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  • SWS.21C.1.C3.3 - Develop Collaboration - The capacity for sensitivity to the issues and...
  • SWS.21C.1.C3.3 - Develop Collaboration - The capacity for sensitivity to the issues and...
10 Jamboard templates for learning
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Jamboard is a free Google tool that creates whiteboards that are a lot like slides. You don't need an interactive whiteboard to use it. You can use the app for free on any device! It works with Google Drive and allows you to present your whiteboard to people viewing remotely. Which makes it a great online whiteboard option for distance learning.

Check out the "Getting started with Jamboard video" and the 10 Jamboard templates that you can use for remote learning.

Click on the the "The Google Teacher Center" link to discover has some great resources for educators looking to get started using Jamboard in their classrooms. Resources include:
- a video library or tutorials
- tips and trick from teachers
- PDF guides
- lesson plans and more

Subject:
Computer & Digital Technologies
Education
Educational Technology
Material Type:
Activity/Lab
Homework/Assignment
Author:
Ditch That Textbook
Kris Szajner
Date Added:
01/19/2023
21st Century Skills Poster and  Scope and Sequence Document
Unrestricted Use
CC BY
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In today's world, 21st century skills are crucial for our learners as they provide the foundation for success in a rapidly evolving society. These skills, such as critical thinking, creativity, communication, collaboration, and digital literacy, equip children with the abilities to navigate complex challenges, adapt to change, and thrive in a globalized world. By nurturing these skills, we empower our learners to become agile, innovative, and socially responsible individuals who can actively contribute to the progress and well-being of our society.This resource has a 21st Century Skills poster, a big view 21st Century Skills Scope and Sequence document for grades 1-12, and a more focused view 21st Century Skills Scope and Sequence document for each of the following grade groupings 1-2, 3-6, 7-9, 10-12. This resource also has  Digital Literacy Scope and Sequence documents for each of the following grade groupings 1-2, 3-6, 7-9, 10-12 (linked in each of the previous documents).

Subject:
21st Century Competencies
Agriculture Equipment Technician
Agriculture Production
Agriculture Studies
Agriculture, Food Sustainability & Security
Arts Education
Business
Coding
Communication Media
Computer & Digital Technologies
Creative Writing
Cybersecurity
Dairy Production
Early Childhood Development
Education
Educational Technology
Elementary Education
Emotional Wellness
English Language Arts
Entrepreneurship
Equine Studies
Faith Studies
Health & Fitness
Health Science
Indigenous Perspectives
Information Processing
Life Transition
Media Studies
Mental Wellness
Network & Systems Operation
Physical Wellness
Pork Production
Practical & Applied Arts
Science
Sheep Production
Social Studies
Special Education
Material Type:
Assessment
GAP 4
GAP 5
GAP 6
Primary Source
Teaching/Learning Strategy
Author:
Correne McJannet
Melissa Lander
Kelli Boklaschuk
Arlene Low
Heather Phillips
Nicole Francoeur
Crystal Johnson
Terry Epp
Gary Vrinten
Jade Ballek
Kimberley Hobbs
Meaghan Friedrick
Date Added:
05/29/2023
21st Century Skills Self-Reflection
Conditional Remix & Share Permitted
CC BY-NC
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Students can self-assess their 21st century skills using the division rubrics. You may wish to have them write a short reflection in the box they evaluate themsevles in (supported, with some support, with limited support or independent), or they can simply mark where they feel they are as another option.At the bottom there is room for students to reflect on their greatest area of strength, and explain why. There is also an area for the student to indentify an area of growth and state how they can imporve. The documents are attached below in MSWord (feel free to edit to fit your needs) and PDF verisions. Teachers may include these reflections with student reports or conferences if they they choose to. 

Subject:
21st Century Competencies
Education
Material Type:
Assessment
GAP 4
GAP 5
GAP 6
Author:
Melissa Lander
Arlene Low
Correne McJannet
Date Added:
12/21/2022
5 ways to build school culture with your interactive display
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Culture is crucial. Teachers want to build it in the classroom. School administrators want to build it in their schools. How do we build relationships with students, set standards, and make school a place where students want to be?

The classroom is a good place to start. This video shares 5 ways to build school culture with your interactive display.

Samsung has a fantastic interactive display called the Samsung Interactive Pro. This is the tool being used in the video, but the same strategies can be used with any interactive display device.

