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Financial Literacy for High School from Everfi
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Financial literacy is an important aspect of everyday life. EVERFI’s Financial Literacy online resource engages users through video, animations and interactive activities to bring complex financial concepts to life, empowering students to better manage their personal finances. The program includes 9 modules on a variety of topics, including Savings, Banking, Credit Cards & Interest Rates, Credit Scores, Financing Higher Education, Renting vs. Owning, Taxes & Insurance, Consumer Protection, and Investing, giving students the tools they’ll need to successfully manage their financial future.

This Course Covers
EVERFI Financial Literacy
Savings
Credit Scores & Reports
Funding Higher Education
Renting vs Owning
Insurance & Taxes
Consumer Protection
Investing
Banking Basics

Subject:
Business
Education
Educational Technology
Entrepreneurship
Higher Education
Math
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Simulation
Provider:
Everfi
Author:
Everfi
Date Added:
09/07/2018
Finding & Creating Images for Resources
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

This resource explores four ways to find or create free or Creative Commons images to use for your OER/Resource Bank resources (or in general).Specific sites for free imagesGoogle searchAI Snipping Tool 

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Author:
Melissa Lander
Date Added:
04/11/2024
Fleur - Make Stuff Move
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"APERÇU
Construisez une fleur mécanique qui s'ouvre lorsqu'il y a de la lumière. Cette fleur utilise quelques mouvements mécaniques intéressants dont un câble push-pull pour convertir le mouvement de rotation en un mouvement linéaire pour une tige flexible. Ensuite, le mouvement est reconverti en points de pivotement rotatifs pour ouvrir et fermer les pédales. L'utilisation des clips de reliure signifie également que vous êtes libre de créer vos propres pétales de fleurs.

COMPÉTENCES + OBJECTIFS
Construction

Construire le projet en suivant les instructions d'assemblage
Menuiserie
Principes de base de la menuiserie et quincaillerie
Art + Design
Créer et concevoir vos propres pétales de fleurs
Codage"

Subject:
Design Studies
Education
Educational Technology
Math
Practical & Applied Arts
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move Inc.
Date Added:
12/18/2023
Flinger-Batteur - Make Stuff Move
Rating
0.0 stars

"Cette construction est utile de deux manières : propulser des objets et tambouriner sur des surfaces. Le concept global vise à augmenter l'inertie du servo en faisant rapidement claquer le collier de serrage pour faire pivoter le bras. La mécanique de cette construction est modelée d'après une pédale utilisée dans une batterie.

L'aspect de propulsion est simplement amusant. Lancez des pièces de monnaie, des boutons et des balles de ping-pong. Lors de l'utilisation de la fonction d'enregistrement d'animation de l'Animate Shield, des rythmes peuvent être enregistrés et bouclés, y compris le réglage de la vitesse.

COMPÉTENCES + OBJECTIFS
Construction
-Construire le projet en suivant les instructions d'assemblage
Musique
-Animer un rythme
Menuiserie
-Principes de base de la menuiserie et quincaillerie
Codage
-Apprendre à utiliser des retards dans le code pour contrôler le timing du mouvement
& Plus !

** Des kits sont disponibles à l'achat sur makestuffmove.com **"

Subject:
Arts Education
Computer & Digital Technologies
Design Studies
Education
Educational Technology
Math
Practical & Applied Arts
Robotics & Automation
Science
Material Type:
Activity/Lab
Lesson
Provider:
Make Stuff Move
Author:
Make Stuff Move Inc.
Date Added:
12/18/2023
Flippity
Rating
0.0 stars

Flippity easily turns any Google spreadsheet into flash cards, a badge creator, a spelling quiz, a memory game, a word search, random name generator, scavenger hunt, board game, manipulatives, matching game, timeline, BINGO, leader board, crossword puzzle, word scramble, word cloud, MadLibs, self assessment and more. Teachers can use Flippity for a variety of purposes: to present to the class, to assess individual students, or to have students make their own creations.

Subject:
Computer & Digital Technologies
Education
Educational Technology
English Language Arts
Material Type:
Activity/Lab
Assessment
Game
Homework/Assignment
Author:
Flippity
Date Added:
05/10/2021
Focusable - Teaching learners to focus online
Rating
0.0 stars

"A new tool for anyone seeking to improve their ability to focus."

