 2. Show the entire film, paired with a more in-depth lesson plan (below) and handout.
Feel free to use either approach, or even combine the two into one lesson (or an entire unit) based around the movie. If you only have a single class period, it might be ideal to show just a few key clips mentioned below. If you decide to help students delve deeper into the topic, you might show the entire film and have more extensive discussions over multiple days. Of course, you could also use some combination of the two, adapting the lesson to best suit your class's needs."
This lesson and active viewing guide are aligned with CASEL 5 and you can help your students: *develop interests and a sense of purpose *show the courage to take initiative *resist peer pressure *resolve conflict *show concern for others' feelings *reflect on community *identify solutions
ECE- K-3 Word Force Healthier Me Jr Compassion Project
Elementary/Middle 4-8 Vault Healthier Me Middle School Hockey Scholar Math & Science Endeavour STEM Career Exploration Ignition Digital Safety & Citizenship Character Playbook Venture Entrepreneurship Mental Wellness Basics
High Schools 9-12 Mental Wellness Basics Venture Entrepreneurship AlcoholEdu Prescription Drug Safety Marketplaces EVERFI Financial Literacy Honour Code
"A family yoga practice can be a fun, dynamic way to enjoy …
"A family yoga practice can be a fun, dynamic way to enjoy moments together that turn into memories. Designed for families and groups of all ages, this 25-minute yoga practice features partner work and imaginative play while teaching the value of connectedness."
This is a year plan created using GAP resources that any teacher …
This is a year plan created using GAP resources that any teacher can take and use. This is intended for teachers new to teaching Grade Six, but can be used by any Grade Six teacher to offer ideas of what can be used to teach the content of the Grade Six curriculum.
The health-related choices students learn to make when they’re young can have …
The health-related choices students learn to make when they’re young can have a lasting impact on their lifetime well-being, happiness, and academic success. EVERFI’s Healthier Me is an innovative, games-based middle school health curriculum that gives students the tools to make healthy, informed decisions when it comes to health and nutrition.
Throughout the course, students embark on fun wellness adventures through interactive games—from completing grocery shopping to creating a well-balanced cafeteria lunch—working through true-to-life scenarios to help them achieve positive wellness outcomes.
This could easily be extended to include an action plan (Health Education outcomes in the DM and AP strands) the students build based on their learning from this course.
Sun West School Division: Log into this EVERFI course through your clever account.
Ignition: Digital Wellness and Safety is a digital literacy curriculum designed to …
Ignition: Digital Wellness and Safety is a digital literacy curriculum designed to provide students with the information they need to safely and confidently navigate the digital world.
Through six digital responsibility lessons, students take practical steps to protect their privacy and safety online. Students will learn critical digital literacy skills including how to evaluate content for accuracy, perspective, and motive. Ignition's digital literacy curriculum helps students acknowledge the benefits of online communities and resources while guiding them to successfully navigate potential pitfalls in their digital lives.
Ignition is a #DigCitCommit approved resource.
Sun West School Division: Log in through your clever account.
The Children’s Health and Well-being Measure (ACHWM) is a tool that gives …
The Children’s Health and Well-being Measure (ACHWM) is a tool that gives Indigenous communities and organizations an overview of the health and well-being of children and youth in their communities.
The measure offers insight into children's Spiritual, Emotional, Physical, and Mental wellness.
The survey is completed on a tablet that engages children and acts as a catalyst for honest conversation. The results are shared with each child or youth in a visual form on the Balance Chart.
Click here to access the printable version of this yearly plan.Made by …
Click here to access the printable version of this yearly plan.Made by a Saskatchewan grade 6 teacherKids Boost Immunity (KBI) provides dozens of classroom activities and teacher resources developed by health and education professionals.
Videos, Podcasts, Quizzes! Learn how anything works. It's all here from health, …
Videos, Podcasts, Quizzes! Learn how anything works. It's all here from health, science, home/garden, auto, tech, money, lifestyle, enterainment, adventure, animals and more!
"Let it Ripple is a non-profit film and idea studio. We produce …
"Let it Ripple is a non-profit film and idea studio. We produce films, original series, and live and virtual experiences that inspire audiences to think about what it means to be human in today's world."
This Website allows you to directly locate and find lessons through the …
This Website allows you to directly locate and find lessons through the SK curriculum and has specific activities aligned with a number of different SK Subject Outcomes. - Arts Education - Career Education - Social Studies - Science - Math - Health - Practical and Applied Arts - Cross-Curricular Competencies - ELA - Communication Media
Grade 6 Specific Health Related Activities: o Avatars and Body Image USC6.1 o Gender Stereotypes and Body Image USC6.1 USC6.2 o Image Gap USC6.1 o Introduction to Cyberbullying: Avatars and Identity USC6.1 USC6.2 USC6.5 o Kids, Alcohol and Advertising – Lesson 1: Messages About Drinking USC6.7 o Kids, Alcohol and Advertising – Lesson 2: Young Drinkers USC6.7 o Kids, Alcohol and Advertising – Lesson 3: Understanding Brands USC6.7 o Kids, Alcohol and Advertising – Lesson 4: Interpreting Media Messages USC6.7 o Media Kids USC6.2 USC6.5 USC6.7 o Media Minute Lesson 2: Media are constructions USC6.2 USC6.7 o Mirror Image USC6.2 USC6.1 o Pay for Play USC6.7 o Prejudice and Body Image USC6.1 USC6.5 o Stereotyping and Bias USC6.1 USC6.2 o Tobacco Labels USC6.7 o Understanding the Internet: Communication and Social Media USC6.7
Educational Games: o Data Defenders o A Day in the Life of the Jos (same as above – paid for program) USC6.1 USC6.2
Mental Wellness Basics introduces students to concepts related to mental health and …
Mental Wellness Basics introduces students to concepts related to mental health and wellness. Stigma associated with mental health can have serious and negative impacts on help-seeking behaviors, and many mental health conditions and symptoms can be significantly lessened through prevention. As such, the lessons in this course focus on:
Supporting students in identifying threats to mental health early, and taking measures to increase factors that protect mental health. Introducing students to the experiences of others in order to develop awareness and empathy, reduce stigma, and provide facts on the prevalence and symptoms of mental health conditions. Fostering a mental health mindset to help students develop feelings of self-efficacy and skills that promote and model advocacy for self and others.
This Course Covers Self Awareness Self Management Relationship Skills Social Awareness Responsible Decision-Making
A gamified resource that teaches students about healthy food, how to make …
A gamified resource that teaches students about healthy food, how to make healthy food choices, and how to interpret food labels and advertisements. Each lesson is a 'Mission' where students work in groups to create a Super-Human to defeat villains that are trying to take over the food system.
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