Here are the 5 ways to build school culture with your interactive display:
#1 - Classroom Rules and Norms Brainstorming Session
#2 - Get to Know You Unboxing Video Activity
#3 - Create a Digital Appreciation Board
#4 - Create a Class Banner or Quilt
#5 - Do a Digital "What Do You Remember" Activity

Subject:
Education
Educational Technology
Material Type:
Activity/Lab
Lesson
Teaching/Learning Strategy
Author:
Ditch That Textbook
Matt Miller
Date Added:
09/27/2022
Adobe Creative Education Challenges
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Check out this collection of challenge materials for fun, easy, and engaging ways to get your students learning!

There are new challenges every month so keep checking back! Be sure to explore past Creative Challenges as well!

Subject:
Arts Education
Computer & Digital Technologies
Education
English Language Arts
Health & Fitness
Health Education
Math
Physical Education
Practical & Applied Arts
Science
Social Studies
Material Type:
Activity/Lab
Homework/Assignment
Lesson
Teaching/Learning Strategy
Author:
Adobe Education Exchange
Date Added:
01/17/2023
Class Discussion for ALL - Designing Socratic Seminars to Ensure That All Students Can Participate
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Socratic seminars are a democratic, student-centered, approach to class discussions. They can be used at any grade level with any subject area. In a Socratic Seminar, members meet in a circle and share their insights. Participants do not raise their hands or call on names. Because there’s no discussion leader, each member can comment or ask follow-up questions to one another. This approach can be empowering for participants because they own the conversation. Unlike a typical class discussion, the conversation moves fluidly back and forth rather than having to go through the teacher.

This article outlines several approaches to conducting a Socratic Seminar:
- The Giant Circle Approach
- The “Fish Bowl” Approach
- The Round Table Approach
- The Scattered Approach
- Multiple Seminars
- Online/Offline Seminars

The author also provides a sample of how to run a Socratic Seminar and tips for ensuring that all students can participate.

Subject:
Education
Material Type:
Activity/Lab
Author:
John Spencer
Date Added:
09/28/2022
ClassTools.net A Variety of Ways to Share Your Learning: VOICE AND CHOICE
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This site has an amazing variety of tools that students can use to share their learning.
Let your students have voice and choice!
Some of the best choices on this site include

FAKEBOOK - kids can make a mock facebook page ONLINE for a historical figure, or a character in a novel. Etc.

PAC MAN & ARCADE GAMES -transform your quiz into a trivia Pac Man game. The kids have to answer questions to play and if they die they must answer more questions to continue. The kids can make their own trivia games as well. This could be a great final product and you could play it on the smartboard as a class to evaluate it.

FAKE NEWS Headlines - this would be great for an important event in a novel, or current events, or historical info!

QR CODE TREASURE HUNT – no Internet needed. Kids can create these; or you could!

BURGER ESSAY PLANNER -students can plan and organized essays with the provided structure!

Other Options include: timers, turn your text into a Star Wars theme, 3D gallery, fake Twitter, random name picker, etc!

Subject:
Education
Material Type:
Activity/Lab
Game
Homework/Assignment
Simulation
Author:
Classtools.net
Date Added:
09/10/2018
Code Dance Party
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This site offers the opportunity for students to Code a Dance Party to share with their friends. Use coding and music to be creative. Included are dance party activities, teacher resources, and an unplugged dance party activity where no computers are needed and student can learn coding concepts to choreograph a dance party. together. Look for lots of videos and resources for inspiration.

Subject:
Arts Education
Dance
Education
Educational Technology
Material Type:
Activity/Lab
Homework/Assignment
Author:
Code.org
Date Added:
05/13/2020
Create a Sport Design Challenge
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By signing up with your email address and clicking the yellow subscribe button, you will receive this great design thinking project that your students will love! It is part of a design thinking toolkit and includes a free design thinking project, an eBook, and a suite of assessments. You will also receive a weekly email with free, members-only access to the latest blog posts, videos, podcasts and resources to help you boost creativity and spark innovation in your classroom.

Subject:
Design Studies
Health & Fitness
Physical Education
Practical & Applied Arts
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Podcast
Teaching/Learning Strategy
Unit of Study
Author:
John Spencer
Date Added:
01/12/2022
Curiosity Machine - Hands-on Science Projects
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The AI Family Challenge is a free, hands-on AI education program that brings families, schools, communities, and technology know-it-alls together to give everyone the chance to learn, play and create with AI.

Subject:
Coding
Computer & Digital Technologies
Computer Science
English Language Arts
Math
Science
Material Type:
Activity/Lab
Author:
Technovation Families
Date Added:
06/04/2019
The Digital Gallery Walk: Collaboration on their feet
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When students create digitally, that doesn't mean they can't interact face to face. The digital gallery walk blends digital and face-to-face learning.

Here's how it works:
1. Students create a digital artifact of their learning.
2. When everyone is finished, students display their work on their screens.
3. Students stand up and leave their devices on their desks.
4. They circulate the room, stopping at their peers’ desks (and devices) to check out their work.