Users progress through timed steps, with self-regulation activities embedded in their progression.
This tool can also be used with groups to encourage better focus.

Focusable is free - but there is also an upgraded version available.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Author:
Focusable
Date Added:
11/01/2022
Frankenbot Template
Rating
0.0 stars

Here's a way to use ChatGPT to help students grow confidence in their writing!

🛠️ How it works: Take a writing prompt and generate three responses from ChatGPT (or another AI assistant). Students pick the best parts from those responses and assemble their final version, commenting on the writer's decisions they made. Students reflect on their writing decisions with draggable arrows.

☝️ Why this works: It's a scaffolding technique. It gives students practice making decisions as a writer without having to write all of the words.

Use a downloadable PowerPoint or Google Slides presentation.

For more information on ChatGPT, head over to https://ditchthattextbook.com/ai.

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Teaching/Learning Strategy
Author:
Ditch That Textbook
Date Added:
02/17/2023
Free Code Camp
Rating
0.0 stars

Learn to code. EARN CERTIFICATIONS.

Free code camp is a great website for online learning. The site lets you learn to code with free online courses, programming projects, and interview preparation for developer jobs.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Higher Education
Science
Material Type:
Activity/Lab
Author:
Free Code Camp
Date Added:
11/20/2019
Fundamentals MySchoolSask video
Only Sharing Permitted
CC BY-NC-ND
Rating
0.0 stars

Link to the fundamentals video housed on ROVER and to the MySchoolSask booklet
This video presents the basic user knowledge necessary for beginning to use MySchoolSask/MonÉcoleSask. This includes a) logging into the application for the first time b) setting a new password as well as other user preferences, c) navigating the views, tabs, and other aspects of the application, and d) learning the basics of searching using filters and field sets.

Subject:
Education
Educational Technology
Material Type:
Primary Source
Date Added:
06/26/2019
Future Goals - Hockey Scholar from Everfi (6 Math Lessons, 6 Science Lessons)
Only Sharing Permitted
CC BY-NC-ND
Rating
0.0 stars

The National Hockey League (NHL) and the National Hockey League Players’ Association (NHLPA) have partnered to launch the Future Goals program, a North-American initiative that provides K-12 students with STEM education. EVERFI’s Hockey Scholar course, with both a math and science edition, leverages highly interactive gameplay and the sport of hockey to reinforce key concepts like scientific thinking and data analysis, exposing students to foundational STEM concepts through real-life applications.
This Course Covers Foundational STEM Concepts Scientific Thinking,Data/Graphical Analysis

Uncover The Ice - Students derive area formula and proper units of measurement to calculate the area of each section of ice as they remove covering.
Area, units, unit square, square meters, formula 4 SS4.2 5 SS5.1-4 6 SS6.2 7 SS7.2 8 SS8.2-3

Paint The Ice - Students apply knowledge of geometric figures and coordinate planes to paint the ice rink. Point, coordinate, x/y-axis, line, chord, segment, parallel, right angle, congruent perpendicular, diameter, radius5 SS5.5 6 SS6.3-47 SS7.1-5

The Pass - Students measure and find patterns between angles lying on a straight line, by setting up a pass that bounces off the boards and discover the Law of Reflection based on their data. Protractor, degrees, right angle, straight angles, Law of Reflection, adjacent angles 6 SS6.1, SS6.3 7 SS7.1, SS7.3 8 OP8.1

The Shot - Students explore the interaction between applied force and frictional force and use this knowledge to hit specific targets on the ice.
Force, magnitude, direction, friction, Newton’s 1st Law 5 FM5.1-3 6 FL6.2

Speed - Students record and calculate a player’s average speed (using d = v/t formula) over short and long sprint distances Rate, units of distance (m, km, mi), trials, average, rounding, formula 5 SP5.3 6 SP6.1, N6.8 7 SP7.1-2 8 P8.1, N8.3

The Skate Blades - Students help players stop on a certain target based on the radius of hollow of their skate blades, and use this data to figure out the correlation between radius of hollow and stopping distance. Variables, radius, correlation 5 P5.1, FM5.1 6 P6.1, P6.3, FL6.3 7 P7.1, SS7.2, SP7.2 8 P8.1

Subject:
Education
Educational Technology
Math
Science
Material Type:
Unit of Study
Provider:
Everfi
Author:
Everfi
Date Added:
09/07/2018
GAP 7-9 June 2024 Share Out Day - Participant Handout
Unrestricted Use
CC BY
Rating
0.0 stars

On June 10, 2024, the Sun West School Division Grade-Alike Planning Team hosted a Share Out Day in which they presented their collaborative projects and provided links to all resources explored throughout the year. The teacher recommended resources for Grades 7, 8, and 9 are available in the GAP Hub. This participant handout contains information about each of the learning topics and includes learning outcomes and links to informative websites as recommeded by the guest presenters. 

