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Geometric Shapes Activity Math and STEM Ideas for Kids
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This simple geometric shapes activity for kids is easy to do at home or as a math center in school. It also makes a terrific STEAM project including a bit of art and design too. Learn by doing, creating, discovering, and exploring with a simple, fun geometry activity.
Check out the long list of activities on the Little Bins Little Hands site that include STEM Challenges; free printables; indoor fun ideas; STEM at home projects; free math worksheets; distance learning activities; LEGO activities; STEM activities for physics, chemistry, edible science experiments, the scientific method, oceans, weather, space, and outdoors; all kinds of slime activities; and activities for different seasons.

Subject:
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Homework/Assignment
Author:
Little Bins Little Hands
Date Added:
05/13/2020
Getting Your Ideas Across on a RAFT
Conditional Remix & Share Permitted
CC BY-NC-SA
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Teacher Page

After presenting the basic ideas of a RAFT to students as well as the sample roles, audiences, formats, topics and verbs, place students into cooperative groups and give them the following assignment. The assignment is also outlined on the student page)

Student Page

Your teacher will explain the important aspects about writing RAFTs. You should refer to the notes below in developing your own RAFTs.

Subject:
Education
Educational Technology
Material Type:
Homework/Assignment
Date Added:
10/04/2018
Grade 3-5 Computer Science Curriculum (Green)
Unrestricted Use
Public Domain
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TWENTY amazing lessons to teach computer science to Grades 3 to 5.
The curriculum is organized into 5 units: sequence, events, Makey Makey, loops and final project.
This fabulous resource has everything you need to get started coding and computer science with your students TODAY!
Green is the starting level - you can progress to Blue (Level 2) once you complete this level, and then onto Purple (Level 3). These resources are also in the bank or available using the tabs along the top of the website.

Subject:
Arts Education
Coding
Computer & Digital Technologies
Education
Educational Technology
Material Type:
Activity/Lab
Lesson
Unit of Study
Author:
San Francisco Unified School District (SFUSD) Computer Science team: CSinSF.org.
Date Added:
09/27/2018
Grasshopper: Learn to Code
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Grasshopper is designed for individual learning rather than classroom implementation, so there's no dashboard or central place to monitor student progress. This makes it better suited for students to learn and practice at their own pace with teacher support. Teachers with some coding experience can advise and coach students as they encounter complex problems, while teachers without much coding experience can encourage students to work collaboratively and/or use the available help in the app. For classes using unplugged activities to teach coding concepts, Grasshopper is a great way to let students start putting that knowledge to use on an individualized basis.

Download from the App Store or Google Play.

Subject:
Education
Educational Technology
Material Type:
Diagram/Illustration
Author:
Common Sense Reviewer
Date Added:
04/29/2021
Guide to Digital Storytelling in the Classroom
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"Digital storytelling helps students build important 21st century communication skills and make personal connections to the content they are learning. Digital storytelling can help you engage students in deep thinking and help them become powerful communicators."

This guide includes lessons for:
*animal interviews (so fun)
*personification stories
*visual poem
*historical Journal
*cycle stories
*additional ideas

Subject:
Education
Educational Technology
English Language Arts
Science
Social Studies
Material Type:
Activity/Lab
Date Added:
01/20/2021
History of Land Settlement in Saskatchewan Stop Animation Movie
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This production is a stop animation video that depicts the history of land settlement in western Canada in the 1800s. The entire video was written and produced by my grade 3/4 students at Lucky Lake School. We studied the history, then they created the storyboard and wrote the script. All of the scenes were flimed with iPads on three different sets with students in the shop. I did the editing and added the sound and their prerecorded narration. All of the props where hand made from scratch or recycled materials. The entire project took one month to complete.

This is an excellent example of Project Based Learning in action!

Subject:
Education
Educational Technology
English Language Arts
Social Studies
Material Type:
Activity/Lab
Unit of Study
Author:
Glen Smith
Date Added:
05/03/2019
Hour of Code!
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Find everything you need here to participate in the our of code this December - or any day of the year!

The coding activities here teach problem solving and computational thinking.

No previous experience required for teachers or students! Choose from beginner or comfortable to get started in the top right corner area. Use the filters on the left side of the screen to find the perfect activity!

Subject:
Coding
Computer & Digital Technologies
Education
Educational Technology
Math
Material Type:
Activity/Lab
Author:
Hour of Code
code.org
Date Added:
11/27/2020
Hour of Code 1.1: Write your first computer program
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this lesson, learners of all ages get an introductory experience with coding and computer science in a safe, supportive environment. This lesson has been designed for young learners, ages 4-10, but can be adapted for older learners using the differentiation suggestions provided.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Lesson
Provider:
Code.org
Provider Set:
Hour of Code
Date Added:
10/11/2019
Hour of Code 1.2: Code with Anna and Elsa
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this lesson, learners of all ages get an introductory experience with coding and computer science in a safe, supportive environment. This lesson has been designed for learners in the middle grades, ages 10-13, but can be adapted for younger or older learners using the differentiation suggestions provided. Students should have a basic understanding of simple geometry and drawing angles.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Lesson
Provider:
Code.org
Provider Set:
Hour of Code
Date Added:
10/11/2019
Hour of Code 1.3:  Make a Flappy game
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this lesson, learners get an introductory experience with computer science and create a game using basic block code.This lesson has been designed for learners in the middle grades, ages 10-16, but can be adapted for younger or older learners using the differentiation suggestions provided.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Lesson
Provider:
Code.org
Provider Set:
Hour of Code
Date Added:
10/11/2019
Hour of Code 1.4: Playlab
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
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In this lesson, learners get an introductory experience with computer science and create a game using basic block code.This lesson has been designed for learners in the middle grades, ages 10-16, but can be adapted for younger or older learners using the differentiation suggestions provided.

Subject:
Coding
Computer & Digital Technologies
Computer Science
Education
Educational Technology
Math
Science
Material Type:
Activity/Lab
Lesson
Provider:
Code.org
Provider Set:
Hour of Code
Date Added:
10/11/2019