(This could be applied to professional learning as well)

It's that simple. Check out this post for more details!

Subject:
Arts Education
Computer & Digital Technologies
Education
English Language Arts
Health & Fitness
Health Education
Math
Physical Education
Practical & Applied Arts
Science
Social Studies
Wellness
Material Type:
Activity/Lab
Homework/Assignment
Author:
Ditch That Textbook
Matt Miller
Date Added:
01/25/2023
Digital Passport by Common Sense Education
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"Introduce students in grades 3–5 to Digital Passport™ by Common Sense Education. The award-winning suite of six interactive games addresses key issues kids face in today's digital world. Each engaging game teaches critical digital citizenship skills that help students learn to use technology responsibly to learn, create, and participate. Games are available in Spanish."

Learn about passwords, online safety, sharing private information online, cyberbullying, how to search and more - all by playing games.

A complete educator guide is available.

Subject:
Education
Material Type:
Activity/Lab
Game
Author:
Common Sense Media
Date Added:
12/11/2019
Everfi Courses for Students - K-12 Overview
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Students have access to a number of courses in the area of:

*Social & Emotional Learning
*Financial Education
*Health & Wellness
*College & Career Readiness
*Early Learning

NEW courses are being added regularly.

ECE- K-3
Word Force
Healthier Me Jr
Compassion Project

Elementary/Middle 4-8
Vault
Healthier Me Middle School
Hockey Scholar Math & Science
Endeavour STEM Career Exploration
Ignition Digital Safety & Citizenship
Character Playbook
Venture Entrepreneurship
Mental Wellness Basics

High Schools 9-12
Mental Wellness Basics
Venture Entrepreneurship
AlcoholEdu
Prescription Drug Safety
Marketplaces
EVERFI Financial Literacy
Honour Code

Subject:
Business
Career & Work Exploration
Computer & Digital Technologies
Education
Financial Literacy
Health & Fitness
Mental Wellness
Practical & Applied Arts
Wellness
Material Type:
Activity/Lab
Author:
Everfi
Date Added:
06/03/2021
Flipgrid - Empower Every Voice
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Flipgrid is social learning for PreK to PhD learners ... and beyond!

Teachers can create grids and add topics.

Grids are the meeting place for your classroom, your school, your department or any learning community to discuss your Topics.

Start with an icebreaker, add weekly reflections, share book talks, explore STEM principles, give mini-presentations ... any Topic to ignite discussion!

Check out the Flipgrid Educator’s Guide (copy and paste this web address into a browser: https://drive.google.com/file/d/0BzZGEfOtEWqPcGUzcFd2RzRjYTQ/view) by our awesome friends Karly, Sean and Jennifer!

Subject:
Education
English Language Arts
History
Math
Science
Social Studies
Material Type:
Activity/Lab
Assessment
Author:
Flipgrid
Date Added:
12/06/2019
The Four Tendencies Quiz — Created by Gretchen Rubin — A personality framework that divides all of humanity into four types.
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One of the daily challenges of life is: “How do I get people—including myself—to do what I want?” The Four Tendencies framework makes this task much easier by revealing whether a person is an Upholder, Questioner, Obliger, or Rebel.

Subject:
Education
Material Type:
Activity/Lab
Author:
Gretchen Rubin
Date Added:
06/21/2019
Grade Six Year Plan
Conditional Remix & Share Permitted
CC BY-NC-SA
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This is a year plan created using GAP resources that any teacher can take and use. This is intended for teachers new to teaching Grade Six, but can be used by any Grade Six teacher to offer ideas of what can be used to teach the content of the Grade Six curriculum. 

Subject:
21st Century Competencies
Arts Education
Career & Work Exploration
Computer & Digital Technologies
Education
Elementary Education
English Language Arts
Health Education
Indigenous Perspectives
Math
Physical Education
Science
Social Studies
Treaty Education
Wellness
Material Type:
GAP 6
Author:
Sandra Lutz
Courtney Hopkins
Jena-Lea Bang
Brie Phillips
Fern Block
Kira Toews
Date Added:
06/30/2023
Gratitude Resources from CharacterStrong
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Gratitude Prompts & Resources
As one of the 9 Character Development traits within the CharacterStrong PurposeFull People (elementary) curriculum, enjoy these resources & activities centered on Gratitude. Download your copy today!

Subject:
21st Century Competencies
Education
Mental Wellness
Wellness
Material Type:
Activity/Lab
Game
Homework/Assignment
Teaching/Learning Strategy
Author:
CharacterStrong
Date Added:
11/10/2022