Subject:
21st Century Competencies
Educational Technology
Indigenous Perspectives
Math
Physical Education
Material Type:
Teaching/Learning Strategy
Author:
Jade Ballek
Date Added:
06/17/2024
GAP Infusion Poster
Unrestricted Use
CC BY
Rating
0.0 stars

Teachers understand that there are many layers of content, outcomes, skills, and experiences that our students require throughout their educational journey to become competent 21st century learners. Teachers have must dos, such as curricular outcomes and assessment, but there are also many additional elements to provide enrichment to learning for students. All of these layers can become overwhelming if only considered from the perspective of teaching these elements in silos. GAP or Grade Alike Planning in Sun West has offered opportunities to teachers to reimagine these elements by infusing them together. The GAP Infusion Poster illustrates a visual of this philosophy where many elements are blended thoughtfully together to meet many learning outcomes, provide many opportunities, and give students' voice and choice in their learning by exploring their interests and learning needs.

Subject:
21st Century Competencies
Aboriginal Languages
Accounting
Agribusiness
Agriculture Equipment Technician
Agriculture Production
Agriculture Studies
Agriculture, Food Sustainability & Security
Animation
Arts Education
Band
Business
Catholic Studies
Choral
Christian Ethics
Coding
Communication Media
Communication Studies
Computer & Digital Technologies
Construction & Carpentry
Cow/Calf Production
Creative Writing
Cybersecurity
Dairy Production
Dance
Drama
Early Childhood Development
Education
Educational Technology
Elementary Education
Energy & Mines
English Language Arts
Entrepreneurship
Equine Studies
Faith Studies
Financial Literacy
Forestry Studies
French
German
Graphic Arts
Health & Fitness
Health Education
Higher Education
Indigenous Perspectives
Information Processing
Instrumental Jazz
Interior Design
Journalism Studies
Language Education
Language Education (EAL, ESL)
Life Transition
Marketing
Math
Media Studies
Native Studies
Network & Systems Operation
Outdoor Education
Physical Education
Pork Production
Practical & Applied Arts
Robotics & Automation
Science
Sheep Production
Social Studies
Software Design & Development
Special Education
Theatre Arts
Treaty Education
Truth and Reconciliation
Visual Arts
Vocal Jazz
Wellness
Workplace and Apprenticeship
World Religion
Material Type:
GAP 4
GAP 5
GAP 6
Author:
Correne McJannet
Date Added:
06/15/2023
The Game Creators Education App Game Kit for Coding & Programming
Rating
0.0 stars

AppGameKit's Education Pack includes everything a teacher or lecturer needs to teach coding skills and is an easy to use tool that can be deployed quickly and easily in the classroom.

AppGameKit works across a range of abilities so is suitable for primary and secondary schools, sixth form colleges, universities and summer camps.

Teachers will need to register to get a free kit and get started.

Subject:
Coding
Computer & Digital Technologies
Education
Educational Technology
Math
Material Type:
Activity/Lab
Simulation
Author:
The Game Creators Ltd
Date Added:
09/09/2018
Genially - the tool for bringing your content to life
Rating
0.0 stars

"This tool allows you to create presentations, infographics, video presentations, resumes, and more.

It includes many templates with access to photos, animations, and illustrations giving the user the ability to make any image or text interactive.

Content can be shared through a link or downloaded.

Teachers can make materials to share with students or other teachers, and students can use to build resumes or design a product for summative assessment." (AASL)

The gamification options look really good within this tool. You (or your students) can make a variety of different games to test content.

There are some great product choices in here to demonstrate learning.

Subject:
Communication Studies
Education
Educational Technology
English Language Arts
History
Media Studies
Science
Social Studies
Material Type:
Activity/Lab
Author:
Genially
Date Added:
09/11/2019